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Tutorial 2 - Host code configuration, simulation, hardware performance

Now that we've been introduced to the 3 main components of AI Engine tile and have successfully compiled our design, lowering and transforming it from the MLIR-AIE dialect into a AI Engine program (.elf file), we want to take a look at how we can interact with this design in 3 main areas.

  1. Initialize and configure the design (to run in simulation or on a board) in tutorial-2a
  2. Run a software simulation of the design in tutorial-2b
  3. Run the design in hardware and measure performance in tutorial-2c

All of these topics allow us to interact with our design at a system level, to ensure correct functionality and execute our design in simulation and live hardware. They bring the generated individual tile programs you built in tutorial-1 down to simulation and implementation on AMD hardware.

Let's start with initializing and configuring our design in tutorial-2a.