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bkmainmenu.h
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/*
* Bookr: document reader for the Sony PSP
* Copyright (C) 2005 Carlos Carrasco Martinez (carloscm at gmail dot com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef BKMAINMENU_H
#define BKMAINMENU_H
#include "fzscreen.h"
using namespace std;
#include "bklayer.h"
class BKMainMenu : public BKLayer {
#define BKMM_MAIN 0
#define BKMM_CONTROLS 1
#define BKMM_OPTIONS 2
int mode;
bool captureButton;
vector<BKMenuItem> mainItems;
vector<BKMenuItem> controlItems;
vector<BKMenuItem> optionItems;
int updateMain(unsigned int buttons);
int updateControls(unsigned int buttons);
int updateOptions(unsigned int buttons);
void buildMainMenu();
void buildControlMenu();
void buildOptionMenu();
string popupText;
int popupMode;
int frames;
protected:
BKMainMenu();
~BKMainMenu();
public:
virtual int update(unsigned int buttons);
virtual void render();
static BKMainMenu* create();
string getPopupText();
int getPopupMode();
void rebuildMenu();
typedef vector<BKMenuItem>::iterator bkMenuItemIt;
};
#endif