Slow Elevation layer performance in 3.2 compared to 2.8 #2049
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We are migrating a scene from osgEarth 2.8 to 3.2 and noticed a performance decrease with 3.2 (rex) while loading TMS elevation data. In 3.2 it always takes a moment until the data pops up. In 2.8 we had a smooth loading terrain. For testing we created a very basic setup and there is no other data involved than the Elevation layer. The data comes from a local hard drive and was created with osgearth_conv. Video: Earth files and debug log: Any ideas how to achieve a similar performance as in 2.8 with the mp-engine? In the 3.2 debug output there are a lot of Thanks! |
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Replies: 2 comments 5 replies
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If I switch off normal_maps computation I get a good performance with the rex-engine (comparable to 2.8 + mp-engine):
Vice versa: Enabling normal maps in the mp-engine slows down loading performance (comparable to 3.3 with default rex-engine settings). So if you migrate and experience a similar performance loss this could be one thing worth trying. |
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You can also try progressive mode: <options>
<terrain progressive="true"/> Some people notice a perceived faster loading time with this on. |
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You can also try progressive mode:
Some people notice a perceived faster loading time with this on.