Sometimes Triton option use_height_map not working. #2146
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korela1985
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I tested with osgEarth v3.3 and triton v4.47 latest versions both of. But this problem not solved. I don't changing any source code, script, earth files. Only using osgearth_viewer and triton.earth. osgearth_viewer --logdepth2 --screen 1 --coords "triton.earth" bandicam.2022-10-19.17-32-02-578.mp4 |
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Hello,
I'm using osgEarth v2.10.2 and triton sdk 4.46.
more detail development envrionment is like that, osg 3.6.4, visual studio 2013 vc12, windows 10 x64.
and sample code based on "Sample osgearth_triton", "osgEarthTriton" projects and sample earth based on "triton.earth".
My problem is that sometimes height map for trton ocean make coastlines and shore to smooth is not working.
It's occur at not much higher altitude and not going all times.
In normal case ocean and terrain makes blending as water depth.
![1](https://user-images.githubusercontent.com/110900235/192414190-4abd2919-6ee9-438a-8cd8-a1ea5b5a1c9c.png)
But abnormal case ocean and terrain can't blending as water depth like deep water.
![2](https://user-images.githubusercontent.com/110900235/192414440-cd9ced37-c9b5-4270-a17e-14cf45e36ed9.png)
I guess that particular position and angle of camera or viewpoint cause height map malfunction.
My command is like this and ocean_mask not useing.
bandicam.2022-09-27.11-42-31-210.mp4
Thank you!
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