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Dependence of tile resolution on the level of detail of the planet model #2325

Answered by gwaldron
slavkotm asked this question in Support Q&A
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The image resolution is tied to the tile LOD. The imagery for each tile is (by default) 256x256 pixels. Sometimes you can change that by adjusting the tile_size property in the layer, but this only works for layer types (like GDALImage) that are not pre-tiled. The data in your screenshot appears to be from ReadyMap, which is pre-tiled to 256x256 pixels and you cannot change it.

If you want to more closely "match" the imagery resolution to the tile's pixel size on the screen, you can try this range mode:

<map>
   <options>
      <terrain range_mode="PIXEL_SIZE_ON_SCREEN"/>
...

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@slavkotm
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