Dependence of tile resolution on the level of detail of the planet model #2325
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gwaldron
slavkotm
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Answered by
gwaldron
Aug 28, 2023
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The image resolution is tied to the tile LOD. The imagery for each tile is (by default) 256x256 pixels. Sometimes you can change that by adjusting the If you want to more closely "match" the imagery resolution to the tile's pixel size on the screen, you can try this range mode: <map>
<options>
<terrain range_mode="PIXEL_SIZE_ON_SCREEN"/>
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The image resolution is tied to the tile LOD. The imagery for each tile is (by default) 256x256 pixels. Sometimes you can change that by adjusting the
tile_size
property in the layer, but this only works for layer types (likeGDALImage
) that are not pre-tiled. The data in your screenshot appears to be from ReadyMap, which is pre-tiled to 256x256 pixels and you cannot change it.If you want to more closely "match" the imagery resolution to the tile's pixel size on the screen, you can try this range mode: