Memory Leak #2338
Memory Leak
#2338
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I have not encountered this, at least it doesn't ring a bell as described.
Could you describe better what you mean here, specifically by "drawing object"? Maybe that could help ring a bell. We use osgEarth Geometry, LocalGeometryNode, etc. for rendering shape data and do regularly memcheck those, not sure if that's precisely what you meant. |
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The drawing object may be one or more of the following:
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On an older version of osgEarth, I have a memory leak that I have not been able to track down yet. I wanted to see if anyone has ran into this in the past. I have a drawing object that gets frequently updated (maybe 1 Hz). I can watch the memory utilization go up and up. I found that if I setNodeMask() to where the drawing object is not display, the memory utilization stops growing. I am hoping someone has ran into this and I can fix it. @emminizer or anyone else, have you by chance seen this? If not, suggestions for tracking this down? I have watched the ref_ptr and it seems to get released, etc.
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