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Rosella

an work in progress, vulkan, modern jvm render engine

Goals

  1. give people an opportunity to learn vulkan.
  2. be efficient
  3. be "just enough" abstraction

Progress

Currently im doing:

Fonts ™️

Long Term goals

  1. use "modern rendering techniques" such as gpu driven rendering (https://vkguide.dev/docs/gpudriven)
  2. easy to use both in java and kotlin
  3. document everything

P.S: im also working on some portal 2 related stuff with the engine