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MarkandToys.cs
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// Mark and Toys
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.Serialization;
using System.Text.RegularExpressions;
using System.Text;
using System;
class Solution {
// Complete the maximumToys function below.
static int maximumToys(int[] prices, int k) {
Array.Sort(prices);
var count = 0;
foreach(var price in prices){
k -= price;
if(k >= 0)
count++;
else
break;
}
return count;
}
static void Main(string[] args) {
TextWriter textWriter = new StreamWriter(@System.Environment.GetEnvironmentVariable("OUTPUT_PATH"), true);
string[] nk = Console.ReadLine().Split(' ');
int n = Convert.ToInt32(nk[0]);
int k = Convert.ToInt32(nk[1]);
int[] prices = Array.ConvertAll(Console.ReadLine().Split(' '), pricesTemp => Convert.ToInt32(pricesTemp))
;
int result = maximumToys(prices, k);
textWriter.WriteLine(result);
textWriter.Flush();
textWriter.Close();
}
}