forked from paulmach/osm
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathway.go
311 lines (252 loc) · 7.29 KB
/
way.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
package osm
import (
"encoding/json"
"math"
"sort"
"time"
"github.com/paulmach/orb"
)
// WayID is the primary key of a way.
// A way is uniquely identifiable by the id + version.
type WayID int64
// ObjectID is a helper returning the object id for this way id.
func (id WayID) ObjectID(v int) ObjectID {
return ObjectID(id.ElementID(v))
}
// FeatureID is a helper returning the feature id for this way id.
func (id WayID) FeatureID() FeatureID {
return FeatureID(wayMask | (id << versionBits))
}
// ElementID is a helper to convert the id to an element id.
func (id WayID) ElementID(v int) ElementID {
return id.FeatureID().ElementID(v)
}
// Way is an osm way, ie collection of nodes.
type Way struct {
ID WayID `xml:"id,attr" json:"id"`
Version int `xml:"version,attr" json:"version,omitempty"`
Nodes WayNodes `xml:"nd" json:"nodes"`
Tags Tags `xml:"tag" json:"tags,omitempty"`
}
// WayNodes represents a collection of way nodes.
type WayNodes []WayNode
// WayNode is a short node used as part of ways and relations in the osm xml.
type WayNode struct {
ID NodeID `xml:"ref,attr,omitempty"`
// These attributes are populated for concrete versions of ways.
Version int `xml:"version,attr,omitempty"`
Lat float64 `xml:"lat,attr,omitempty"`
Lon float64 `xml:"lon,attr,omitempty"`
}
// ObjectID returns the object id of the way.
func (w *Way) ObjectID() ObjectID {
return w.ID.ObjectID(w.Version)
}
// FeatureID returns the feature id of the way.
func (w *Way) FeatureID() FeatureID {
return w.ID.FeatureID()
}
// ElementID returns the element id of the way.
func (w *Way) ElementID() ElementID {
return w.ID.ElementID(w.Version)
}
// FeatureID returns the feature id of the way node.
func (wn WayNode) FeatureID() FeatureID {
return wn.ID.FeatureID()
}
// ElementID returns the element id of the way node.
func (wn WayNode) ElementID() ElementID {
return wn.ID.ElementID(wn.Version)
}
// Point returns the orb.Point location for the way node.
// Will be (0, 0) if the way is not annotated.
func (wn WayNode) Point() orb.Point {
return orb.Point{wn.Lon, wn.Lat}
}
// TagMap returns the element tags as a key/value map.
func (w *Way) TagMap() map[string]string {
return w.Tags.Map()
}
// applyUpdate will modify the current way and dictated by the given update.
// Will return UpdateIndexOutOfRangeError if the update index is too large.
func (w *Way) applyUpdate(u Update) error {
if u.Index >= len(w.Nodes) {
return &UpdateIndexOutOfRangeError{Index: u.Index}
}
w.Nodes[u.Index].Version = u.Version
w.Nodes[u.Index].Lat = u.Lat
w.Nodes[u.Index].Lon = u.Lon
return nil
}
// LineString will convert the annotated nodes into a LineString datatype.
func (w *Way) LineString() orb.LineString {
ls := make(orb.LineString, 0, len(w.Nodes))
for _, n := range w.Nodes {
if n.Version != 0 || n.Lon != 0 || n.Lat != 0 {
// If version is there we assume it's annotated.
// We use this assumption in a lot of places.
ls = append(ls, n.Point())
}
}
return ls
}
// LineStringAt will return the LineString from the annotated points at
// the given time. It will apply to the updates upto and including the give time.
func (w *Way) LineStringAt(t time.Time) orb.LineString {
// linestring with all the zeros
ls := make(orb.LineString, 0, len(w.Nodes))
for _, n := range w.Nodes {
ls = append(ls, n.Point())
}
// remove all the zeros
count := 0
for i := range ls {
if n := w.Nodes[i]; n.Version == 0 && n.Lon == 0 && n.Lat == 0 {
continue
}
ls[count] = ls[i]
count++
}
return ls[:count]
}
// Bounds computes the bounds for the given way nodes.
func (wn WayNodes) Bounds() *Bounds {
b := &Bounds{
MinLat: math.MaxFloat64,
MaxLat: -math.MaxFloat64,
MinLon: math.MaxFloat64,
MaxLon: -math.MaxFloat64,
}
for _, n := range wn {
b.MinLat = math.Min(b.MinLat, n.Lat)
b.MaxLat = math.Max(b.MaxLat, n.Lat)
b.MinLon = math.Min(b.MinLon, n.Lon)
b.MaxLon = math.Max(b.MaxLon, n.Lon)
}
return b
}
// Bound computes the orb.Bound for the given way nodes.
func (wn WayNodes) Bound() orb.Bound {
b := orb.Bound{
Min: orb.Point{math.MaxFloat64, math.MaxFloat64},
Max: orb.Point{-math.MaxFloat64, -math.MaxFloat64},
}
for _, n := range wn {
b.Min[0] = math.Min(b.Min[0], n.Lon)
b.Max[0] = math.Max(b.Max[0], n.Lon)
b.Min[1] = math.Min(b.Min[1], n.Lat)
b.Max[1] = math.Max(b.Max[1], n.Lat)
}
return b
}
// ElementIDs returns a list of element ids for the way nodes.
func (wn WayNodes) ElementIDs() ElementIDs {
// add 1 to the memory length because a common use case
// is to append the way.
ids := make(ElementIDs, len(wn), len(wn)+1)
for i, n := range wn {
ids[i] = n.ElementID()
}
return ids
}
// FeatureIDs returns a list of feature ids for the way nodes.
func (wn WayNodes) FeatureIDs() FeatureIDs {
// add 1 to the memory length because a common use case
// is to append the way.
ids := make(FeatureIDs, len(wn), len(wn)+1)
for i, n := range wn {
ids[i] = n.FeatureID()
}
return ids
}
// NodeIDs returns a list of node ids for the way nodes.
func (wn WayNodes) NodeIDs() []NodeID {
ids := make([]NodeID, len(wn))
for i, n := range wn {
ids[i] = n.ID
}
return ids
}
// MarshalJSON allows the waynodes to be marshalled as an array of ids,
// as defined by the overpass osmjson.
func (wn WayNodes) MarshalJSON() ([]byte, error) {
a := make([]int64, 0, len(wn))
for _, n := range wn {
a = append(a, int64(n.ID))
}
return json.Marshal(a)
}
// UnmarshalJSON allows the tags to be unmarshalled from an array of ids,
// as defined by the overpass osmjson.
func (wn *WayNodes) UnmarshalJSON(data []byte) error {
var a []int64
err := json.Unmarshal(data, &a)
if err != nil {
return err
}
nodes := make(WayNodes, len(a))
for i, id := range a {
nodes[i].ID = NodeID(id)
}
*wn = nodes
return nil
}
// Ways is a list of osm ways with some helper functions attached.
type Ways []*Way
// IDs returns the ids for all the ways.
func (ws Ways) IDs() []WayID {
result := make([]WayID, len(ws))
for i, w := range ws {
result[i] = w.ID
}
return result
}
// FeatureIDs returns the feature ids for all the ways.
func (ws Ways) FeatureIDs() FeatureIDs {
r := make(FeatureIDs, len(ws))
for i, w := range ws {
r[i] = w.FeatureID()
}
return r
}
// ElementIDs returns the element ids for all the ways.
func (ws Ways) ElementIDs() ElementIDs {
r := make(ElementIDs, len(ws))
for i, w := range ws {
r[i] = w.ElementID()
}
return r
}
// Marshal encodes the ways using protocol buffers.
//
// Deprecated: encoding could be improved, should be versioned separately.
func (ws Ways) Marshal() ([]byte, error) {
o := OSM{
Ways: ws,
}
return o.Marshal()
}
// UnmarshalWays will unmarshal the data into a list of ways.
//
// Deprecated: encoding could be improved, should be versioned separately.
func UnmarshalWays(data []byte) (Ways, error) {
o, err := UnmarshalOSM(data)
if err != nil {
return nil, err
}
return o.Ways, nil
}
type waysSort Ways
// SortByIDVersion will sort the set of ways first by id and then version
// in ascending order.
func (ws Ways) SortByIDVersion() {
sort.Sort(waysSort(ws))
}
func (ws waysSort) Len() int { return len(ws) }
func (ws waysSort) Swap(i, j int) { ws[i], ws[j] = ws[j], ws[i] }
func (ws waysSort) Less(i, j int) bool {
if ws[i].ID == ws[j].ID {
return ws[i].Version < ws[j].Version
}
return ws[i].ID < ws[j].ID
}