This guide is intended to contain detailed information on building the environment on different platforms and architectures. So far, it covers:
Additionally, Development mode section explains how to install the game in the development (aka, editable) mode.
Install prerequisites:
- Git,
- CMake,
- Visual Studio 2019 Community Edition (make sure to select "Desktop development with C++" component),
- Python 3.
Finally, install vcpkg by following a
Quick Start Guide or simply by creating a directory,
e.g., C:\dev
, opening Command Prompt and running the following commands:
:: Navigate to the created directory
cd C:\dev
:: Clone vckpg
git clone https://github.com/microsoft/vcpkg.git
:: Run installation script
.\vcpkg\bootstrap-vcpkg.bat
If you have vcpkg
already installed, consider updating it to the latest commit and running .\bootstrap-vcpkg.bat
.
As for the C++ engine dependencies (boost
, SDL
, etc.), you don't have to install them manually, vcpkg's
manifest mode will handle it.
Next, run the following lines in the command prompt to install Google Research Football environment:
:: Clone the repository
git clone https://github.com/google-research/football.git
cd football
:: Set VCPKG_ROOT environment variable that points to vcpkg installation
set VCPKG_ROOT=C:\dev\vcpkg\
:: Create and activate virtual environment
python -m venv football-env
football-env\Scripts\activate.bat
:: For PowerShell users: football-env\Scripts\activate.ps1
:: Upgrade pip and install additional packages
python -m pip install --upgrade pip setuptools wheel
python -m pip install psutil
:: Run the installation. It installs vcpkg dependencies and compiles the engine
python -m pip install .
First, install brew. It should automatically download Command Line Tools. Next, install the required packages:
brew install git python3 cmake sdl2 sdl2_image sdl2_ttf sdl2_gfx boost boost-python3
python3 -m pip install --upgrade pip setuptools wheel
python3 -m pip install psutil
Clone the repository and navigate to the directory:
git clone https://github.com/google-research/football.git
cd football
It is recommended to use Python shipped with brew
because boost-python3
is compiled against the same version.
To check which Python 3 is used by default on your setup, execute which python3
. If the output is /usr/local/bin/python3
or /opt/homebrew/bin/python3
, you're good to go.
If you see a different path, e.g. /Library/Frameworks/Python.framework/Versions/3.9/bin/python3
or ...conda...
,
create a virtual environment with $(brew --prefix python3)/bin/python3 -m venv football-env
. If you have conda
,
you might need to deactivate base environment beforehand conda deactivate
.
It is possible to use conda
to create a virtual environment, but make sure that you select the same version of Python
that was used to build boost-python3
(3.9
as of February 2022).
Use virtual environment to avoid messing up with global dependencies:
python3 -m venv football-env
source football-env/bin/activate
If you decide to use conda
environment, use the following commands instead:
conda create --name football-env python=3.9 -y
conda activate football-env
Upgrade pip
, setuptools
, wheel
and install psutil
inside the virtual environment:
python3 -m pip install --upgrade pip setuptools wheel
python3 -m pip install psutil
Finally, build the game environment:
python3 -m pip install .
Install required packages:
sudo apt-get install git cmake build-essential libgl1-mesa-dev libsdl2-dev \
libsdl2-image-dev libsdl2-ttf-dev libsdl2-gfx-dev libboost-all-dev \
libdirectfb-dev libst-dev mesa-utils xvfb x11vnc python3-pip
python3 -m pip install --upgrade pip setuptools wheel
python3 -m pip install psutil
Clone the repository and navigate to the directory:
git clone https://github.com/google-research/football.git
cd football
Use virtual environment to avoid messing up with global dependencies:
python3 -m venv football-env
source football-env/bin/activate
# update pip and setuptools
python3 -m pip install --upgrade pip setuptools wheel
python3 -m pip install psutil
Finally, build the game environment:
python3 -m pip install .
You can install Google Research Football in the development (aka editable) mode by running:
python3 -m pip install -e .
In such case, Python source files can be edited in-place without reinstallation, the changes will be reflected the next time an interpreter process is started.