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hud3_localeEN.json
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{
"_about_colors": "Color codes reference page",
"_about_colors_hint": "Shows MSDN reference page that shows every possible color codes in PocoHud3 preset",
"_about_contributors": "Contributors",
"_about_group_btn": "Discuss/suggest at PocoMods steam group!",
"_about_hold_shift": "Hold Shift to open in out-game browser.",
"_about_loading_rss": "Loading RSS...",
"_about_recent_updates": "Recent PocoMod Updates",
"_about_trans_language": "English",
"_about_trans_names": "Zenyr",
"_about_trans_presented": "This English translation is presented to you by :",
"_about_trans_special_thanks": "Special thanks to :",
"_about_trans_volunteers": "Translation volunteers",
"_btn_apply_and_reload": "APPLY & RELOAD",
"_btn_discard": "DISCARD CHANGES",
"_btn_reset": "RESET TO DEFAULT",
"_btn_reset_category": "RESET THIS CATEGORY",
"_buff_bulletStormShort": "Bullet Storm",
"_buff_combatMedicDamageShort": "Attack Buff",
"_buff_exhausted": "Exhausted",
"_buff_first_aid_damage_reduction_upgrade": "Defense Buff",
"_buff_gambler_ammo": "Ammo",
"_buff_gambler_health": "Health",
"_buff_lifeLeechShort": "Life Leech",
"_buff_overkillShort": "Attack Buff",
"_buff_painkillerShort": "Defense Buff",
"_buff_swanSongShort": "Swan Song",
"_buff_underdogShort": "Attack Buff",
"_desc_apply_and_reload": "Some options will be applied on restart.",
"_desc_discard": "Discard temporary changes and revert to previous settings",
"_desc_heist_count_completed": "Quit:",
"_desc_heist_count_started_1": "From Beginning:",
"_desc_heist_count_started_2": "Dropped in:",
"_desc_heist_day": "day [1]",
"_desc_heist_dayalt": "day [1] alt [2]",
"_desc_heist_may_not_match": "* Numbers may not match between heists and days.",
"_desc_heist_time_average": "Average:",
"_desc_heist_time_hm": "[1]h [2]m",
"_desc_heist_time_m": "[1]m",
"_desc_heist_time_ms": "[1]m [2]s",
"_desc_heist_unlisted": "-- Not listed heists --",
"_desc_no_upgrades_acquired": "No upgrades acquired",
"_desc_not_in_effect": "Not in effect",
"_desc_reset": "Revert to the default setting.",
"_desc_reset_ask": "Continue?",
"_desc_reset_category": "Revert this category to the default settings.",
"_insp_achievements": "Achievements",
"_insp_basic": "Basic",
"_insp_fetch_achievements_btn": "Fetch achievements data",
"_insp_fetch_pd2_btn": "Fetch PD2stats data",
"_insp_fetch_recent": "Fetch recent games",
"_insp_game": "Game [1]",
"_insp_key": "Key",
"_insp_pd2_failed": "Failed to fetch from PD2stats",
"_insp_pd2_legit": "Clean",
"_insp_pd2_success": "Successfully received from PD2stats",
"_insp_pd2_susp": "Suspicious",
"_insp_pd2_verdict": "PD2Stats Verdict",
"_insp_player": "Player [1] : [2]",
"_insp_profile_denied": "Denied: Private/Member-only profile?",
"_insp_profile_success": "Successfully received [1] games from Steam profile.",
"_insp_total_lately": "Total: [1]h, Recently: [2]h",
"_insp_value": "Value",
"_kit_categories": "NAME,PRIMARY,SECONDARY,ARMOR,GADGET,MELEE",
"_kit_color_edit_hint": "Set this kit's vanity label color.",
"_kit_dblclick_to_equip": "* Double click to load this setup",
"_kit_desc": "* Kit profiler is dependent on your inventory setup. Any changes to your inventory will be applied to the result.",
"_kit_equip_btn_hint1": "Click to",
"_kit_equip_btn_hint2": "copy",
"_kit_equip_btn_hint3": "Double click to",
"_kit_equip_btn_hint4": "delete",
"_kit_equip_btn_hint5": "this item.",
"_kit_key_combination": "CTRL + ALT + [1]",
"_kit_key_edit_hint1": "If set, press",
"_kit_key_edit_hint2": "Ctrl + ALT + THIS",
"_kit_key_edit_hint3": "key while out-game to equip this kit.",
"_kit_key_edit_hint4": "Custom key-combination not available.\nDuplicated keybinds may have unexpected results.\n(Only one kit can/will be equipped)",
"_kit_key_edit_hint5": "Backspace to remove bound key.",
"_kit_keybind": "KeyBind",
"_kit_leave_as_is": "LEAVE AS IS",
"_kit_na_in_game": "N/A in game",
"_kit_name_edit_hint": "Set this kit's vanity name.",
"_kit_not_available": "No kit profiles available.",
"_kit_profiler_desc1": "Profiler",
"_kit_profiler_desc2": "Double click to equip a kit setup",
"_kit_profiler_disabled_ingame": "Disabled in game.",
"_kit_save_desc1": "Current Kit",
"_kit_save_desc2": "Save to the profiler. Unchecked items will be left as is.",
"_kit_save_hint1": "Add",
"_kit_save_hint2": "overwrite",
"_kit_save_hint3": "depending on the name specified",
"_kit_saved_kits_title1": "Saved Kits",
"_kit_saved_kits_title2": "Edit or remove saved kits",
"_kit_tab_edit_kit": "EDIT KIT",
"_kit_tab_use_kit": "USE KIT",
"_line_youAndCrewsPerks": "Perks that you and your crew will benefit from",
"_line_yourPerks": "Perks that you have acquired",
"_opt_24HourClock": "24 HOUR CLOCK",
"_opt_24HourClock_desc": "Use 24 hour clock instead of 12 hour clock at the corner and bottom player infobox",
"_opt_AiDamage": "AI DAMAGE",
"_opt_AiDamage_desc": "Show AI's damage",
"_opt_buff": "Buff Status",
"_opt_buff_desc": "Shows active buffs in real time",
"_opt_buffSize": "BUFF SIZE",
"_opt_buffSize_desc": "Icon size (ignored with vanilla style)",
"_opt_cantedSightCrook": "CANTED SIGHT CROOK",
"_opt_cantedSightCrook_desc": "In-game canted sight(as gadget) indicator",
"_opt_chat_desc_1": "If an event listed below occurs and fulfills the set conditions, PocoHud will tell others via chat. Possible targets are:",
"_opt_chat_desc_2": "* No one: off",
"_opt_chat_desc_3": "* Only me: Only I can see it",
"_opt_chat_desc_4": "* Everyone-Host: Tell everyone if I am the host",
"_opt_chat_desc_5": "* Everyone-EM: Tell everyone if I have attended the entire match",
"_opt_chat_desc_6": "* Everyone-Alone: Tell everyone if I am the only one who has PocoHud",
"_opt_chat_desc_7": "* Everyone-Always: Always tell everyone",
"_opt_color": "COLOR",
"_opt_color_desc": "Font color",
"_opt_colorizeCrimenet": "COLORIZE CRIMENET",
"_opt_colorizeCrimenet_desc": "Color-code Crimenet contracts by difficulty and tone down heat bonus glow",
"_opt_colorNegative": "NEGATIVE COLOR",
"_opt_colorNegative_desc": "Used in de-buff/bad things\n(Ignored in \"vanilla\" style, applied after reloading PH)",
"_opt_colorPositive": "POSITIVE COLOR",
"_opt_colorPositive_desc": "Used in buff/good things\n(Ignored in \"vanilla\" style, applied after reloading PH)",
"_opt_converted": "CONVERTED",
"_opt_converted_desc": "Someone converted a police enforcer",
"_opt_corner": "Corner",
"_opt_corner_desc": "Static text ticker which works as FPS counter / outgame clock",
"_opt_corpseLimit": "CORPSE LIMIT",
"_opt_corpseLimit_desc": "In-game corpse limit\nDefault is 8.\nEach step multiplies/divides result by 2.",
"_opt_corpseRagdollTimeout": "CORPSE RAGDOLL TIMEOUT",
"_opt_corpseRagdollTimeout_desc": "Corpse ragdoll timeout in loud game.\nDefault is 3 seconds. Each step increase/decrease the time by 1 second.",
"_opt_crewDamage": "CREW DAMAGE",
"_opt_crewDamage_desc": "Show other players' damage",
"_opt_custody": "CUSTODY",
"_opt_custody_desc": "Someone is in custody",
"_opt_damageDecay": "DAMAGE DECAY",
"_opt_damageDecay_desc": "Decay time",
"_opt_defaultFont": "DEFAULT FONT",
"_opt_defaultFont_desc": "Use sans-serif font",
"_opt_detailedModeKey": "DETAILED MODE KEY",
"_opt_detailedModeKey_desc": "Keybind for detailed (verbose) mode.\nDefault: ` (tilde key)",
"_opt_detailedModeToggle": "DETAILED MODE TOGGLE",
"_opt_detailedModeToggle_desc": "Allow toggling of detailed mode using the set key.",
"_opt_detailedOnly": "DETAILED ONLY",
"_opt_detailedOnly_desc": "Hide corner text while detailed mode is not activated",
"_opt_dominated": "DOMINATED",
"_opt_dominated_desc": "Show when an AI has cuffed himself",
"_opt_downed": "DOWNED",
"_opt_downed_desc": "Someone is downed",
"_opt_downedWarning": "DOWNED WARNING",
"_opt_downedWarning_desc": "Someone is downed more than twice in a row",
"_opt_drillAlmostDone": "DRILL ALMOST DONE",
"_opt_drillAlmostDone_desc": "A drill has less than 10 seconds left.\n* Requires Show Drills option enabled",
"_opt_drillDone": "DRILL DONE",
"_opt_drillDone_desc": "A drill is done.\n* Requires Show Drills option enabled",
"_opt_duration": "DURATION",
"_opt_duration_desc": "Seconds. 0 means auto (follows shield recovery time)",
"_opt_enable": "ENABLE",
"_opt_enable_desc": "Enable this feature",
"_opt_endStat": "END STAT",
"_opt_endStat_desc": "Endgame stat",
"_opt_endStatCredit": "END STAT CREDIT",
"_opt_endStatCredit_desc": "PocoMods group plug after endgame stat ;)",
"_opt_fallbackToMe": "FALLBACK TO ME",
"_opt_fallbackToMe_desc": "If an event is set to be sent to everyone but the condition is not fulfilled, show it to myself instead.",
"_opt_fasterAIDesyncResolve": "FASTER AI DESYNC RESOLVE",
"_opt_fasterAIDesyncResolve_desc": "In-game AI husks will catch up severe desync faster and represent more accurate position.",
"_opt_fasterDesyncResolve": "FASTER DESYNC RESOLVE",
"_opt_fasterDesyncResolve_desc": "In-game player husks will catch up severe desync faster and represent more accurate position.",
"_opt_float_desc": "Labels that float in 3D space",
"_opt_frame": "FRAME",
"_opt_frame_desc": "Alternative box frame",
"_opt_gainIndicator": "GAIN INDICATOR",
"_opt_gainIndicator_desc": "Display the amount of health and armor you gained from various sources.",
"_opt_game_desc": "Game specific enhancements",
"_opt_gap": "GAP",
"_opt_gap_desc": "Icon gap",
"_opt_gridCrimenet": "ALIGN CRIMENET",
"_opt_gridCrimenet_desc": "Align crimenet contracts to grid",
"_opt_handsUp": "HANDS UP",
"_opt_handsUp_desc": "Show when an AI is going to surrender",
"_opt_healthColor": "HEALTH COLOR",
"_opt_healthColor_desc": "Health lost color, full amount",
"_opt_healthColorDepleted": "HEALTH COLOR DEPLETED",
"_opt_healthColorDepleted_desc": "Health lost color, depleted",
"_opt_hideInteractionCircle": "HIDE INTERACTION CIRCLE",
"_opt_hideInteractionCircle_desc": "Hide vanilla game's interaction circle",
"_opt_hit_desc": "Arc that shows where you've been shot from",
"_opt_hostageChanged": "HOSTAGE CHANGED",
"_opt_hostageChanged_desc": "Hostage count has been changed\n* Not implemented",
"_opt_includeLocation": "INCLUDE LOCATION",
"_opt_includeLocation_desc": "If location data is available, include it in chat message.",
"_opt_ingameJoinRemaining": "INGAME JOIN REMAINING",
"_opt_ingameJoinRemaining_desc": "In-game SOMEONE IS JOINING dialog will show you how many seconds left",
"_opt_interactionClickStick": "STICKY INTERACTION",
"_opt_interactionClickStick_desc": "Aim down sight while interacting to initiate STICKY INTERACTION. ADS again to stop interacting.",
"_opt_justify": "JUSTIFY",
"_opt_justify_desc": "Icon alignment (vertical for vanilla style)",
"_opt_keepOnScreen": "KEEP ON SCREEN",
"_opt_keepOnScreen_desc": "Keep floating boxes on screen",
"_opt_keepOnScreenMarginX": "KEEP ON SCREEN MARGIN X",
"_opt_keepOnScreenMarginX_desc": "Margin for Left and Right",
"_opt_keepOnScreenMarginY": "KEEP ON SCREEN MARGIN Y",
"_opt_keepOnScreenMarginY_desc": "Margin for Top and Bottom",
"_opt_language": "LANGUAGE",
"_opt_language_desc": "PocoHud3 Language.\nreads /poco/hud3_locale{input}.json",
"_opt_margin": "MARGIN",
"_opt_margin_desc": "Box inner padding",
"_opt_maxFPS": "MAX BUFF FPS",
"_opt_maxFPS_desc": "FPS cap on buff icons to reduce performance hit",
"_opt_messiah": "MESSIAH",
"_opt_messiah_desc": "You consumed a pistol messiah shot",
"_opt_midStat": "MIDSTAT",
"_opt_midStat_desc": "Midgame stat. (limited to ServerSend)",
"_opt_midstatAnnounce": "MIDSTAT ANNOUNCE",
"_opt_midstatAnnounce_desc": "Announce stats on every X kills. Considered as 'Midgame stat'",
"_opt_minionLost": "MINION LOST",
"_opt_minionLost_desc": "Someone lost a minion",
"_opt_minionShot": "MINION SHOT",
"_opt_minionShot_desc": "Someone shot a minion",
"_opt_mirrorDirection": "MIRROR DIRECTION",
"_opt_mirrorDirection_desc": "Increase buff gauge clockwise",
"_opt_myDamage": "MY DAMAGE",
"_opt_myDamage_desc": "Show local player's damage",
"_opt_noSprintDelay": "NO SPRINT DELAY",
"_opt_noSprintDelay_desc": "Ignore after-sprint delay",
"_opt_number": "NUMBER",
"_opt_number_desc": "Show the exact amount you lost",
"_opt_numberDefaultFont": "NUMBER DEFAULT FONT",
"_opt_numberDefaultFont_desc": "Number uses default font",
"_opt_numberSize": "NUMBER SIZE",
"_opt_numberSize_desc": "Number size",
"_opt_offset": "OFFSET",
"_opt_offset_desc": "Vertical offset if you REALLY want to move it around",
"_opt_offsetX": "X OFFSET",
"_opt_offsetX_desc": "Horizontal offset if you REALLY want to move it around",
"_opt_opacity": "OPACITY",
"_opt_opacity_desc": "Font opacity",
"_opt_playerBottom_desc": "Info text at the bottom of the HUD",
"_opt_playerFloat_desc": "Floating info panel above crew members' head",
"_opt_pocoRoseHalt": "STOP WHILE USING POCOROSE",
"_opt_pocoRoseHalt_desc": "Opening PocoRose would stop your movement",
"_opt_pocoRoseKey": "POCO ROSE KEY",
"_opt_pocoRoseKey_desc": "Allows the player to shout commands to others.\nDefault: B",
"_opt_popup_desc": "Shows damages in 3D space",
"_opt_rememberGadgetState": "REMEMBER GADGET STATE",
"_opt_rememberGadgetState_desc": "Remembers gadget(laser, flashlight, angled sight) status between weapon swaps",
"_opt_replenished": "REPLENISHED",
"_opt_replenished_desc": "Someone replenished health (usually by medkit)",
"_opt_resizeCrimenet": "CRIMENET SCALE",
"_opt_resizeCrimenet_desc": "Resize Crimenet font size",
"_opt_romanInfamy": "ROMAN INFAMY LEVELS",
"_opt_romanInfamy_desc": "Display Infamy levels as Roman numerals",
"_opt_root": "Root",
"_opt_root_desc": "General options for PocoHud3",
"_opt_shieldColor": "SHIELD COLOR",
"_opt_shieldColor_desc": "Shield lost color, full amount",
"_opt_shieldColorDepleted": "SHIELD COLOR DEPLETED",
"_opt_shieldColorDepleted_desc": "Shield lost color, depleted",
"_opt_showArrow": "SHOW ARROW",
"_opt_showArrow_desc": "Arrow pointing at players' position",
"_opt_showAverageDamage": "SHOW AVERAGE DAMAGE",
"_opt_showAverageDamage_desc": "Average Damage per bullet",
"_opt_showBags": "SHOW BAGS",
"_opt_showBags_desc": "Show pointed bags.\n* Requires 'Show Targets' enabled",
"_opt_showBerserker": "SHOW BERSERKER",
"_opt_showBerserker_desc": "Berserker indicator",
"_opt_showBoost": "SHOW BOOST",
"_opt_showBoost_desc": "Inspire duration (receiving end)",
"_opt_showBulletstorm": "SHOW BULLETSTORM",
"_opt_showBulletstorm_desc": "Bulletstorm duration",
"_opt_showCarryDrop": "SHOW CARRY DROP",
"_opt_showCarryDrop_desc": "Bag interaction cooldown",
"_opt_showCharge": "SHOW CHARGE",
"_opt_showCharge_desc": "Melee charge indicator",
"_opt_showClock": "SHOW CLOCK",
"_opt_showClock_desc": "Put a clock after local player info",
"_opt_showClockIngame": "SHOW CLOCK INGAME",
"_opt_showClockIngame_desc": "Show in-game clock",
"_opt_showClockOutgame": "SHOW CLOCK OUTGAME",
"_opt_showClockOutgame_desc": "Show out-game clock",
"_opt_showCloseCombat": "SHOW CLOSE COMBAT",
"_opt_showCloseCombat_desc": "Show Infiltrator damage dampen buff",
"_opt_showCombatMedic": "SHOW COMBAT MEDIC",
"_opt_showCombatMedic_desc": "Combat medic duration",
"_opt_showConvertedEnemy": "SHOW CONVERTED ENEMY",
"_opt_showConvertedEnemy_desc": "Minion health as percent if one has any",
"_opt_showConvertedEnemy_desc2": "Try to color-code them to the master.",
"_opt_showDetectionRisk": "SHOW DETECTION RISK",
"_opt_showDetectionRisk_desc": "Show detection risk percentage (e.g 3%-75%)",
"_opt_showDistance": "SHOW DISTANCE",
"_opt_showDistance_desc": "e.g) 25m",
"_opt_showDowns": "SHOW DOWNS",
"_opt_showDowns_desc": "Downs counter",
"_opt_showDrills": "SHOW DRILLS",
"_opt_showDrills_desc": "Show active drills",
"_opt_showECM": "SHOW ECM",
"_opt_showECM_desc": "ECM duration",
"_opt_showFeedback": "SHOW FEEDBACK",
"_opt_showFeedback_desc": "ECM Feedback duration",
"_opt_showFirstAid": "SHOW FIRST AID KIT",
"_opt_showFirstAid_desc": "Show 'Quick fix Aced' skill buff duration",
"_opt_showFPS": "SHOW FPS",
"_opt_showFPS_desc": "Show FPS",
"_opt_showGamblerAmmo": "SHOW GAMBLER AMMO",
"_opt_showGamblerHealth": "SHOW GAMBLER HEALTH",
"_opt_showGambler_desc": "Show gambler perk's each cooldowns",
"_opt_showHighlighted": "SHOW HIGHLIGHTED",
"_opt_showHighlighted_desc": "Show floating infobox while highlighted.\nPager answering timer also depends on this.",
"_opt_showHostages": "SHOW HOSTAGES",
"_opt_showHostages_desc": "Show the number of hostages being held",
"_opt_showIcon": "SHOW ICON",
"_opt_showIcon_desc": "Infamy Spade icon",
"_opt_showInspire": "SHOW INSPIRE",
"_opt_showInspire_desc": "Inspire cooldown (giving end)",
"_opt_showInspire_desc2": "Inspire speed-boost",
"_opt_showInteract": "SHOW INTERACT",
"_opt_showInteract_desc": "Shout cooldown",
"_opt_showInteraction": "SHOW INTERACTION",
"_opt_showInteraction_desc": "Interaction timer that involves holding USE key",
"_opt_showInteractionTime": "SHOW INTERACTION TIME",
"_opt_showInteractionTime_desc": "How much time left",
"_opt_showKill": "SHOW KILL",
"_opt_showKill_desc": "Kill counter",
"_opt_showKillshot": "SHOW KILLSKILLS",
"_opt_showKillshot_desc": "Show kill skills' cooldowns (e.g. Sociopath perk)",
"_opt_showLifeLeech": "SHOW LIFE DRAIN",
"_opt_showLifeLeech_desc": "Show Infiltrator 10% life leech cooldown",
"_opt_showMusicTitle": "SHOW MUSIC TITLE",
"_opt_showMusicTitle_desc": "Show title of the music when it is being set",
"_opt_showMusicTitlePrefix": "SHOW MUSIC TITLE PREFIX",
"_opt_showMusicTitlePrefix_desc": "Prefix for music titles",
"_opt_showOverkill": "SHOW OVERKILL",
"_opt_showOverkill_desc": "Overkill duration",
"_opt_showPainkiller": "SHOW PAINKILLER",
"_opt_showPainkiller_desc": "Show received Painkiller duration",
"_opt_showPing": "SHOW PING",
"_opt_showPing_desc": "Latency as miliseconds",
"_opt_showPosition": "SHOW POSITION",
"_opt_showPosition_desc": "Show player's position.\n* BETA",
"_opt_showRank": "SHOW RANK",
"_opt_showRank_desc": "e.g) V-100",
"_opt_showRankInKickMenu": "SHOW RANK IN KICK MENU",
"_opt_showRankInKickMenu_desc": "In-game Kick menu will display player levels with their name",
"_opt_showReload": "SHOW RELOAD",
"_opt_showReload_desc": "Show Reload indicator",
"_opt_showShield": "SHOW SHIELD",
"_opt_showShield_desc": "Shield recovery cooldown",
"_opt_showSpecial": "SHOW SPECIAL",
"_opt_showSpecial_desc": "Special kill counter",
"_opt_showStamina": "SHOW STAMINA",
"_opt_showStamina_desc": "Stamina indicator",
"_opt_showSuppressed": "SHOW SUPPRESSED",
"_opt_showSuppressed_desc": "Suppression that prevents shield recovery and increases bullet deviation.\n(Bullet deviation not in effect)",
"_opt_showSwanSong": "SHOW SWAN SONG",
"_opt_showSwanSong_desc": "Show Swansong duration",
"_opt_showTapeLoop": "SHOW CAMERA LOOP",
"_opt_showTapeLoop_desc": "Camera loop duration",
"_opt_showTargets": "SHOW TARGETS",
"_opt_showTargets_desc": "Show pointed mobs",
"_opt_showTransition": "SHOW TRANSITION",
"_opt_showTransition_desc": "Transitions like weapon swap, melee cooldown",
"_opt_showTriggerHappy": "SHOW TRIGGER HAPPY",
"_opt_showTriggerHappy_desc": "Show 'Trigger happy' skill duration",
"_opt_showUnderdog": "SHOW UNDERDOG",
"_opt_showUnderdog_desc": "Underdog duration",
"_opt_shuffleMusic": "SHUFFLE MUSIC",
"_opt_shuffleMusic_desc": "Shuffle game music between each assault waves",
"_opt_silentKitShortcut": "SILENT KIT SHORTCUT",
"_opt_silentKitShortcut_desc": "Ignore Kit Profiler shortcuts success message",
"_opt_simpleBusyIndicator": "SIMPLE BUSY INDICATOR",
"_opt_simpleBusyIndicator_desc": "Replace 'busy' icons with simple red circle at the crosshair\nSuch as: Reloading, Weapon-swap, melee",
"_opt_simpleBusySize": "SIMPLE BUSY SIZE",
"_opt_simpleBusySize_desc": "Set the size of the simple busy indicator",
"_opt_size": "SIZE",
"_opt_size_desc": "Font size",
"_opt_sizeEnd": "SIZE END",
"_opt_sizeEnd_desc": "Size at the end",
"_opt_sizeStart": "SIZE START",
"_opt_sizeStart_desc": "Size at the beginning",
"_opt_sortCrimenet": "SORT CRIMENET",
"_opt_sortCrimenet_desc": "Sort Crimenet contracts by difficulty\nNote: requires Align Crimenet to work as expected",
"_opt_style": "STYLE",
"_opt_style_desc": "Buff icon style",
"_opt_subtitleFontColor": "SUBTITLE FONT COLOR",
"_opt_subtitleFontColor_desc": "Subtitle font color",
"_opt_subtitleFontSize": "SUBTITLE FONT SIZE",
"_opt_subtitleFontSize_desc": "Subtitle font size",
"_opt_subtitleOpacity": "SUBTITLE OPACITY",
"_opt_subtitleOpacity_desc": "Subtitle opacity",
"_opt_truncateNames": "TRUNCATE NAMES",
"_opt_truncateNames_desc": "Truncate Player names by length, if required.",
"_opt_truncateTags": "TRUNCATE TAGS",
"_opt_truncateTags_desc_1": "Truncate Player tags with square brakets.\ne.g)",
"_opt_underneath": "UNDERNEATH",
"_opt_underneath_desc": "Put PlayerBottom infobox at the very bottom of the screen",
"_opt_uppercaseNames": "UPPERCASE NAMES",
"_opt_uppercaseNames_desc": "Name as uppercase",
"_opt_xPosition": "X POSITION",
"_opt_xPosition_desc": "Origin point X (% from left of screen)",
"_opt_yPosition": "Y POSITION",
"_opt_yPosition_desc": "Origin point Y (% from top of screen)",
"_rose_almost": "almost there",
"_rose_alright": "alright",
"_rose_ammo": "need ammo",
"_rose_anysecond": "ANY second",
"_rose_cable": "use cableties",
"_rose_cams": "take cams",
"_rose_cantstay": "can't stay here",
"_rose_careful": "careful",
"_rose_defended": "keep defended",
"_rose_down": "down here",
"_rose_downstairs": "downstairs",
"_rose_drill": "i got the drill",
"_rose_fewminutes": "few more minutes",
"_rose_fuck": "oh fuck",
"_rose_getout": "get out",
"_rose_halfway": "halfway done",
"_rose_hurry": "hurry",
"_rose_inside": "inside",
"_rose_left": "Left",
"_rose_letsgo": "let's go",
"_rose_medbag": "need medbag",
"_rose_overrun": "we're overrun",
"_rose_right": "Right",
"_rose_shit": "shit",
"_rose_shoot": "shoot em",
"_rose_straight": "straight ahead",
"_rose_thanks": "thanks",
"_rose_thisway": "this way",
"_rose_timetogo": "time to go",
"_rose_upstairs": "upstairs",
"_rose_whistle": "whistle",
"_rose_wrong": "wrong way",
"_stat_crewKills": "[1]Crew: [2]",
"_tab_about": "About",
"_tab_buff": "Buff",
"_tab_chat": "Chat",
"_tab_corner": "Corner Text",
"_tab_float": "Floating Labels",
"_tab_game": "Game Mechanisms",
"_tab_heistStatus": "Heist Status",
"_tab_hit": "Damage Arc",
"_tab_Inspect": "Inspect Players",
"_tab_juke_anticipation": "ANTICIPATION",
"_tab_juke_assault": "ASSAULT",
"_tab_juke_control": "CONTROL",
"_tab_juke_heist": "Heist tracks",
"_tab_juke_menu": "Menu tracks",
"_tab_juke_shuffle_tip": "* You can use auto shuffler via Options > General > Shuffle Music",
"_tab_juke_stealth": "STEALTH",
"_tab_juke_stop": "STOP",
"_tab_jukebox": "Jukebox",
"_tab_karma": "Karma List",
"_tab_kitProfiler": "Kit Profiler",
"_tab_options": "Options",
"_tab_playerBottom": "Bottom Infobox",
"_tab_playerFloat": "Overhead Infobox",
"_tab_popup": "Damage Indicators",
"_tab_root": "General",
"_tab_stat_day": "(DAY)",
"_tab_stat_night": "(NIGHT)",
"_tab_stat_perday": "Per Day",
"_tab_stat_perheist": "Per Heist",
"_tab_statistics": "Statistics",
"_tab_tools": "Tools",
"_tab_upgradeSkills": "Upgrade Skills",
"_upgr_crewBonusFrom": "Crew bonus from [1]",
"_vanity_align": "none,Start,Middle,End",
"_vanity_auto": "Auto",
"_vanity_cantedsight": "N/A,Off,Subtle,Obvious,Maximum",
"_vanity_chatsend": "No one,Only me,Everyone-Host,Everyone-EM,Everyone-Alone,Everyone-Always",
"_vanity_corpse": "N/A,Minimum,Less,Default,More,a Lot,Considerable,Massive,Mammoth,Colossal,Ridiculous",
"_vanity_desyncresolve": "N/A,Off,Faster,Aggressive",
"_vanity_midstat": "Never,50,100",
"_vanity_style": "N/A,PocoHud,Vanilla,Glow",
"_vanity_truncatenames": "N/A,Off,3,6,9,12,15,18,21",
"_vanity_verbose": "Never,Detailed mode only,Always",
"_word_a": "a",
"_word_ago": "ago",
"_word_an": "an",
"_word_broker": "Broker",
"_word_completed": "Completed",
"_word_day": "Day",
"_word_days": "days",
"_word_heat": "Heat",
"_word_heist": "Heist",
"_word_hr": "hr",
"_word_hrs": "hrs",
"_word_job": "Job",
"_word_level": "Level",
"_word_na": "N/A",
"_word_no": "No",
"_word_not_completed": "Not completed",
"_word_save": "SAVE",
"_word_started": "Started",
"_word_sync": "Sync",
"_word_synced": "Synced",
"_word_time": "Time",
"_word_uid": "UID",
"_word_unknown": "Unknown",
"_word_yes": "Yes"
}