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coach.py
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import logging
import os
import sys
import warnings
from datetime import datetime, timezone
from time import sleep, time
import click
from blinker import signal
from Levenshtein import distance as levenshtein
from rich.prompt import Prompt
from aicoach import AICoach
from aicoach.prompt import Templates
from config import AIBackend, AudioMode, CoachEvent, config
from log import log
from obs_tools.playerinfo import resolve_replays_from_current_opponent
from obs_tools.rich_log import TwitchObsLogHandler
from obs_tools.types import ScanResult, WakeResult
from replays.db import replaydb
from replays.metadata import save_replay_summary
from replays.types import Player, Replay, Role, Session, Usage
if config.audiomode in [AudioMode.voice_in, AudioMode.full]:
from aicoach.transcribe import Transcriber
from obs_tools.mic import Microphone
mic = Microphone()
transcriber = Transcriber()
if config.audiomode in [AudioMode.voice_out, AudioMode.full]:
from obs_tools.tts import make_tts_stream
tts = make_tts_stream()
if config.obs_integration:
from obs_tools.mapstats import update_map_stats
obs_handler = TwitchObsLogHandler()
obs_handler.setLevel(logging.INFO)
log.addHandler(obs_handler)
@click.command()
@click.option("--debug", is_flag=True, help="Debug mode")
def main(debug):
if debug:
log.setLevel(logging.DEBUG)
log.debug("debugging on")
session = AISession()
if CoachEvent.wake in config.coach_events:
from obs_tools import WakeListener
listener = WakeListener(name="listener")
listener.start()
wake = signal("wakeup")
wake.connect(session.handle_wake)
if CoachEvent.game_start in config.coach_events:
from obs_tools import GameStartedScanner
scanner = GameStartedScanner(name="scanner")
scanner.start()
loading_screen = signal("loading_screen")
loading_screen.connect(session.handle_game_start)
if CoachEvent.new_replay in config.coach_events:
from replays.newreplay import NewReplayScanner
replay_scanner = NewReplayScanner(name="replay_scanner")
replay_scanner.start()
new_replay = signal("replay")
new_replay.connect(session.handle_new_replay)
if config.audiomode in [AudioMode.voice_out, AudioMode.full]:
tts.feed("Starting TTS")
log.info("\n")
log.info(f"Audio mode: {str(config.audiomode)}")
log.info(f"OBS integration: {str(config.obs_integration)}")
log.info(
f"AI Backend: {str(config.aibackend)} {config.gpt_model if config.aibackend == AIBackend.openai else ''}"
)
log.info(f"Coach events enabled: {', '.join(config.coach_events)}")
log.info(f"Starting { 'non-' * ( not config.interactive ) }interactive session")
ping_printed = False
while True:
try:
if session.is_active():
pass
else:
# print once every 10 seconds so we know you are still alive
if datetime.now().second % 10 == 0:
if not ping_printed:
log.info("Waiting for thread ...")
ping_printed = True
else:
ping_printed = False
sleep(1)
except KeyboardInterrupt:
log.info("Shutting down ...")
if session.is_active():
session.close()
if config.audiomode in [AudioMode.voice_out, AudioMode.full]:
tts.stop()
if CoachEvent.wake in config.coach_events:
listener.stop()
listener.join()
if CoachEvent.game_start in config.coach_events:
scanner.stop()
scanner.join()
if CoachEvent.new_replay in config.coach_events:
replay_scanner.stop()
replay_scanner.join()
sys.exit(0)
class AISession:
coach: AICoach
last_map: str
last_opponent: str
last_mmr: int = 4000
_thread_id: str | None = None
last_rep_id: str
session: Session
def __init__(self):
self.update_last_replay()
self.coach = AICoach()
self.session = Session(
session_date=datetime.now(),
completion_pricing=config.gpt_completion_pricing,
prompt_pricing=config.gpt_prompt_pricing,
ai_backend=config.aibackend,
)
replaydb.db.save(self.session)
@property
def thread_id(self):
return self._thread_id
@thread_id.setter
def thread_id(self, value):
self._thread_id = value
if value is not None:
self.session.threads.append(value)
replaydb.db.save(self.session)
def update_last_replay(self, replay: Replay | None = None):
if replay is None:
try:
replay = replaydb.get_most_recent()
except:
log.error("Error getting most recent replay, is DB runnung?")
sys.exit(1)
self.last_map = replay.map_name
self.last_opponent = replay.get_player(config.student.name, opponent=True).name
self.last_mmr = replay.get_player(config.student.name).scaled_rating
self.last_rep_id = replay.id
def converse(self):
if not config.interactive:
sleep(1)
log.info("No input, closing thread")
sleep(1)
return True
start_time = time()
while True:
if time() - start_time > 60 * 3:
log.info("No input, closing thread")
return True
if config.audiomode in [AudioMode.voice_in, AudioMode.full]:
audio = mic.listen()
if audio is None:
continue
log.debug("Got voice input")
text = transcriber.transcribe(audio)
if len(text) < 7:
continue
log.debug(text)
else:
text = Prompt.ask(
config.student.emoji,
)
log.info(text, extra={"role": Role.user})
response = self.chat(text)
log.info(response, extra={"role": Role.assistant})
if self.is_goodbye(response):
return True
def stream_thread(self):
buffer = ""
for message in self.coach.stream_thread():
buffer += message
self.say(message)
return buffer
def chat(self, message: str) -> str:
buffer = ""
for response in self.coach.chat(message):
buffer += response
self.say(response)
return buffer
def say(self, message, flush=True):
if config.audiomode in [AudioMode.text, AudioMode.voice_in]:
log.info(message, extra={"role": Role.assistant, "flush": flush})
else:
log.info(message, extra={"role": Role.assistant, "flush": flush})
tts.feed(message)
def close(self):
log.info("Closing thread")
self.calculate_usage()
self.thread_id = None
def is_active(self):
return self.thread_id is not None
def calculate_usage(self):
if not self.thread_id:
return
token_usage = self.coach.get_thread_usage(self.thread_id)
prompt_price = round(token_usage.prompt_tokens * config.gpt_prompt_pricing, 2)
completion_price = round(
token_usage.completion_tokens * config.gpt_completion_pricing, 2
)
prompt_price = prompt_price if prompt_price > 0 else 0.01
completion_price = completion_price if completion_price > 0 else 0.01
log.info(
f"Total tokens: {token_usage.total_tokens} (~${(prompt_price + completion_price):.2f})"
)
usage = Usage(
completion_tokens=token_usage.completion_tokens,
prompt_tokens=token_usage.prompt_tokens,
total_tokens=token_usage.total_tokens,
thread_id=self.thread_id,
)
self.session.usages.append(usage)
replaydb.db.save(self.session)
def is_goodbye(self, response: str):
return levenshtein(response[-20:].lower().strip(), "good luck, have fun") < 8
def initiate_from_game_start(self, map, opponent, mmr):
replacements = {
"student": str(config.student.name),
"map": str(map),
"opponent": str(opponent),
"mmr": str(mmr),
"replays": [],
}
opponent, past_replays = resolve_replays_from_current_opponent(
opponent, map, mmr
)
if len(past_replays) > 0:
replacements["replays"] = [
r.default_projection_json(limit=300) for r in past_replays[:5]
]
prompt = Templates.scanner.render(replacements)
self.thread_id = self.coach.create_thread(prompt)
else:
self.say(Templates.scanner_empty.render(replacements), flush=False)
def initiate_from_new_replay(self, replay: Replay):
opponent = replay.get_opponent_of(config.student.name).name
replacements = {
"student": str(config.student.name),
"map": str(replay.map_name),
"opponent": str(opponent),
"replay": str(
replay.default_projection_json(limit=600, include_workers=False)
),
}
prompt = Templates.new_replay.render(replacements)
self.thread_id = self.coach.create_thread(prompt)
def handle_game_start(self, sender, scanresult: ScanResult):
log.debug(f"{sender} {scanresult}")
if scanresult.mapname and config.obs_integration:
update_map_stats(scanresult.mapname)
if not self.is_active():
self.initiate_from_game_start(
scanresult.mapname, scanresult.opponent, self.last_mmr
)
if self.is_active():
response = self.stream_thread()
log.info(response, extra={"role": Role.assistant})
done = self.converse()
if done:
self.close()
def handle_wake(self, sender, wakeresult: WakeResult):
log.debug(sender)
if not self.is_active():
self.thread_id = self.coach.create_thread()
done = self.converse()
if done:
self.close()
def handle_new_replay(self, sender, replay: Replay):
log.debug(sender)
if not self.is_active():
log.debug("New replay detected")
self.initiate_from_new_replay(replay)
response = self.stream_thread()
log.info(response, extra={"role": Role.assistant})
done = self.converse()
if done:
sleep(2)
self.say("I'll save a summary of the game.", flush=False)
self.update_last_replay(replay)
save_replay_summary(replay, self.coach)
self.close()
if __name__ == "__main__":
main()