forked from scottschiller/SoundManager2
-
Notifications
You must be signed in to change notification settings - Fork 0
/
build.xml
335 lines (249 loc) · 12.7 KB
/
build.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
<?xml version="1.0"?>
<!--
SoundManager 2 buildfile (Ant)
This is tested on OS X and Windows and uses Google's Closure Compiler (JS), MTASC (Flash 8) and mxmlc (Adobe Flex Open Source SDK) for the Flash 9 build.
Perl is used only to display file sizes during compilation, and can be commented out if you don't have it installed.
USAGE
- Go to the soundmanager2 root directory (ie., where this build.xml file is.)
- Create the file .build.properties containing the paths to the external tools.
For example, on Windows:
closure-compiler.jar=C:\\Tools\\closure\\compiler.jar
mtasc=C:\\Tools\\mtasc\\mtasc.exe
mxmlc=C:\\Tools\\flex_sdk\\bin\\mxmlc.exe
- Run "ant"
RELATED DOWNLOADS
Google Closure Compiler
http://code.google.com/closure/compiler/
MTASC (Windows / OS X / Linux) compiler for AS2/Flash 8 SWF
http://www.mtasc.org/
Precompiled MTASC binaries (eg., Universal binary that should work on OS X Lion):
http://lists.motion-twin.com/pipermail/mtasc/2007-February/030170.html
Adobe Flex Open Source SDK (including mxmlc compiler) for AS3/Flash 9 SWF
http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK
** NOTE: ExternalInterface issues were found in SWFs compiled with Flex SDK version 4.5.1.21328. Do not use 4.5.x. Instead, use Flex SDK version 4.1.0.16076 to be safe, which has been confirmed to work with SM2 (Flash 9 version.) **
WHAT IS AUTOMATED
* Build of soundmanager-jsmin.js from soundmanager2.js (google closure compiler compression)
* Build of soundmanager-nodebug.js and soundmanager-nodebug-jsmin.js (above, plus stripping out <d>-annotated sections</d> of debug functionality, eg. writeDebug() and debug strings etc.)
* Build of AS2/AS3 SWFs from .AS source, plus debug-enabled versions. Additionally, cross-domain-enabled versions are made and placed into a zip file.
MAKING THIS SUCK LESS (TODO)
* Split up actions (ie., option to do only JS, only SWFs etc. vs. full build)
-->
<project name="SoundManager 2" default="build" basedir=".">
<property file='${basedir}/.build.properties'/>
<property name='mxmlc' value='/Applications/mxmlc/bin/mxmlc'/>
<property name='mtasc' value='/Applications/mtasc/mtasc'/>
<property name='closure-compiler.jar' value="${user.home}/compiler.jar"/>
<echo>${closure-compiler.jar}</echo>
<taskdef name="jscomp" classname="com.google.javascript.jscomp.ant.CompileTask" classpath="${closure-compiler.jar}"/>
<target name="build">
<echo>Removing existing JS builds...</echo>
<delete file="script/soundmanager2-nodebug.js"/>
<delete file="script/soundmanager2-jsmin.js"/>
<delete file="script/soundmanager2-nodebug-jsmin.js"/>
<echo>Compressing minified JS...</echo>
<mkdir dir="tmp"/>
<!-- Google Closure Compiler -->
<echo level="debug"
message="java -jar ${closure-compiler.jar} --compilation_level SIMPLE_OPTIMIZATIONS --js script/soundmanager2.js --js_output_file tmp/soundmanager2-jsmin-temp.js"/>
<jscomp compilationLevel="simple" debug="false" output="script/soundmanager2-jsmin.js">
<sources dir="script">
<file name="soundmanager2.js"/>
</sources>
</jscomp>
<!-- Retain license comment through further closure compiler minification -->
<replace file="script/soundmanager2-jsmin.js">
<replacefilter>
<replacetoken>/**</replacetoken>
<replacevalue>/** @license</replacevalue>
</replacefilter>
</replace>
<echo>Making no-debug JS...</echo>
<copy file="script/soundmanager2.js" tofile="script/soundmanager2-nodebug.js" overwrite="true"/>
<replace file="script/soundmanager2-nodebug.js">
<!-- Set debug mode -->
<replacefilter>
<replacetoken>this.debugMode = true;</replacetoken>
<replacevalue>this.debugMode = false;</replacevalue>
</replacefilter>
</replace>
<!-- remove [d] and [/d] blocks -->
<replaceregexp match="// <d>*.+?// <\/d>" replace="" flags="gs" byline="false" file="script/soundmanager2-nodebug.js" />
<!-- remove sm2._wD() calls -->
<replaceregexp match="\s+sm2._wD\(*.+?\);" replace="" flags="s" byline="true" file="script/soundmanager2-nodebug.js" />
<!-- remove _wDS() calls -->
<replaceregexp match="\s+_wDS\(*.+?\);" replace="" flags="s" byline="true" file="script/soundmanager2-nodebug.js" />
<!-- remove debugTS() calls -->
<replaceregexp match="\s+debugTS\(*.+?\);" replace="" flags="s" byline="true" file="script/soundmanager2-nodebug.js" />
<!-- remove complain() calls -->
<replaceregexp match="\s+complain\(*.+?\);" replace="" flags="s" byline="true" file="script/soundmanager2-nodebug.js" />
<!-- remove single-line comments -->
<replaceregexp match="\s+?//.*" replace="" flags="s" byline="true" file="script/soundmanager2-nodebug.js" />
<!-- remove multi-line comments -->
<replaceregexp match="/\*.+?\*/" replace="" flags="gs" byline="false" file="script/soundmanager2-nodebug.js" />
<!-- remove multiple linebreaks, replace with one (could be improved) -->
<replaceregexp file="script/soundmanager2-nodebug.js" match="\s+(\r\n)" flags="g" replace="\1" />
<!-- more newline removal (license header) -->
<!--
<replaceregexp file="script/soundmanager2-jsmin.js" match="(\r?\n)+" flags="g" replace="\1" />
-->
<echo>Compressing no-debug JS...</echo>
<jscomp compilationLevel="simple" output="script/soundmanager2-nodebug-jsmin.js">
<sources dir="script">
<file name="soundmanager2-nodebug.js"/>
</sources>
</jscomp>
<!-- retain license comment through further closure compiler minification? -->
<replace file="script/soundmanager2-jsmin.js" token="/*" value="/** @license"/>
<replace file="script/soundmanager2-nodebug-jsmin.js" token="/*" value="/** @license"/>
<!-- fetch the license from the full source, and prepend it to the jsmin builds. -->
<!-- a cheap hack: Read the first N lines of a file -->
<loadfile property="sm2_license_jslint" srcFile="script/soundmanager2.js">
<filterchain>
<headfilter lines="15"/>
</filterchain>
</loadfile>
<loadfile property="sm2_license" srcFile="script/soundmanager2.js">
<filterchain>
<headfilter lines="12"/>
</filterchain>
</loadfile>
<echo>Retrieved SM2 license:</echo>
<echo>${sm2_license}</echo>
<!-- prepend license -->
<!-- this is stupid, there must be a better concat + prepend way, but I couldn't seem to find it. -->
<replaceregexp file="script/soundmanager2-nodebug.js" match="(.*+)" flags="s" replace="${sm2_license_jslint}\1" />
<replaceregexp file="script/soundmanager2-nodebug-jsmin.js" match="(.*+)" flags="s" replace="${sm2_license}\1" />
<!-- show size -->
<echo>soundmanager2.js sizes (full, -jsmin, -nodebug, -nodebug-jsmin):</echo>
<!-- TODO: remove this Perl usage -->
<exec executable="perl">
<arg line='-e "print qq($_: ), (stat $_)[7], qq(\n) for @ARGV" script/soundmanager2.js script/soundmanager2-jsmin.js script/soundmanager2-nodebug.js script/soundmanager2-nodebug-jsmin.js'/>
</exec>
<echo>Building debug version, Flash 8/AS2...</echo>
<exec executable="${mtasc}">
<arg line='-swf swf/soundmanager2_debug.swf -main -header 16:16:30 src/SoundManager2.as -version 8'/>
</exec>
<echo>Building debug version, Flash 9/AS3...</echo>
<exec executable="${mxmlc}">
<arg line='-debug=true -static-link-runtime-shared-libraries=true -optimize=true -o swf/soundmanager2_flash9_debug.swf -file-specs src/SoundManager2_AS3.as'/>
</exec>
<echo>Making no-debug .AS...</echo>
<mkdir dir="tmp/soundmanager2_flash_nodebug"/>
<copy todir="tmp/soundmanager2_flash_nodebug">
<fileset dir="src" includes="*.as"/>
</copy>
<!-- flash 8 debug -->
<replace file="tmp/soundmanager2_flash_nodebug/SoundManager2.as">
<!-- Set debug mode -->
<replacefilter>
<replacetoken>var debugEnabled = true;</replacetoken>
<replacevalue>var debugEnabled = false;</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>writeDebug(</replacetoken>
<replacevalue>// flashDebug(</replacevalue>
</replacefilter>
<!-- <d> and </d> -->
<replacefilter>
<replacetoken>// <d></replacetoken>
<replacevalue>/*</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>// </d></replacetoken>
<replacevalue>*/</replacevalue>
</replacefilter>
</replace>
<replace file="tmp/soundmanager2_flash_nodebug/SoundManager2.as">
<replacefilter>
<replacetoken>writeDebug(</replacetoken>
<replacevalue>// writeDebug(</replacevalue>
</replacefilter>
</replace>
<!-- flash 9 debug: SoundManager2 -->
<replace file="tmp/soundmanager2_flash_nodebug/SoundManager2_AS3.as">
<replacefilter>
<replacetoken>public var debugEnabled: Boolean = true;</replacetoken>
<replacevalue>public var debugEnabled: Boolean = false;</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>flashDebug(</replacetoken>
<replacevalue>// flashDebug(</replacevalue>
</replacefilter>
<!-- <d> and </d> -->
<replacefilter>
<replacetoken>// <d></replacetoken>
<replacevalue>/*</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>// </d></replacetoken>
<replacevalue>*/</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>writeDebug(</replacetoken>
<replacevalue>// writeDebug(</replacevalue>
</replacefilter>
</replace>
<!-- flash 9 debug: SMSound -->
<replace file="tmp/soundmanager2_flash_nodebug/SoundManager2_SMSound_AS3.as">
<replacefilter>
<replacetoken>flashDebug(</replacetoken>
<replacevalue>// flashDebug(</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>writeDebug(</replacetoken>
<replacevalue>// writeDebug(</replacevalue>
</replacefilter>
<!-- <d> and </d> -->
<replacefilter>
<replacetoken>// <d></replacetoken>
<replacevalue>/*</replacevalue>
</replacefilter>
<replacefilter>
<replacetoken>// </d></replacetoken>
<replacevalue>*/</replacevalue>
</replacefilter>
</replace>
<echo>Making cross-domain .AS..</echo>
<mkdir dir="tmp/soundmanager2_flash_xdomain"/>
<mkdir dir="tmp/soundmanager2_flash_xdomain/nodebug"/>
<copy todir="tmp/soundmanager2_flash_xdomain">
<fileset dir="src" includes="*.as"/>
</copy>
<copy todir="tmp/soundmanager2_flash_xdomain/nodebug">
<fileset dir="tmp/soundmanager2_flash_nodebug" includes="*.as"/>
</copy>
<!-- cross-domain .AS (regular, debug version)... -->
<replace file="tmp/soundmanager2_flash_xdomain/SoundManager2.as" token="var allow_xdomain_scripting = false;" value="var allow_xdomain_scripting = true;"/>
<replace file="tmp/soundmanager2_flash_xdomain/SoundManager2_AS3.as" token="var allow_xdomain_scripting:Boolean = false;" value="var allow_xdomain_scripting:Boolean = true;"/>
<!-- -nodebug cross-domain -->
<replace file="tmp/soundmanager2_flash_xdomain/nodebug/SoundManager2.as" token="var allow_xdomain_scripting = false;" value="var allow_xdomain_scripting = true;"/>
<replace file="tmp/soundmanager2_flash_xdomain/nodebug/SoundManager2_AS3.as" token="var allow_xdomain_scripting:Boolean = false;" value="var allow_xdomain_scripting:Boolean = true;"/>
<echo>Building no-debug SWFs...</echo>
<exec executable="${mtasc}">
<arg line='-swf swf/soundmanager2.swf -main -header 16:16:30 tmp/soundmanager2_flash_nodebug/SoundManager2.as -version 8'/>
</exec>
<exec executable="${mxmlc}">
<arg line='-static-link-runtime-shared-libraries=true -optimize=true -o swf/soundmanager2_flash9.swf -file-specs tmp/soundmanager2_flash_nodebug/SoundManager2_AS3.as'/>
</exec>
<echo>Building debug cross-domain SWFs...</echo>
<exec executable="${mtasc}">
<arg line='-swf tmp/soundmanager2_flash_xdomain/soundmanager2_debug.swf -main -header 16:16:30 tmp/soundmanager2_flash_xdomain/SoundManager2.as -version 8'/>
</exec>
<exec executable="${mxmlc}">
<arg line='-debug=true -static-link-runtime-shared-libraries=true -optimize=true -o tmp/soundmanager2_flash_xdomain/soundmanager2_flash9_debug.swf -file-specs tmp/soundmanager2_flash_xdomain/SoundManager2_AS3.as'/>
</exec>
<echo>Building no-debug cross-domain SWFs...</echo>
<exec executable="${mtasc}">
<arg line='-swf tmp/soundmanager2_flash_xdomain/soundmanager2.swf -main -header 16:16:30 tmp/soundmanager2_flash_xdomain/nodebug/SoundManager2.as -version 8'/>
</exec>
<exec executable="${mxmlc}">
<arg line='-static-link-runtime-shared-libraries=true -optimize=true -o tmp/soundmanager2_flash_xdomain/soundmanager2_flash9.swf -file-specs tmp/soundmanager2_flash_xdomain/nodebug/SoundManager2_AS3.as'/>
</exec>
<!-- remove existing .zip, if found -->
<delete file="swf/soundmanager2_flash_xdomain.zip"/>
<!-- do the zip thing, FROM WITHIN THE TMP/ PATH -->
<zip destfile="swf/soundmanager2_flash_xdomain.zip" basedir="tmp" includes="soundmanager2_flash_xdomain/*.swf" filesonly="true" level="9">
</zip>
<delete dir="tmp"/>
</target>
</project>