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UPDATE: maybe related to #40 ?
When robot initial localization pose is wrong (as it is now in Gazebo with the GAM map), voxels are created that cannot be cleared (see image):
The text was updated successfully, but these errors were encountered:
UPDATE: maybe related to #40 ?
When robot initial localization pose is wrong (as it is now in Gazebo with the GAM map), voxels are created that cannot be cleared (see image):
The text was updated successfully, but these errors were encountered: