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OMXAudioCodecOMX.cpp
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OMXAudioCodecOMX.cpp
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/*
* Copyright (C) 2005-2008 Team XBMC
* http://www.xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "OMXAudioCodecOMX.h"
#ifdef _LINUX
#include "XMemUtils.h"
#endif
#include "utils/log.h"
#define MAX_AUDIO_FRAME_SIZE (AVCODEC_MAX_AUDIO_FRAME_SIZE*2)
#define AV_SAMPLE_FMT_DESIRED AV_SAMPLE_FMT_FLTP
COMXAudioCodecOMX::COMXAudioCodecOMX()
{
m_iBufferSize2 = 0;
m_pBuffer2 = (BYTE*)_aligned_malloc(MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE, 16);
memset(m_pBuffer2, 0, MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
m_iBufferUpmixSize = 0;
m_pBufferUpmix = (BYTE*)_aligned_malloc(MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE, 16);
memset(m_pBufferUpmix, 0, MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
m_iBuffered = 0;
m_pCodecContext = NULL;
m_pConvert = NULL;
m_bOpenedCodec = false;
m_channelMap[0] = PCM_INVALID;
m_channels = 0;
m_layout = 0;
m_pFrame1 = NULL;
m_iSampleFormat = AV_SAMPLE_FMT_NONE;
m_iBufferSize1 = 0;
}
COMXAudioCodecOMX::~COMXAudioCodecOMX()
{
_aligned_free(m_pBuffer2);
_aligned_free(m_pBufferUpmix);
Dispose();
}
bool COMXAudioCodecOMX::Open(COMXStreamInfo &hints)
{
AVCodec* pCodec;
m_bOpenedCodec = false;
if (!m_dllAvUtil.Load() || !m_dllAvCodec.Load() || !m_dllSwResample.Load())
return false;
m_dllAvCodec.avcodec_register_all();
pCodec = m_dllAvCodec.avcodec_find_decoder(hints.codec);
if (!pCodec)
{
CLog::Log(LOGDEBUG,"COMXAudioCodecOMX::Open() Unable to find codec %d", hints.codec);
return false;
}
m_bFirstFrame = true;
m_pCodecContext = m_dllAvCodec.avcodec_alloc_context3(pCodec);
m_pCodecContext->debug_mv = 0;
m_pCodecContext->debug = 0;
m_pCodecContext->workaround_bugs = 1;
m_pCodecContext->request_sample_fmt = AV_SAMPLE_FMT_DESIRED;
if (pCodec->capabilities & CODEC_CAP_TRUNCATED)
m_pCodecContext->flags |= CODEC_FLAG_TRUNCATED;
m_channels = 0;
m_pCodecContext->channels = hints.channels;
m_pCodecContext->sample_rate = hints.samplerate;
m_pCodecContext->block_align = hints.blockalign;
m_pCodecContext->bit_rate = hints.bitrate;
m_pCodecContext->bits_per_coded_sample = hints.bitspersample;
if(m_pCodecContext->bits_per_coded_sample == 0)
m_pCodecContext->bits_per_coded_sample = 16;
if( hints.extradata && hints.extrasize > 0 )
{
m_pCodecContext->extradata_size = hints.extrasize;
m_pCodecContext->extradata = (uint8_t*)m_dllAvUtil.av_mallocz(hints.extrasize + FF_INPUT_BUFFER_PADDING_SIZE);
memcpy(m_pCodecContext->extradata, hints.extradata, hints.extrasize);
}
if (m_dllAvCodec.avcodec_open2(m_pCodecContext, pCodec, NULL) < 0)
{
CLog::Log(LOGDEBUG,"COMXAudioCodecOMX::Open() Unable to open codec");
Dispose();
return false;
}
m_pFrame1 = m_dllAvCodec.avcodec_alloc_frame();
m_bOpenedCodec = true;
m_iSampleFormat = AV_SAMPLE_FMT_NONE;
return true;
}
void COMXAudioCodecOMX::Dispose()
{
if (m_pFrame1) m_dllAvUtil.av_free(m_pFrame1);
m_pFrame1 = NULL;
if (m_pConvert)
m_dllSwResample.swr_free(&m_pConvert);
if (m_pCodecContext)
{
if (m_pCodecContext->extradata) m_dllAvUtil.av_free(m_pCodecContext->extradata);
m_pCodecContext->extradata = NULL;
if (m_bOpenedCodec) m_dllAvCodec.avcodec_close(m_pCodecContext);
m_bOpenedCodec = false;
m_dllAvUtil.av_free(m_pCodecContext);
m_pCodecContext = NULL;
}
m_dllAvCodec.Unload();
m_dllAvUtil.Unload();
m_dllSwResample.Unload();
m_iBufferSize1 = 0;
m_iBufferSize2 = 0;
m_iBuffered = 0;
}
int COMXAudioCodecOMX::Decode(BYTE* pData, int iSize)
{
int iBytesUsed, got_frame;
if (!m_pCodecContext) return -1;
m_iBufferSize2 = 0;
AVPacket avpkt;
m_dllAvCodec.av_init_packet(&avpkt);
avpkt.data = pData;
avpkt.size = iSize;
iBytesUsed = m_dllAvCodec.avcodec_decode_audio4( m_pCodecContext
, m_pFrame1
, &got_frame
, &avpkt);
if (iBytesUsed < 0 || !got_frame)
{
m_iBufferSize1 = 0;
m_iBufferSize2 = 0;
return iBytesUsed;
}
int linesize1, linesize2;
m_iBufferSize1 = m_dllAvUtil.av_samples_get_buffer_size(&linesize1, m_pCodecContext->channels, m_pFrame1->nb_samples, m_pCodecContext->sample_fmt, 1);
m_iBufferSize2 = m_dllAvUtil.av_samples_get_buffer_size(&linesize2, m_pCodecContext->channels, m_pFrame1->nb_samples, AV_SAMPLE_FMT_DESIRED, 1);
/* some codecs will attempt to consume more data than what we gave */
if (iBytesUsed > iSize)
{
CLog::Log(LOGWARNING, "COMXAudioCodecOMX::Decode - decoder attempted to consume more data than given");
iBytesUsed = iSize;
}
if(m_iBufferSize1 == 0 && iBytesUsed >= 0)
m_iBuffered += iBytesUsed;
else
m_iBuffered = 0;
if (m_bFirstFrame)
{
CLog::Log(LOGDEBUG, "COMXAudioCodecOMX::Decode(%p,%d) format=%d(%d) chan=%d samples=%d size=%d/%d,%d/%d,%d data=%p,%p,%p,%p,%p,%p,%p,%p",
pData, iSize, m_pCodecContext->sample_fmt, AV_SAMPLE_FMT_DESIRED, m_pCodecContext->channels, m_pFrame1->nb_samples,
m_iBufferSize1, m_iBufferSize2, linesize1, linesize2, m_pFrame1->linesize[0],
m_pFrame1->data[0], m_pFrame1->data[1], m_pFrame1->data[2], m_pFrame1->data[3], m_pFrame1->data[4], m_pFrame1->data[5], m_pFrame1->data[6], m_pFrame1->data[7]
);
}
if(m_pCodecContext->sample_fmt != AV_SAMPLE_FMT_DESIRED && m_iBufferSize1 > 0)
{
if(m_pConvert && m_pCodecContext->sample_fmt != m_iSampleFormat)
m_dllSwResample.swr_free(&m_pConvert);
if(!m_pConvert)
{
m_iSampleFormat = m_pCodecContext->sample_fmt;
m_pConvert = m_dllSwResample.swr_alloc_set_opts(NULL,
m_dllAvUtil.av_get_default_channel_layout(m_pCodecContext->channels),
AV_SAMPLE_FMT_DESIRED, m_pCodecContext->sample_rate,
m_dllAvUtil.av_get_default_channel_layout(m_pCodecContext->channels),
m_pCodecContext->sample_fmt, m_pCodecContext->sample_rate,
0, NULL);
}
if(!m_pConvert || m_dllSwResample.swr_init(m_pConvert) < 0)
{
CLog::Log(LOGERROR, "COMXAudioCodecOMX::Decode - Unable to convert %d to %d", m_pCodecContext->sample_fmt, AV_SAMPLE_FMT_DESIRED);
m_iBufferSize1 = 0;
m_iBufferSize2 = 0;
return iBytesUsed;
}
m_iBufferSize1 = 0;
BYTE *out_planes[] = {
m_pBuffer2 + 0 * linesize2, m_pBuffer2 + 1 * linesize2, m_pBuffer2 + 2 * linesize2, m_pBuffer2 + 3 * linesize2,
m_pBuffer2 + 4 * linesize2, m_pBuffer2 + 5 * linesize2, m_pBuffer2 + 6 * linesize2, m_pBuffer2 + 7 * linesize2,
};
if(m_dllSwResample.swr_convert(m_pConvert, out_planes, m_pFrame1->nb_samples, (const uint8_t **)m_pFrame1->data, m_pFrame1->nb_samples) < 0)
{
CLog::Log(LOGERROR, "COMXAudioCodecOMX::Decode - Unable to convert %d to %d", (int)m_pCodecContext->sample_fmt, AV_SAMPLE_FMT_DESIRED);
m_iBufferSize1 = 0;
m_iBufferSize2 = 0;
return iBytesUsed;
}
}
else
{
m_iBufferSize2 = 0;
}
return iBytesUsed;
}
int COMXAudioCodecOMX::GetData(BYTE** dst)
{
int size = 0;
bool contiguous = true;
if(m_iBufferSize1)
{
int i;
BYTE *next = m_pFrame1->data[0];
for (i=0; i<m_pCodecContext->channels; i++)
{
if (next != m_pFrame1->data[i])
contiguous = false;
next += m_pFrame1->linesize[0];
size += m_pFrame1->linesize[0];
}
if (size != m_iBufferSize1)
contiguous = false;
if (contiguous)
{
*dst = m_pFrame1->data[0];
size = m_iBufferSize1;
}
else
{
int linesize;
m_iBufferUpmixSize = m_dllAvUtil.av_samples_get_buffer_size(&linesize, m_pCodecContext->channels, m_pFrame1->nb_samples, m_pCodecContext->sample_fmt, 1);
m_iBufferUpmixSize = 0;
for (i=0; i<m_pCodecContext->channels; i++)
{
if (m_iBufferUpmixSize + linesize <= MAX_AUDIO_FRAME_SIZE && m_pFrame1->data[i])
{
memcpy(m_pBufferUpmix + m_iBufferUpmixSize, m_pFrame1->data[i], linesize);
m_iBufferUpmixSize += linesize;
} else assert(0);
}
*dst = m_pBufferUpmix;
size = m_iBufferUpmixSize;
}
}
if(m_iBufferSize2)
{
*dst = m_pBuffer2;
size = m_iBufferSize2;
}
if (m_bFirstFrame)
{
CLog::Log(LOGDEBUG, "COMXAudioCodecOMX::GetData size=%d/%d/%d cont=%d buf=%p", m_iBufferSize1, m_iBufferSize2, size, contiguous, *dst);
m_bFirstFrame = false;
}
return size;
}
void COMXAudioCodecOMX::Reset()
{
if (m_pCodecContext) m_dllAvCodec.avcodec_flush_buffers(m_pCodecContext);
m_iBufferSize1 = 0;
m_iBufferSize2 = 0;
m_iBuffered = 0;
}
int COMXAudioCodecOMX::GetChannels()
{
return m_pCodecContext->channels;
}
int COMXAudioCodecOMX::GetSampleRate()
{
if (m_pCodecContext) return m_pCodecContext->sample_rate;
return 0;
}
int COMXAudioCodecOMX::GetBitsPerSample()
{
return AV_SAMPLE_FMT_DESIRED == AV_SAMPLE_FMT_S16 ? 16 : 32;
}
int COMXAudioCodecOMX::GetBitRate()
{
if (m_pCodecContext) return m_pCodecContext->bit_rate;
return 0;
}
static unsigned count_bits(int64_t value)
{
unsigned bits = 0;
for(;value;++bits)
value &= value - 1;
return bits;
}
void COMXAudioCodecOMX::BuildChannelMap()
{
if (m_channels == m_pCodecContext->channels && m_layout == m_pCodecContext->channel_layout)
return; //nothing to do here
m_channels = m_pCodecContext->channels;
m_layout = m_pCodecContext->channel_layout;
int index = 0;
if(m_pCodecContext->codec_id == CODEC_ID_AAC && m_pCodecContext->channels == 3)
{
m_channelMap[index++] = PCM_FRONT_CENTER;
m_channelMap[index++] = PCM_FRONT_LEFT;
m_channelMap[index++] = PCM_FRONT_RIGHT;
}
else if(m_pCodecContext->codec_id == CODEC_ID_AAC && m_pCodecContext->channels == 4)
{
m_channelMap[index++] = PCM_FRONT_CENTER;
m_channelMap[index++] = PCM_FRONT_LEFT;
m_channelMap[index++] = PCM_FRONT_RIGHT;
m_channelMap[index++] = PCM_BACK_CENTER;
}
else if(m_pCodecContext->codec_id == CODEC_ID_AAC && m_pCodecContext->channels == 5)
{
m_channelMap[index++] = PCM_FRONT_CENTER;
m_channelMap[index++] = PCM_FRONT_LEFT;
m_channelMap[index++] = PCM_FRONT_RIGHT;
m_channelMap[index++] = PCM_BACK_LEFT;
m_channelMap[index++] = PCM_BACK_RIGHT;
}
else if(m_pCodecContext->codec_id == CODEC_ID_AAC && m_pCodecContext->channels == 6)
{
m_channelMap[index++] = PCM_FRONT_CENTER;
m_channelMap[index++] = PCM_FRONT_LEFT;
m_channelMap[index++] = PCM_FRONT_RIGHT;
m_channelMap[index++] = PCM_BACK_LEFT;
m_channelMap[index++] = PCM_BACK_RIGHT;
m_channelMap[index++] = PCM_LOW_FREQUENCY;
}
else if(m_pCodecContext->codec_id == CODEC_ID_AAC && m_pCodecContext->channels == 7)
{
m_channelMap[index++] = PCM_FRONT_CENTER;
m_channelMap[index++] = PCM_FRONT_LEFT;
m_channelMap[index++] = PCM_FRONT_RIGHT;
m_channelMap[index++] = PCM_BACK_LEFT;
m_channelMap[index++] = PCM_BACK_RIGHT;
m_channelMap[index++] = PCM_BACK_CENTER;
m_channelMap[index++] = PCM_LOW_FREQUENCY;
}
else if(m_pCodecContext->codec_id == CODEC_ID_AAC && m_pCodecContext->channels == 8)
{
m_channelMap[index++] = PCM_FRONT_CENTER;
m_channelMap[index++] = PCM_SIDE_LEFT;
m_channelMap[index++] = PCM_SIDE_RIGHT;
m_channelMap[index++] = PCM_FRONT_LEFT;
m_channelMap[index++] = PCM_FRONT_RIGHT;
m_channelMap[index++] = PCM_BACK_LEFT;
m_channelMap[index++] = PCM_BACK_RIGHT;
m_channelMap[index++] = PCM_LOW_FREQUENCY;
}
else
{
int64_t layout;
int bits = count_bits(m_pCodecContext->channel_layout);
if (bits == m_pCodecContext->channels)
layout = m_pCodecContext->channel_layout;
else
{
CLog::Log(LOGINFO, "COMXAudioCodecOMX::GetChannelMap - FFmpeg reported %d channels, but the layout contains %d ignoring", m_pCodecContext->channels, bits);
layout = m_dllAvUtil.av_get_default_channel_layout(m_pCodecContext->channels);
}
if (layout & AV_CH_FRONT_LEFT ) m_channelMap[index++] = PCM_FRONT_LEFT ;
if (layout & AV_CH_FRONT_RIGHT ) m_channelMap[index++] = PCM_FRONT_RIGHT ;
if (layout & AV_CH_FRONT_CENTER ) m_channelMap[index++] = PCM_FRONT_CENTER ;
if (layout & AV_CH_LOW_FREQUENCY ) m_channelMap[index++] = PCM_LOW_FREQUENCY ;
if (layout & AV_CH_BACK_LEFT ) m_channelMap[index++] = PCM_BACK_LEFT ;
if (layout & AV_CH_BACK_RIGHT ) m_channelMap[index++] = PCM_BACK_RIGHT ;
if (layout & AV_CH_FRONT_LEFT_OF_CENTER ) m_channelMap[index++] = PCM_FRONT_LEFT_OF_CENTER ;
if (layout & AV_CH_FRONT_RIGHT_OF_CENTER) m_channelMap[index++] = PCM_FRONT_RIGHT_OF_CENTER;
if (layout & AV_CH_BACK_CENTER ) m_channelMap[index++] = PCM_BACK_CENTER ;
if (layout & AV_CH_SIDE_LEFT ) m_channelMap[index++] = PCM_SIDE_LEFT ;
if (layout & AV_CH_SIDE_RIGHT ) m_channelMap[index++] = PCM_SIDE_RIGHT ;
if (layout & AV_CH_TOP_CENTER ) m_channelMap[index++] = PCM_TOP_CENTER ;
if (layout & AV_CH_TOP_FRONT_LEFT ) m_channelMap[index++] = PCM_TOP_FRONT_LEFT ;
if (layout & AV_CH_TOP_FRONT_CENTER ) m_channelMap[index++] = PCM_TOP_FRONT_CENTER ;
if (layout & AV_CH_TOP_FRONT_RIGHT ) m_channelMap[index++] = PCM_TOP_FRONT_RIGHT ;
if (layout & AV_CH_TOP_BACK_LEFT ) m_channelMap[index++] = PCM_TOP_BACK_LEFT ;
if (layout & AV_CH_TOP_BACK_CENTER ) m_channelMap[index++] = PCM_TOP_BACK_CENTER ;
if (layout & AV_CH_TOP_BACK_RIGHT ) m_channelMap[index++] = PCM_TOP_BACK_RIGHT ;
}
}
enum PCMChannels* COMXAudioCodecOMX::GetChannelMap()
{
BuildChannelMap();
if (m_channelMap[0] == PCM_INVALID)
return NULL;
return m_channelMap;
}