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TcpServer.h
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#pragma once
#include "noncopyable.h"
#include "InetAddress.h"
#include "TcpConnection.h"
#include "EventLoop.h"
#include "Acceptor.h"
#include "EventLoopThreadPool.h"
#include "Callbacks.h"
#include <unordered_map>
#include <string>
#include <memory>
#include <atomic>
#include <functional>
/**
* 对外服务器编程使用的类,面向使用用户
*/
class TcpServer : noncopyable {
public:
using ThreadInitCallback = std::function<void(EventLoop*)>;
enum Option {
kNoReusePort,
kReusePort,
};
TcpServer(EventLoop* loop,
const InetAddress &listAddr,
const std::string &nameArg,
Option option = kNoReusePort);
~TcpServer();
void setThreadInitcallback(const ThreadInitCallback &cb) { threadInitCallback_ = cb; }
void setConnectionCallback(const ConnectionCallback &cb) { connectionCallback_ = cb; }
void setMessageCallback(const MessageCallback &cb) { messageCallback_ = cb; }
void setWriteCompleteCallback(const WriteCompleteCallback &cb) { writeCompleteCallback_ = cb; }
void setThreadNum(int numThreads);
// 开启服务器监听
void start();
private:
void newConnection(int sockfd, const InetAddress & peerAddr);
void removeConnection(const TcpConnectionPtr &conn);
void removeConnectionInLoop(const TcpConnectionPtr &conn);
using ConnectionMap = std::unordered_map<std::string, TcpConnectionPtr>;
EventLoop *loop_; // baseloop 用户定义的loop
const std::string ipPort_;
const std::string name_;
std::unique_ptr<Acceptor> acceptor_; // 运行在mainloop,用于监听新连接
std::shared_ptr<EventLoopThreadPool> threadPool_;
ConnectionCallback connectionCallback_;
MessageCallback messageCallback_;
WriteCompleteCallback writeCompleteCallback_;
ThreadInitCallback threadInitCallback_;
std::atomic_int started_;
int nextConnId_;
ConnectionMap connections_;
};