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chunk.c
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chunk.c
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//
// Created by kroot on 15/7/19.
//
#include "chunk.h"
#include "memory.h"
#include "value.h"
#include "vm.h"
void initChunk(Chunk* chunk) {
chunk->count = 0;
chunk->capacity = 0;
chunk->code = NULL;
chunk->lines = NULL;
initValueArray(&chunk->constants);
}
void freeChunk(Chunk* chunk) {
FREE_ARRAY(uint8_t, chunk->code, chunk->capacity);
FREE_ARRAY(int, chunk->lines, chunk->capacity);
freeValueArray(&chunk->constants);
initChunk(chunk);
}
void writeChunk(Chunk* chunk, uint8_t byte, int line) {
if (chunk->count >= chunk->capacity) {
int oldCap = chunk->capacity;
chunk->capacity = GROW_CAPACITY(oldCap);
chunk->code = GROW_ARRAY(chunk->code, uint8_t, oldCap, chunk->capacity);
chunk->lines = GROW_ARRAY(chunk->lines, int, oldCap, chunk->capacity);
}
chunk->code[chunk->count] = byte;
chunk->lines[chunk->count] = line;
chunk->count++;
}
int addConstant(Chunk* chunk, Value value) {
push(value);
writeValueArray(&chunk->constants, value);
pop();
return chunk->constants.count - 1;
}