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a/Assets/Scripts/API/ApiEndpointAttribute.cs b/Assets/Scripts/API/ApiEndpointAttribute.cs index 0579b771c2..a084018b88 100644 --- a/Assets/Scripts/API/ApiEndpointAttribute.cs +++ b/Assets/Scripts/API/ApiEndpointAttribute.cs @@ -32,10 +32,18 @@ public class ApiEndpoint : Attribute private string m_Endpoint; private string m_Description; - public ApiEndpoint(string endpoint, string description) + public ApiEndpoint(string endpoint, string description, string exampleUsage = null) { - this.m_Endpoint = endpoint; - this.m_Description = description; + m_Endpoint = endpoint; + m_Description = description; + if (exampleUsage != null) + { + if (ApiManager.Instance.CommandExamples == null) + { + ApiManager.Instance.CommandExamples = new Dictionary(); + } + ApiManager.Instance.CommandExamples[endpoint] = exampleUsage; + } } public virtual string Endpoint diff --git a/Assets/Scripts/API/ApiManager.cs b/Assets/Scripts/API/ApiManager.cs index 9759002809..b81e48f35c 100644 --- a/Assets/Scripts/API/ApiManager.cs +++ b/Assets/Scripts/API/ApiManager.cs @@ -99,64 +99,63 @@ void Awake() // m_FileWatcher.FileDeleted += OnScriptsDirectoryChanged; TODO m_FileWatcher.EnableRaisingEvents = true; } - - CommandExamples = new Dictionary - { - { "draw.paths", "[[0,0,0],[1,0,0],[1,1,0]],[[0,0,-1],[-1,0,-1],[-1,1,-1]]" }, - { "draw.path", "[0,0,0],[1,0,0],[1,1,0],[0,1,0]" }, - { "draw.stroke", "[0,0,0,0,180,90,.75],[1,0,0,0,180,90,.75],[1,1,0,0,180,90,.75],[0,1,0,0,180,90,.75]" }, - { "listenfor.strokes", "http://localhost:8000/" }, - { "draw.polygon", "5,1,0" }, - { "draw.text", "hello" }, - { "draw.svg", "M 184,199 116,170 53,209.6 60,136.2 4.3,88" }, - { "draw.camerapath", "0" }, - { "brush.type", "ink" }, - { "color.add.hsv", "0.1,0.2,0.3" }, - { "color.add.rgb", "0.1,0.2,0.3" }, - { "color.set.rgb", "0.1,0.2,0.3" }, - { "color.set.hsv", "0.1,0.2,0.3" }, - { "color.set.html", "darkblue" }, - { "brush.size.set", ".5" }, - { "brush.size.add", ".1" }, - { "spectator.move.to", "1,1,1" }, - { "spectator.move.by", "1,1,1" }, - { "spectator.turn.y", "45" }, - { "spectator.turn.x", "45" }, - { "spectator.turn.z", "45" }, - { "spectator.direction", "45,45,0" }, - { "spectator.look.at", "1,2,3" }, - { "spectator.mode", "circular" }, - { "spectator.show", "panels" }, - { "spectator.hide", "widgets" }, - { "user.move.to", "1,1,1" }, - { "user.move.by", "1,1,1" }, - { "brush.move.to", "1,1,1" }, - { "brush.move.by", "1,1,1" }, - { "brush.move", "1" }, - { "brush.draw", "1" }, - { "brush.turn.y", "45" }, - { "brush.turn.x", "45" }, - { "brush.turn.z", "45" }, - { "brush.look.at", "1,1,1" }, - { "stroke.delete", "0" }, - { "stroke.select", "0" }, - { "strokes.select", "0,3" }, - { "selection.trim", "2" }, - { "selection.points.addnoise", "x,0.5" }, - { "selection.points.quantize", "0.1" }, - { "strokes.join", "0,2" }, - { "stroke.add", "0" }, - { "load.user", "0" }, - { "load.curated", "0" }, - { "load.liked", "0" }, - { "load.drive", "0" }, - { "load.named", "Untitled_0.tilt" }, - { "showfolder.sketch", "0" }, - { "import.model", "Andy\\Andy.obj" }, - { "import.image", "TiltBrushLogo.png" }, - { "import.video", "animated-logo.mp4" } - }; - + if (CommandExamples == null) + { + CommandExamples = new Dictionary(); + } + CommandExamples["draw.paths"] = "[[0,0,0],[1,0,0],[1,1,0]],[[0,0,-1],[-1,0,-1],[-1,1,-1]]"; + CommandExamples["draw.path"] = "[0,0,0],[1,0,0],[1,1,0],[0,1,0]"; + CommandExamples["draw.stroke"] = "[0,0,0,0,180,90,.75],[1,0,0,0,180,90,.75],[1,1,0,0,180,90,.75],[0,1,0,0,180,90,.75]"; + CommandExamples["listenfor.strokes"] = "http://localhost:8000/"; + CommandExamples["draw.polygon"] = "5,1,0"; + CommandExamples["draw.text"] = "hello"; + CommandExamples["draw.svg"] = "M 184,199 116,170 53,209.6 60,136.2 4.3,88"; + CommandExamples["draw.camerapath"] = "0"; + CommandExamples["brush.type"] = "ink"; + CommandExamples["color.add.hsv"] = "0.1,0.2,0.3"; + CommandExamples["color.add.rgb"] = "0.1,0.2,0.3"; + CommandExamples["color.set.rgb"] = "0.1,0.2,0.3"; + CommandExamples["color.set.hsv"] = "0.1,0.2,0.3"; + CommandExamples["color.set.html"] = "darkblue"; + CommandExamples["brush.size.set"] = ".5"; + CommandExamples["brush.size.add"] = ".1"; + CommandExamples["spectator.move.to"] = "1,1,1"; + CommandExamples["spectator.move.by"] = "1,1,1"; + CommandExamples["spectator.turn.y"] = "45"; + CommandExamples["spectator.turn.x"] = "45"; + CommandExamples["spectator.turn.z"] = "45"; + CommandExamples["spectator.direction"] = "45,45,0"; + CommandExamples["spectator.look.at"] = "1,2,3"; + CommandExamples["spectator.mode"] = "circular"; + CommandExamples["spectator.show"] = "panels"; + CommandExamples["spectator.hide"] = "widgets"; + CommandExamples["user.move.to"] = "1,1,1"; + CommandExamples["user.move.by"] = "1,1,1"; + CommandExamples["brush.move.to"] = "1,1,1"; + CommandExamples["brush.move.by"] = "1,1,1"; + CommandExamples["brush.move"] = "1"; + CommandExamples["brush.draw"] = "1"; + CommandExamples["brush.turn.y"] = "45"; + CommandExamples["brush.turn.x"] = "45"; + CommandExamples["brush.turn.z"] = "45"; + CommandExamples["brush.look.at"] = "1,1,1"; + CommandExamples["stroke.delete"] = "0"; + CommandExamples["stroke.select"] = "0"; + CommandExamples["strokes.select"] = "0,3"; + CommandExamples["selection.trim"] = "2"; + CommandExamples["selection.points.addnoise"] = "x,0.5"; + CommandExamples["selection.points.quantize"] = "0.1"; + CommandExamples["strokes.join"] = "0,2"; + CommandExamples["stroke.add"] = "0"; + CommandExamples["load.user"] = "0"; + CommandExamples["load.curated"] = "0"; + CommandExamples["load.liked"] = "0"; + CommandExamples["load.drive"] = "0"; + CommandExamples["load.named"] = "Untitled_0.tilt"; + CommandExamples["showfolder.sketch"] = "0"; + CommandExamples["import.model"] = "Andy\\Andy.obj"; + CommandExamples["import.image"] = "TiltBrushLogo.png"; + CommandExamples["import.video"] = "animated-logo.mp4"; App.Instance.StateChanged += RunStartupScript; } @@ -413,7 +412,10 @@ private string InvokeEndpoint(EnqueuedApiCommand command) var parameters = endpoint.DecodeParams(command.Parameters); return endpoint.Invoke(parameters)?.ToString(); } - Debug.LogError($"Invalid API command: {command.Command}"); + if (!command.Command.StartsWith("//")) + { + Debug.LogError($"Invalid API command: {command.Command}"); + } return null; } @@ -521,6 +523,9 @@ private string ExampleScriptsCallback(HttpListenerRequest request) private string ScriptTemplateSubstitution(string html) { + + // TODO Document these + string[] brushNameList = BrushCatalog.m_Instance.AllBrushes .Where(x => x.Description != "") .Where(x => x.m_SupersededBy == null) @@ -529,6 +534,12 @@ private string ScriptTemplateSubstitution(string html) string brushesJson = JsonConvert.SerializeObject(brushNameList); html = html.Replace("{{brushesJson}}", brushesJson); + string pointFamilies = JsonConvert.SerializeObject(Enum.GetNames(typeof(SymmetryGroup.R))); + html = html.Replace("{{pointFamiliesJson}}", pointFamilies); + + string wallpaperGroups = JsonConvert.SerializeObject(Enum.GetNames(typeof(PointSymmetry.Family))); + html = html.Replace("{{wallpaperGroupsJson}}", wallpaperGroups); + string[] environmentNameList = EnvironmentCatalog.m_Instance.AllEnvironments .Select(x => x.Description.Replace(" ", "")) .ToArray(); diff --git a/Assets/Scripts/API/ApiMethods.GlobalCommands.cs b/Assets/Scripts/API/ApiMethods.GlobalCommands.cs index 0f296a3193..ec1b91b8bb 100644 --- a/Assets/Scripts/API/ApiMethods.GlobalCommands.cs +++ b/Assets/Scripts/API/ApiMethods.GlobalCommands.cs @@ -142,10 +142,10 @@ public static void SymmetryPlane() SketchControlsScript.m_Instance.IssueGlobalCommand(rEnum); } - [ApiEndpoint("symmetry.doublemirror", "Sets the symmetry mode to 'double mirror'")] - public static void SymmetryFour() + [ApiEndpoint("symmetry.multimirror", "Sets the symmetry mode to 'multimirror'")] + public static void MultiMirror() { - var rEnum = SketchControlsScript.GlobalCommands.SymmetryFour; + var rEnum = SketchControlsScript.GlobalCommands.MultiMirror; SketchControlsScript.m_Instance.IssueGlobalCommand(rEnum); } @@ -354,14 +354,19 @@ public static void Disco() // SketchControlsScript.m_Instance.IssueGlobalCommand(rEnum, iParam1); // } - // TODO Test this - [ApiEndpoint("selection.duplicate", "Create a duplicate of the current selection")] - public static void Duplicate() + [ApiEndpoint("selection.duplicate", "Create a duplicate of the current selection (uses symmetry mirrors if active")] + public static void DuplicateSelection() { var rEnum = SketchControlsScript.GlobalCommands.Duplicate; SketchControlsScript.m_Instance.IssueGlobalCommand(rEnum); } + [ApiEndpoint("selection.delete", "Deletes the current selection")] + public static void DeleteSelection() + { + SelectionManager.m_Instance.DeleteSelection(); + } + // TODO explicit group/ungroup [ApiEndpoint("selection.group", "Groups the current selection")] public static void ToggleGroupStrokesAndWidgets() @@ -438,6 +443,12 @@ public static void SelectAll() SketchControlsScript.m_Instance.IssueGlobalCommand(rEnum); } + [ApiEndpoint("select.none", "Deselects all strokes and widgets in the scene")] + public static void SelectNone() + { + SelectionManager.m_Instance.ClearActiveSelection(); + } + [ApiEndpoint("selection.flip", "Mirrors the current selection")] public static void FlipSelection() { diff --git a/Assets/Scripts/API/ApiMethods.MultiMirror.cs b/Assets/Scripts/API/ApiMethods.MultiMirror.cs new file mode 100644 index 0000000000..96f899f570 --- /dev/null +++ b/Assets/Scripts/API/ApiMethods.MultiMirror.cs @@ -0,0 +1,144 @@ +// Copyright 2022 The Open Brush Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using System; +using System.Text.RegularExpressions; +using UnityEngine; + +namespace TiltBrush +{ + public static partial class ApiMethods + { + [ApiEndpoint("symmetry.type", + description: "Sets the custom symmetry type (Currently either 'point' or 'wallpaper'", + exampleUsage: "wallpaper")] + public static void CustomSymmetryType(string type) + { + Enum.TryParse(type, ignoreCase: true, out PointerManager.CustomSymmetryType _type); + PointerManager.m_Instance.m_CustomSymmetryType = _type; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.pointfamily", + description: "Sets the custom point symmetry family (Any of Cn, Cnv, Cnh, Sn, Dn, Dnh, Dnd, T, Th, Td, O, Oh, I, Ih) Replace n with a number to also set the order.", + exampleUsage: "C4v")] + public static void PointSymmetryFamily(string family) + { + var digit = new Regex("\\d"); + var captures = digit.Match(family).Captures; + if (captures.Count == 1) + { + family = digit.Replace(family, "n"); + var order = captures[0].ToString(); + PointerManager.m_Instance.m_PointSymmetryOrder = Int32.Parse(order); + } + Enum.TryParse(family, ignoreCase: true, out PointSymmetry.Family _family); + PointerManager.m_Instance.m_PointSymmetryFamily = _family; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.wallpapergroup", + description: "Sets the custom wallpaper symmetry group (Any of p1, pg, cm, pm, p6, p6m, p3, p3m1, p31m, p4, p4m, p4g, p2, pgg, pmg, pmm, cmm)", + exampleUsage: "p6m")] + public static void WallpaperSymmetryGroup(string group) + { + Enum.TryParse(group, ignoreCase: true, out SymmetryGroup.R _group); + PointerManager.m_Instance.m_WallpaperSymmetryGroup = _group; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.pointorder", + description: "Sets the custom point symmetry order", + exampleUsage: "5")] + public static void PointSymmetryOrder(int order) + { + PointerManager.m_Instance.m_PointSymmetryOrder = order; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.wallpaperrepeats", + description: "Sets the custom wallpaper symmetry repeats", + exampleUsage: "4,4")] + public static void WallpaperSymmetryX(int x, int y) + { + PointerManager.m_Instance.m_WallpaperSymmetryX = x; + PointerManager.m_Instance.m_WallpaperSymmetryY = y; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.wallpaperscale", + description: "Sets the custom wallpaper symmetry scale", + exampleUsage: "0.5,1")] + public static void WallpaperSymmetryScaleX(float x, float y) + { + PointerManager.m_Instance.m_WallpaperSymmetryScaleX = x; + PointerManager.m_Instance.m_WallpaperSymmetryScaleY = y; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.wallpaperskew", + description: "Sets the custom wallpaper symmetry skew", + exampleUsage: "1,0.5")] + public static void WallpaperSymmetrySkewX(float x, float y) + { + PointerManager.m_Instance.m_WallpaperSymmetrySkewX = x; + PointerManager.m_Instance.m_WallpaperSymmetrySkewY = y; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.colorshift.enable", + description: "Enables or disables symmetry color shift", + exampleUsage: "on")] + public static void SymmetryColorShiftEnabled(bool enabled) + { + PointerManager.m_Instance.m_SymmetryColorShiftEnabled = enabled; + PointerManager.m_Instance.CalculateMirrors(); + } + + [ApiEndpoint("symmetry.colorshift.hue", + description: "Sets the custom wallpaper color shift hue (mode is one of SineWave, SquareWave, SawtoothWave, TriangleWave, Noise)", + exampleUsage: "Noise,1,2")] + public static void SymmetryColorShiftHue(string mode, float amplitude, float frequency) + { + PointerManager.m_Instance.m_SymmetryColorShiftSettingHue = _SymmetryColorShift(mode, amplitude, frequency); + } + + [ApiEndpoint("symmetry.colorshift.saturation", + description: "Sets the custom wallpaper color shift saturation (mode is one of SineWave, SquareWave, SawtoothWave, TriangleWave, Noise)", + exampleUsage: "SineWave,0.1,1")] + public static void SymmetryColorShiftSaturation(string mode, float amplitude, float frequency) + { + PointerManager.m_Instance.m_SymmetryColorShiftSettingSaturation = _SymmetryColorShift(mode, amplitude, frequency); + } + + [ApiEndpoint("symmetry.colorshift.brightness", + description: "Sets the custom wallpaper color shift brightness (mode is one of SineWave, SquareWave, SawtoothWave, TriangleWave, Noise)", + exampleUsage: "SquareWave,0.5,6")] + public static void SymmetryColorShiftBrightness(string mode, float amplitude, float frequency) + { + PointerManager.m_Instance.m_SymmetryColorShiftSettingBrightness = _SymmetryColorShift(mode, amplitude, frequency); + } + + private static PointerManager.ColorShiftComponentSetting _SymmetryColorShift(string mode, float amplitude, float frequency) + { + Enum.TryParse(mode, ignoreCase: true, out PointerManager.ColorShiftMode _mode); + return new PointerManager.ColorShiftComponentSetting + { + mode = _mode, + amp = amplitude, + freq = frequency + }; + } + } +} diff --git a/Assets/Scripts/API/ApiMethods.MultiMirror.cs.meta b/Assets/Scripts/API/ApiMethods.MultiMirror.cs.meta new file mode 100644 index 0000000000..5283dd5005 --- /dev/null +++ b/Assets/Scripts/API/ApiMethods.MultiMirror.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 314c7de8b4484ca6b8c98c1dcae0e85c +timeCreated: 1664538030 \ No newline at end of file diff --git a/Assets/Scripts/ClipboardManager.cs b/Assets/Scripts/ClipboardManager.cs index dfbd65c253..24dce90e84 100644 --- a/Assets/Scripts/ClipboardManager.cs +++ b/Assets/Scripts/ClipboardManager.cs @@ -44,15 +44,15 @@ void Awake() } /// Copies and pastes the current selection to the current canvas. - public void DuplicateSelection(bool offsetDuplicate = false) + public void DuplicateSelection(bool stampMode = false) { - TrTransform xf = SelectionManager.m_Instance.SelectionTransform; - if (offsetDuplicate) + TrTransform dupXf = SelectionManager.m_Instance.SelectionTransform; + if (!stampMode) { // Scoot all the strokes and widgets. // TODO: Make this relative to the user's facing. Vector3 offset = m_DuplicateOffset / App.Scene.Pose.scale * 0.5f; - xf.translation += offset; + dupXf.translation += offset; } // Lil' jiggle. @@ -64,7 +64,19 @@ public void DuplicateSelection(bool offsetDuplicate = false) InputManager.m_Instance.TriggerHapticsPulse(controller, 3, 0.15f, 0.07f); AudioManager.m_Instance.PlayDuplicateSound(InputManager.m_Instance.GetControllerPosition(controller)); - SketchMemoryScript.m_Instance.PerformAndRecordCommand(new DuplicateSelectionCommand(xf)); + // Duplicate selection works differently if the multimirror is active + if (PointerManager.m_Instance.CurrentSymmetryMode == PointerManager.SymmetryMode.MultiMirror) + { + // Multimirrored dups never use the offset transform + SketchMemoryScript.m_Instance.PerformAndRecordCommand( + new MultimirrorDuplicateCommand(SelectionManager.m_Instance.SelectionTransform, stampMode) + ); + } + else + { + SketchMemoryScript.m_Instance.PerformAndRecordCommand(new DuplicateSelectionCommand(dupXf)); + } + } } diff --git a/Assets/Scripts/Commands/MultimirrorDuplicateCommand.cs b/Assets/Scripts/Commands/MultimirrorDuplicateCommand.cs new file mode 100644 index 0000000000..b9087c163d --- /dev/null +++ b/Assets/Scripts/Commands/MultimirrorDuplicateCommand.cs @@ -0,0 +1,234 @@ +// Copyright 2022 The Tilt Brush Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using UnityEngine; +using System.Collections.Generic; +using System.Linq; + +namespace TiltBrush +{ + public class MultimirrorDuplicateCommand : BaseCommand + { + private List m_SelectedStrokes; + private List m_SelectedWidgets; + + private List m_DuplicatedStrokes; + private List m_DuplicatedWidgets; + + private TrTransform m_Transform; + private CanvasScript m_CurrentCanvas; + private bool m_StampMode; + + public MultimirrorDuplicateCommand(TrTransform xf, bool stampMode, BaseCommand parent = null) : base(parent) + { + CanvasScript targetCanvas; + m_CurrentCanvas = App.ActiveCanvas; + m_StampMode = stampMode; + m_Transform = xf; + + m_SelectedStrokes = SelectionManager.m_Instance.SelectedStrokes.ToList(); + m_DuplicatedStrokes = new List(); + List matrices; + + matrices = PointerManager.m_Instance.CustomMirrorMatrices.ToList(); + + if (m_StampMode) + { + targetCanvas = m_CurrentCanvas; + } + else + { + targetCanvas = App.Scene.SelectionCanvas; + // If we're not stamping then we don't want to duplicate the original + matrices = matrices.Skip(1).ToList(); + } + + foreach (var stroke in m_SelectedStrokes) + { + TrTransform strokeTransform_GS = Coords.AsGlobal[stroke.StrokeTransform]; + TrTransform tr_GS; + var xfCenter_GS = TrTransform.FromTransform(PointerManager.m_Instance.SymmetryWidget); + for (int i = 0; i < matrices.Count; i++) + { + (TrTransform, TrTransform) trAndFix_WS; + trAndFix_WS = PointerManager.m_Instance.TrFromMatrixWithFixedReflections(matrices[i]); + tr_GS = xfCenter_GS * trAndFix_WS.Item1 * xfCenter_GS.inverse; // convert from widget-local coords to world coords + var tmp = tr_GS * strokeTransform_GS * trAndFix_WS.Item2; // Work around 2018.3.x Mono parse bug + + // TODO strokes don't work correctly with reflections and I can't figure out why + // Same logic is working for widgets and pointers (whilst drawing)... + // So skip reflected strokes for now + if (trAndFix_WS.Item2 != TrTransform.identity) continue; + + tmp = targetCanvas.Pose.inverse * tmp; + var duplicatedStroke = SketchMemoryScript.m_Instance.DuplicateStroke(stroke, targetCanvas, tmp); + m_DuplicatedStrokes.Add(duplicatedStroke); + } + } + + m_SelectedWidgets = SelectionManager.m_Instance.SelectedWidgets.ToList(); + m_DuplicatedWidgets = new List(); + foreach (var widget in m_SelectedWidgets) + { + TrTransform widgetTransform_GS = TrTransform.FromTransform(widget.transform); + TrTransform tr_GS; + var xfCenter_GS = TrTransform.FromTransform(PointerManager.m_Instance.SymmetryWidget); + for (int i = 0; i < matrices.Count; i++) + { + var duplicatedWidget = widget.Clone(); + + (TrTransform, TrTransform) trAndFix_WS; + trAndFix_WS = PointerManager.m_Instance.TrFromMatrixWithFixedReflections(matrices[i]); + tr_GS = xfCenter_GS * trAndFix_WS.Item1 * xfCenter_GS.inverse; // convert from widget-local coords to world coords + var tmp = tr_GS * widgetTransform_GS * trAndFix_WS.Item2; // Work around 2018.3.x Mono parse bug + + tmp.ToTransform(duplicatedWidget.transform); + duplicatedWidget.SetCanvas(m_CurrentCanvas); + m_DuplicatedWidgets.Add(duplicatedWidget); + } + } + GroupManager.MoveStrokesToNewGroups(m_DuplicatedStrokes, null); + } + + public override bool NeedsSave { get { return true; } } + + protected override void OnRedo() + { + // Place duplicated strokes. + foreach (var stroke in m_DuplicatedStrokes) + { + switch (stroke.m_Type) + { + case Stroke.Type.BrushStroke: + { + BaseBrushScript brushScript = stroke.m_Object.GetComponent(); + if (brushScript) + { + brushScript.HideBrush(false); + } + } + break; + case Stroke.Type.BatchedBrushStroke: + { + stroke.m_BatchSubset.m_ParentBatch.EnableSubset(stroke.m_BatchSubset); + } + break; + default: + Debug.LogError("Unexpected: redo NotCreated duplicate stroke"); + break; + } + TiltMeterScript.m_Instance.AdjustMeter(stroke, up: true); + } + SelectionManager.m_Instance.RegisterStrokesInSelectionCanvas(m_DuplicatedStrokes); + + // Place duplicated widgets. + for (int i = 0; i < m_DuplicatedWidgets.Count; ++i) + { + m_DuplicatedWidgets[i].RestoreFromToss(); + } + + // Select widgets. + if (m_DuplicatedWidgets != null && !m_StampMode) + { + SelectionManager.m_Instance.SelectWidgets(m_DuplicatedWidgets); + SelectionManager.m_Instance.RegisterWidgetsInSelectionCanvas(m_DuplicatedWidgets); + } + + // Set selection widget transforms. + SelectionManager.m_Instance.SelectionTransform = m_Transform; + SelectionManager.m_Instance.UpdateSelectionWidget(); + } + + protected override void OnUndo() + { + // Remove duplicated strokes. + foreach (var stroke in m_DuplicatedStrokes) + { + switch (stroke.m_Type) + { + case Stroke.Type.BrushStroke: + { + BaseBrushScript brushScript = stroke.m_Object.GetComponent(); + if (brushScript) + { + brushScript.HideBrush(true); + } + } + break; + case Stroke.Type.BatchedBrushStroke: + { + stroke.m_BatchSubset.m_ParentBatch.DisableSubset(stroke.m_BatchSubset); + } + break; + default: + Debug.LogError("Unexpected: undo NotCreated duplicate stroke"); + break; + } + TiltMeterScript.m_Instance.AdjustMeter(stroke, up: false); + } + SelectionManager.m_Instance.DeregisterStrokesInSelectionCanvas(m_DuplicatedStrokes); + + // Deselect selected widgets. + if (m_DuplicatedWidgets != null && !m_StampMode) + { + SelectionManager.m_Instance.DeselectWidgets(m_DuplicatedWidgets); + SelectionManager.m_Instance.DeregisterWidgetsInSelectionCanvas(m_DuplicatedWidgets); + } + + // Remove duplicated widgets. + for (int i = 0; i < m_DuplicatedWidgets.Count; ++i) + { + m_DuplicatedWidgets[i].Hide(); + } + + // Reset the selection transform before we select strokes. + SelectionManager.m_Instance.SelectionTransform = m_Transform; + + // Select strokes. + if (m_SelectedStrokes != null) + { + SelectionManager.m_Instance.SelectStrokes(m_SelectedStrokes); + } + + SelectionManager.m_Instance.UpdateSelectionWidget(); + } + + public override bool Merge(BaseCommand other) + { + if (!m_StampMode) + { + return false; + } + + // If we duplicated a selection in place (the stamp feature), subsequent movements of + // the selection should get bundled up with this command as a child. + MoveWidgetCommand move = other as MoveWidgetCommand; + if (move != null) + { + if (m_Children.Count == 0) + { + m_Children.Add(other); + } + else + { + MoveWidgetCommand childMove = m_Children[0] as MoveWidgetCommand; + Debug.Assert(childMove != null); + return childMove.Merge(other); + } + return true; + } + return false; + } + } +} // namespace TiltBrush diff --git a/Assets/Scripts/Commands/MultimirrorDuplicateCommand.cs.meta b/Assets/Scripts/Commands/MultimirrorDuplicateCommand.cs.meta new file mode 100644 index 0000000000..50c0e664b8 --- /dev/null +++ b/Assets/Scripts/Commands/MultimirrorDuplicateCommand.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: fd20ba4801b040ce990abac96d375928 +timeCreated: 1664613819 \ No newline at end of file diff --git a/Assets/Scripts/GUI/ActionToggleButton.cs b/Assets/Scripts/GUI/ActionToggleButton.cs index 86f92603b0..5736beaefb 100644 --- a/Assets/Scripts/GUI/ActionToggleButton.cs +++ b/Assets/Scripts/GUI/ActionToggleButton.cs @@ -1,4 +1,4 @@ -// Copyright 2022 The Tilt Brush Authors +// Copyright 2022 The Tilt Brush Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. diff --git a/Assets/Scripts/GUI/AdvancedSlider.cs b/Assets/Scripts/GUI/AdvancedSlider.cs index 56a7317362..3cff826c09 100644 --- a/Assets/Scripts/GUI/AdvancedSlider.cs +++ b/Assets/Scripts/GUI/AdvancedSlider.cs @@ -32,13 +32,13 @@ public enum SliderTypes public class AdvancedSlider : BaseSlider { - [FormerlySerializedAs("opIndex")] public int m_Param1; - [FormerlySerializedAs("paramIndex")] public int m_Param2; + public int m_Param1; + public int m_Param2; - private float m_safeMin; - private float m_safeMax; - private float m_unsafeMin; - private float m_unsafeMax; + public float m_safeMin = 0; + public float m_safeMax = 1; + public float m_unsafeMin = 0; + public float m_unsafeMax = 1; public bool m_SafeLimits = true; @@ -51,7 +51,11 @@ public void SetMax(float safeMax, float unsafeMax) m_safeMax = safeMax; m_unsafeMax = unsafeMax; m_SafeLimits = true; - + if (m_CurrentValue > safeMax) + { + m_CurrentValue = safeMax; + SetSliderPositionToReflectValue(); + } } public void SetMin(float safeMin, float unsafeMin) @@ -60,8 +64,14 @@ public void SetMin(float safeMin, float unsafeMin) m_safeMin = safeMin; m_unsafeMin = unsafeMin; m_SafeLimits = true; + if (m_CurrentValue < safeMin) + { + m_CurrentValue = safeMin; + SetSliderPositionToReflectValue(); + } } + [SerializeField] private float m_InitialValue = 0.5f; [SerializeField] private TextMeshPro minText; [SerializeField] private TextMeshPro maxText; [SerializeField] private TextMeshPro valueText; @@ -79,10 +89,22 @@ float remap(float s, float a1, float a2, float b1, float b2) override protected void Awake() { base.Awake(); - UpdateValue(0.5f); + SetInitialValueAndUpdate(m_InitialValue); minText.text = FormatValue(Min); maxText.text = FormatValue(Max); - valueText.text = FormatValue(m_CurrentValue); + } + + public void SetInitialValueAndUpdate(float initialValue) + { + m_InitialValue = initialValue; + m_CurrentValue = Mathf.InverseLerp(Min, Max, m_InitialValue); + SetSliderPositionToReflectValue(); + } + + public override void SetSliderPositionToReflectValue() + { + base.SetSliderPositionToReflectValue(); + valueText.text = FormatValue(CurrentValueAbsolute); } private string FormatValue(float val) diff --git a/Assets/Scripts/GUI/BaseSlider.cs b/Assets/Scripts/GUI/BaseSlider.cs index 7f2122915f..54949b35be 100644 --- a/Assets/Scripts/GUI/BaseSlider.cs +++ b/Assets/Scripts/GUI/BaseSlider.cs @@ -78,7 +78,7 @@ virtual public void UpdateValue(float fValue) m_CurrentValue = fValue; } - public void SetSliderPositionToReflectValue() + public virtual void SetSliderPositionToReflectValue() { if (m_Nob != null) { diff --git a/Assets/Scripts/GUI/MirrorOptionsPopUpWindow.cs b/Assets/Scripts/GUI/MirrorOptionsPopUpWindow.cs new file mode 100644 index 0000000000..29eeeee80c --- /dev/null +++ b/Assets/Scripts/GUI/MirrorOptionsPopUpWindow.cs @@ -0,0 +1,582 @@ +// Copyright 2022 The Tilt Brush Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using System; +using System.Linq; +using UnityEngine; + +namespace TiltBrush +{ + public class MirrorOptionsPopUpWindow : OptionsPopUpWindow + { + public TextActionButton m_ButtonShowPointControls; + public TextActionButton m_ButtonShowWallpaperControls; + public TextActionButton m_ButtonShowOptionsControls; + + public GameObject m_PointSymmetryControls; + public GameObject m_WallpaperSymmetryControls; + public GameObject m_OptionsControls; + public AdvancedSlider m_PointSymmetryOrderSlider; + public AdvancedSlider m_WallpaperRepeatXSlider; + public AdvancedSlider m_WallpaperRepeatYSlider; + public AdvancedSlider m_WallpaperScaleSlider; + public AdvancedSlider m_WallpaperScaleSliderX; + public AdvancedSlider m_WallpaperScaleSliderY; + public AdvancedSlider m_WallpaperSkewSliderX; + public AdvancedSlider m_WallpaperSkewSliderY; + + public TextActionButton m_OptionsButtonHue; + public TextActionButton m_OptionsButtonSaturation; + public TextActionButton m_OptionsButtonBrightness; + public AdvancedSlider m_OptionsSliderAmp; + public AdvancedSlider m_OptionsSliderFreq; + public TextActionButton m_OptionsButtonSine; + public TextActionButton m_OptionsButtonTriangle; + public TextActionButton m_OptionsButtonSawtooth; + public TextActionButton m_OptionsButtonSquare; + public TextActionButton m_OptionsButtonNoise; + + public GameObject m_ColorPreview; + public Transform m_ColorPreviewSwatch; + + public ActionButton m_ButtonWallpaperRepeats; + public ActionButton m_ButtonWallpaperScale; + public ActionButton m_ButtonWallpaperSkew; + + public Transform m_WallpaperRepeatsControls; + public Transform m_WallpaperScaleControls; + public Transform m_WallpaperSkewControls; + + private static int m_LastActiveTab; + private bool m_MirrorState; + + [NonSerialized] public PointerManager.ColorShiftComponent m_currentSelectedColorComponent; + public enum SymmetryTransformAxis { X, Y, Z }; + public enum SymmetryTransformType { Position, Rotation }; + public SymmetryTransformAxis m_CurrentSymmetryTransformAxis; + public SymmetryTransformType m_CurrentSymmetryTransformType; + public AdvancedSlider m_SymmetryTransformValueSlider; + + public override void Init(GameObject rParent, string sText) + { + base.Init(rParent, sText); + // Store mirror state as the long press button misbehaves sometimes + m_MirrorState = GetParentButton().IsButtonActive(); + + switch (m_LastActiveTab) + { + case 0: + HandleShowPointSymmetry(); + break; + case 1: + HandleShowWallpaperSymmetry(); + break; + case 2: + HandleShowOptions(); + break; + } + SetCurrentMirrorTypeButtonState(true); + + m_PointSymmetryOrderSlider.SetInitialValueAndUpdate(PointerManager.m_Instance.m_PointSymmetryOrder); + m_WallpaperScaleSlider.SetInitialValueAndUpdate(PointerManager.m_Instance.m_WallpaperSymmetryScale); + m_WallpaperRepeatXSlider.SetInitialValueAndUpdate(PointerManager.m_Instance.m_WallpaperSymmetryX); + m_WallpaperRepeatYSlider.SetInitialValueAndUpdate(PointerManager.m_Instance.m_WallpaperSymmetryY); + m_WallpaperScaleSliderX.SetInitialValueAndUpdate(PointerManager.m_Instance.m_WallpaperSymmetryScaleX); + m_WallpaperScaleSliderY.SetInitialValueAndUpdate(PointerManager.m_Instance.m_WallpaperSymmetryScaleY); + m_WallpaperSkewSliderX.SetInitialValueAndUpdate(PointerManager.m_Instance.m_WallpaperSymmetrySkewX); + m_WallpaperSkewSliderY.SetInitialValueAndUpdate(PointerManager.m_Instance.m_WallpaperSymmetrySkewY); + + // m_ToggleJitter.m_InitialToggleState = PointerManager.m_Instance.m_SymmetryColorShiftEnabled; + } + + public OptionButton GetParentButton() + { + return m_ParentPanel.GetComponentsInChildren().First( + b => b.m_Command == SketchControlsScript.GlobalCommands.MultiMirror + ); + } + + public override bool RequestClose(bool bForceClose = false) + { + bool close = base.RequestClose(bForceClose); + if (close) + { + // Restore mirror state as the long press button misbehaves sometimes + if (GetParentButton().IsButtonActive() != m_MirrorState) + { + SketchControlsScript.m_Instance.IssueGlobalCommand(SketchControlsScript.GlobalCommands.MultiMirror); + } + } + return close; + } + + public void HandleWallpaperControlsRepeatsButton() + { + m_WallpaperRepeatsControls.gameObject.SetActive(true); + m_WallpaperScaleControls.gameObject.SetActive(false); + m_WallpaperSkewControls.gameObject.SetActive(false); + + m_ButtonWallpaperRepeats.SetButtonSelected(true); + m_ButtonWallpaperScale.SetButtonSelected(false); + m_ButtonWallpaperSkew.SetButtonSelected(false); + } + + public void HandleWallpaperControlsScaleButton() + { + m_WallpaperRepeatsControls.gameObject.SetActive(false); + m_WallpaperScaleControls.gameObject.SetActive(true); + m_WallpaperSkewControls.gameObject.SetActive(false); + + m_ButtonWallpaperRepeats.SetButtonSelected(false); + m_ButtonWallpaperScale.SetButtonSelected(true); + m_ButtonWallpaperSkew.SetButtonSelected(false); + } + + public void HandleWallpaperControlsSkewButton() + { + m_WallpaperRepeatsControls.gameObject.SetActive(false); + m_WallpaperScaleControls.gameObject.SetActive(false); + m_WallpaperSkewControls.gameObject.SetActive(true); + + m_ButtonWallpaperRepeats.SetButtonSelected(false); + m_ButtonWallpaperScale.SetButtonSelected(false); + m_ButtonWallpaperSkew.SetButtonSelected(true); + } + + private void SetCurrentMirrorTypeButtonState(bool state) + { + GameObject parent; + MirrorTypeButton[] btns; + MirrorTypeButton currentBtn; + switch (PointerManager.m_Instance.m_CustomSymmetryType) + { + case PointerManager.CustomSymmetryType.Point: + parent = m_PointSymmetryControls; + btns = parent.GetComponentsInChildren(); + currentBtn = btns.First(b => b.m_PointSymmetryFamily == PointerManager.m_Instance.m_PointSymmetryFamily); + currentBtn.SetButtonSelected(state); + break; + case PointerManager.CustomSymmetryType.Wallpaper: + parent = m_WallpaperSymmetryControls; + btns = parent.GetComponentsInChildren(); + currentBtn = btns.First(b => b.m_WallpaperSymmetryGroup == PointerManager.m_Instance.m_WallpaperSymmetryGroup); + currentBtn.SetButtonSelected(state); + break; + } + + } + + public void HandleChangeMirrorTypeButton(MirrorTypeButton btn) + { + SetCurrentMirrorTypeButtonState(false); + PointerManager.m_Instance.m_CustomSymmetryType = btn.m_CustomSymmetryType; + switch (btn.m_CustomSymmetryType) + { + case PointerManager.CustomSymmetryType.Point: + PointerManager.m_Instance.m_PointSymmetryFamily = btn.m_PointSymmetryFamily; + break; + case PointerManager.CustomSymmetryType.Wallpaper: + PointerManager.m_Instance.m_WallpaperSymmetryGroup = btn.m_WallpaperSymmetryGroup; + UpdateWallpaperSettingControls(); + break; + } + SetCurrentMirrorTypeButtonState(true); + // Regenerate + PointerManager.m_Instance.CalculateMirrors(); + } + + private void UpdateWallpaperSettingControls() + { + switch (PointerManager.m_Instance.m_WallpaperSymmetryGroup) + { + // Skew and 2 size DOFs + case SymmetryGroup.R.p1: + case SymmetryGroup.R.p2: + + m_ButtonWallpaperRepeats.SetButtonAvailable(true); + m_ButtonWallpaperScale.SetButtonAvailable(true); + m_ButtonWallpaperSkew.SetButtonAvailable(true); + + break; + + // Just 2 size DOFs + case SymmetryGroup.R.pg: + case SymmetryGroup.R.pm: + case SymmetryGroup.R.cm: + case SymmetryGroup.R.pmm: + + m_ButtonWallpaperRepeats.SetButtonAvailable(true); + m_ButtonWallpaperScale.SetButtonAvailable(true); + m_ButtonWallpaperSkew.SetButtonAvailable(false); + + m_WallpaperSkewControls.gameObject.SetActive(false); + + break; + + // Just 1 size DOF + case SymmetryGroup.R.p6: + case SymmetryGroup.R.p6m: + case SymmetryGroup.R.p3: + case SymmetryGroup.R.p3m1: + case SymmetryGroup.R.p31m: + case SymmetryGroup.R.p4: + case SymmetryGroup.R.p4m: + case SymmetryGroup.R.p4g: + case SymmetryGroup.R.pgg: + case SymmetryGroup.R.pmg: + case SymmetryGroup.R.cmm: + + m_ButtonWallpaperRepeats.SetButtonAvailable(true); + m_ButtonWallpaperScale.SetButtonAvailable(false); + m_ButtonWallpaperSkew.SetButtonAvailable(false); + + m_WallpaperScaleControls.gameObject.SetActive(false); + m_WallpaperSkewControls.gameObject.SetActive(false); + + break; + } + } + + public void HandleTransformOptionButton(TextActionButton btn) + { + switch (btn.m_ButtonLabel) + { + case "X": + m_CurrentSymmetryTransformAxis = SymmetryTransformAxis.X; + break; + case "Y": + m_CurrentSymmetryTransformAxis = SymmetryTransformAxis.Y; + break; + case "Z": + m_CurrentSymmetryTransformAxis = SymmetryTransformAxis.Z; + break; + case "Position": + m_CurrentSymmetryTransformType = SymmetryTransformType.Position; + break; + case "Rotation": + m_CurrentSymmetryTransformType = SymmetryTransformType.Rotation; + break; + } + SymmetryTransformOptionChanged(); + } + + public void HandleTransformEachAfter(ActionButton btn) + { + PointerManager.m_Instance.m_SymmetryTransformEachAfter = !PointerManager.m_Instance.m_SymmetryTransformEachAfter; + SymmetryTransformOptionChanged(); + } + + private void SymmetryTransformOptionChanged() + { + TrTransform transformEach = PointerManager.m_Instance.m_SymmetryTransformEach; + float value = 0; + switch (m_CurrentSymmetryTransformType) + { + case SymmetryTransformType.Position: + m_SymmetryTransformValueSlider.m_safeMin = -10; + m_SymmetryTransformValueSlider.m_safeMax = 10; + m_SymmetryTransformValueSlider.m_unsafeMin = -50; + m_SymmetryTransformValueSlider.m_unsafeMax = 50; + m_SymmetryTransformValueSlider.HandleChangeLimits(); + value = transformEach.translation[(int)m_CurrentSymmetryTransformAxis]; + break; + case SymmetryTransformType.Rotation: + var currentEuler = transformEach.rotation.eulerAngles; + m_SymmetryTransformValueSlider.m_safeMin = -180; + m_SymmetryTransformValueSlider.m_safeMax = 180; + m_SymmetryTransformValueSlider.m_unsafeMin = -360; + m_SymmetryTransformValueSlider.m_unsafeMax = 360; + m_SymmetryTransformValueSlider.HandleChangeLimits(); + value = currentEuler[(int)m_CurrentSymmetryTransformAxis]; + break; + } + m_SymmetryTransformValueSlider.UpdateValueAbsolute(value); + } + + + public void HandleTransformSlider(Vector3 value) + { + TrTransform transformEach = PointerManager.m_Instance.m_SymmetryTransformEach; + + switch (m_CurrentSymmetryTransformType) + { + case SymmetryTransformType.Position: + transformEach.translation[(int)m_CurrentSymmetryTransformAxis] = value.z; + break; + case SymmetryTransformType.Rotation: + var currentEuler = transformEach.rotation.eulerAngles; + currentEuler[(int)m_CurrentSymmetryTransformAxis] = value.z; + transformEach.rotation = Quaternion.Euler(currentEuler); + break; + } + PointerManager.m_Instance.m_SymmetryTransformEach = transformEach; + // Regenerate + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeTransformXY(Vector3 value) + { + int typeParam = Mathf.FloorToInt(value.x); + var valueXY = new Vector2(value.y, value.z); + TrTransform transformEach = PointerManager.m_Instance.m_SymmetryTransformEach; + switch (typeParam) + { + case 0: + transformEach.translation = new Vector3(0, valueXY.x, valueXY.y); + break; + case 1: + transformEach.rotation = Quaternion.Euler(new Vector3(valueXY.x, valueXY.y, 0)); + break; + case 2: + transformEach.scale = valueXY.x; + break; + } + PointerManager.m_Instance.m_SymmetryTransformEach = transformEach; + // Regenerate + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangePointSymmetryOrder(Vector3 value) + { + PointerManager.m_Instance.m_PointSymmetryOrder = Mathf.FloorToInt(value.z); + // Regenerate + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeWallpaperSymmetryX(Vector3 value) + { + PointerManager.m_Instance.m_WallpaperSymmetryX = Mathf.FloorToInt(value.z); + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeWallpaperSymmetryY(Vector3 value) + { + PointerManager.m_Instance.m_WallpaperSymmetryY = Mathf.FloorToInt(value.z); + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeWallpaperSymmetryScale(Vector3 value) + { + PointerManager.m_Instance.m_WallpaperSymmetryScale = value.z; + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeWallpaperSymmetryScaleX(Vector3 value) + { + PointerManager.m_Instance.m_WallpaperSymmetryScaleX = value.z; + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeWallpaperSymmetryScaleY(Vector3 value) + { + PointerManager.m_Instance.m_WallpaperSymmetryScaleY = value.z; + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeWallpaperSymmetrySkewX(Vector3 value) + { + PointerManager.m_Instance.m_WallpaperSymmetrySkewX = value.z; + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleChangeWallpaperSymmetrySkewY(Vector3 value) + { + PointerManager.m_Instance.m_WallpaperSymmetrySkewY = value.z; + PointerManager.m_Instance.CalculateMirrors(); + } + + public void HandleShowPointSymmetry() + { + m_LastActiveTab = 0; + PointerManager.m_Instance.m_CustomSymmetryType = PointerManager.CustomSymmetryType.Point; + m_PointSymmetryControls.SetActive(true); + m_WallpaperSymmetryControls.SetActive(false); + m_OptionsControls.SetActive(false); + PointerManager.m_Instance.CalculateMirrors(); + m_ButtonShowPointControls.SetButtonSelected(true); + m_ButtonShowWallpaperControls.SetButtonSelected(false); + m_ButtonShowOptionsControls.SetButtonSelected(false); + } + + public void HandleShowWallpaperSymmetry() + { + m_LastActiveTab = 1; + PointerManager.m_Instance.m_CustomSymmetryType = PointerManager.CustomSymmetryType.Wallpaper; + m_PointSymmetryControls.SetActive(false); + m_WallpaperSymmetryControls.SetActive(true); + m_OptionsControls.SetActive(false); + PointerManager.m_Instance.CalculateMirrors(); + m_ButtonShowPointControls.SetButtonSelected(false); + m_ButtonShowWallpaperControls.SetButtonSelected(true); + m_ButtonShowOptionsControls.SetButtonSelected(false); + } + + public void HandleShowOptions() + { + m_LastActiveTab = 2; + m_PointSymmetryControls.SetActive(false); + m_WallpaperSymmetryControls.SetActive(false); + m_OptionsControls.SetActive(true); + PointerManager.m_Instance.CalculateMirrors(); + UpdateColorPreview(); + UpdateOptionsControlsToMatchValues(); + m_ButtonShowPointControls.SetButtonSelected(false); + m_ButtonShowWallpaperControls.SetButtonSelected(false); + m_ButtonShowOptionsControls.SetButtonSelected(true); + } + + private void UpdateOptionsControlsToMatchValues() + { + var currentSettings = m_currentSelectedColorComponent switch + { + PointerManager.ColorShiftComponent.Hue => PointerManager.m_Instance.m_SymmetryColorShiftSettingHue, + PointerManager.ColorShiftComponent.Saturation => PointerManager.m_Instance.m_SymmetryColorShiftSettingSaturation, + PointerManager.ColorShiftComponent.Brightness => PointerManager.m_Instance.m_SymmetryColorShiftSettingBrightness, + _ => throw new ArgumentOutOfRangeException() + }; + m_OptionsSliderAmp.UpdateValueAbsolute(currentSettings.amp); + m_OptionsSliderFreq.UpdateValueAbsolute(currentSettings.freq); + m_OptionsButtonSine.SetButtonSelected(currentSettings.mode == PointerManager.ColorShiftMode.SineWave); + m_OptionsButtonSquare.SetButtonSelected(currentSettings.mode == PointerManager.ColorShiftMode.SquareWave); + m_OptionsButtonTriangle.SetButtonSelected(currentSettings.mode == PointerManager.ColorShiftMode.TriangleWave); + m_OptionsButtonSawtooth.SetButtonSelected(currentSettings.mode == PointerManager.ColorShiftMode.SawtoothWave); + m_OptionsButtonNoise.SetButtonSelected(currentSettings.mode == PointerManager.ColorShiftMode.Noise); + } + + public void HandleColorComponentButtons(TextActionButton btn) + { + switch (btn.m_ButtonLabel) + { + case "Hue": + m_currentSelectedColorComponent = PointerManager.ColorShiftComponent.Hue; + break; + case "Saturation": + m_currentSelectedColorComponent = PointerManager.ColorShiftComponent.Saturation; + break; + case "Brightness": + m_currentSelectedColorComponent = PointerManager.ColorShiftComponent.Brightness; + break; + } + UpdateOptionsControlsToMatchValues(); + } + + public void HandleWaveformButtons(TextActionButton btn) + { + switch (btn.m_ButtonLabel.ToLower()) + { + case "sine": + UpdateActiveColorShiftMode(PointerManager.ColorShiftMode.SineWave); + break; + case "triangle": + UpdateActiveColorShiftMode(PointerManager.ColorShiftMode.TriangleWave); + break; + case "sawtooth": + UpdateActiveColorShiftMode(PointerManager.ColorShiftMode.SawtoothWave); + break; + case "square": + UpdateActiveColorShiftMode(PointerManager.ColorShiftMode.SquareWave); + break; + case "noise": + UpdateActiveColorShiftMode(PointerManager.ColorShiftMode.Noise); + break; + } + } + + public void HandleToggleColorShift(ActionToggleButton btn) + { + PointerManager.m_Instance.m_SymmetryColorShiftEnabled = btn.ToggleState; + } + + public void HandleChangeAmp(Vector3 value) + { + UpdateActiveColorShiftValues(freq: -1, amp: value.z); + } + + public void HandleChangeFreq(Vector3 value) + { + UpdateActiveColorShiftValues(freq: value.z, amp: -1); + } + + private void UpdateActiveColorShiftValues(float freq, float amp) + { + PointerManager.ColorShiftComponentSetting settings; + switch (m_currentSelectedColorComponent) + { + case PointerManager.ColorShiftComponent.Hue: + settings = PointerManager.m_Instance.m_SymmetryColorShiftSettingHue; + settings.amp = amp != -1 ? amp : settings.amp; + settings.freq = freq != -1 ? freq : settings.freq; + PointerManager.m_Instance.m_SymmetryColorShiftSettingHue = settings; + break; + case PointerManager.ColorShiftComponent.Saturation: + settings = PointerManager.m_Instance.m_SymmetryColorShiftSettingSaturation; + settings.amp = amp != -1 ? amp : settings.amp; + settings.freq = freq != -1 ? freq : settings.freq; + PointerManager.m_Instance.m_SymmetryColorShiftSettingSaturation = settings; + break; + case PointerManager.ColorShiftComponent.Brightness: + settings = PointerManager.m_Instance.m_SymmetryColorShiftSettingBrightness; + settings.amp = amp != -1 ? amp : settings.amp; + settings.freq = freq != -1 ? freq : settings.freq; + PointerManager.m_Instance.m_SymmetryColorShiftSettingBrightness = settings; + break; + } + PointerManager.m_Instance.CalculateMirrors(); + UpdateColorPreview(); + } + + private void UpdateActiveColorShiftMode(PointerManager.ColorShiftMode mode) + { + switch (m_currentSelectedColorComponent) + { + case PointerManager.ColorShiftComponent.Hue: + PointerManager.m_Instance.m_SymmetryColorShiftSettingHue.mode = mode; + break; + case PointerManager.ColorShiftComponent.Saturation: + PointerManager.m_Instance.m_SymmetryColorShiftSettingSaturation.mode = mode; + break; + case PointerManager.ColorShiftComponent.Brightness: + PointerManager.m_Instance.m_SymmetryColorShiftSettingBrightness.mode = mode; + break; + } + PointerManager.m_Instance.CalculateMirrors(); + UpdateColorPreview(); + UpdateOptionsControlsToMatchValues(); + } + + private void UpdateColorPreview() + { + foreach (Transform swatch in m_ColorPreview.transform) + { + Destroy(swatch.gameObject); + } + var colors = PointerManager.m_Instance.SymmetryPointerColors; + for (int i = 0; i < colors.Count; i++) + { + var instance = Instantiate(m_ColorPreviewSwatch, m_ColorPreview.transform); + var sr = instance.GetComponent(); + sr.color = colors[i]; + sr.sortingOrder = i; + float x = (float)i / colors.Count; + Transform tr = instance.transform; + var xPos = Mathf.Lerp(-.6f, .6f, x); + tr.localPosition = new Vector3(xPos, 0, 0); + tr.localScale = new Vector3(1.2f / colors.Count, .1f, 1); + + } + } + + + } +} diff --git a/Assets/Scripts/GUI/MirrorOptionsPopUpWindow.cs.meta b/Assets/Scripts/GUI/MirrorOptionsPopUpWindow.cs.meta new file mode 100644 index 0000000000..a5e02cbe61 --- /dev/null +++ b/Assets/Scripts/GUI/MirrorOptionsPopUpWindow.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: cc3f8594730944b18f06db4d949ece10 +timeCreated: 1661940254 \ No newline at end of file diff --git a/Assets/Scripts/GUI/MirrorTypeButton.cs b/Assets/Scripts/GUI/MirrorTypeButton.cs new file mode 100644 index 0000000000..d8c9eeafb9 --- /dev/null +++ b/Assets/Scripts/GUI/MirrorTypeButton.cs @@ -0,0 +1,24 @@ +// Copyright 2022 The Tilt Brush Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using UnityEngine; +namespace TiltBrush +{ + public class MirrorTypeButton : ActionButton + { + public PointerManager.CustomSymmetryType m_CustomSymmetryType; + public PointSymmetry.Family m_PointSymmetryFamily; + public SymmetryGroup.R m_WallpaperSymmetryGroup; + } +} diff --git a/Assets/Scripts/GUI/MirrorTypeButton.cs.meta b/Assets/Scripts/GUI/MirrorTypeButton.cs.meta new file mode 100644 index 0000000000..020440f14e --- /dev/null +++ b/Assets/Scripts/GUI/MirrorTypeButton.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 3ebfe6b7e63f481abadef92a3c8e5733 +timeCreated: 1661939585 \ No newline at end of file diff --git a/Assets/Scripts/GUI/OptionButton.cs b/Assets/Scripts/GUI/OptionButton.cs index a6de535b12..c36af1a24f 100644 --- a/Assets/Scripts/GUI/OptionButton.cs +++ b/Assets/Scripts/GUI/OptionButton.cs @@ -106,7 +106,7 @@ override protected void Start() } } - protected virtual bool IsButtonActive() + public virtual bool IsButtonActive() { return SketchControlsScript.m_Instance.IsCommandActive(m_Command, m_CommandParam); } diff --git a/Assets/Scripts/GUI/TextActionButton.cs b/Assets/Scripts/GUI/TextActionButton.cs new file mode 100644 index 0000000000..f003f8e054 --- /dev/null +++ b/Assets/Scripts/GUI/TextActionButton.cs @@ -0,0 +1,34 @@ +using TMPro; +using UnityEngine; +namespace TiltBrush +{ + public class TextActionButton : ActionButton + { + public GameObject m_Highlight; + public string m_ButtonLabel; + public Color m_ColorSelected; + public Color m_ColorDeselected; + + + protected override void Awake() + { + base.Awake(); + SetTextLabel(); + SetButtonSelected(false); + } + + [ContextMenu("Set Text Label")] + private void SetTextLabel() + { + GetComponentInChildren().text = m_ButtonLabel; + } + + public override void SetButtonSelected(bool bSelected) + { + base.SetButtonSelected(bSelected); + m_Highlight.SetActive(bSelected); + var color = bSelected ? m_ColorSelected : m_ColorDeselected; + m_Highlight.GetComponent().material.color = color; + } + } +} diff --git a/Assets/Scripts/GUI/TextActionButton.cs.meta b/Assets/Scripts/GUI/TextActionButton.cs.meta new file mode 100644 index 0000000000..84cb920e62 --- /dev/null +++ b/Assets/Scripts/GUI/TextActionButton.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 5048fb3b23fb4d30993bded0678f8c43 +timeCreated: 1664814800 \ No newline at end of file diff --git a/Assets/Scripts/GUI/ToggleButton.cs b/Assets/Scripts/GUI/ToggleButton.cs index ab3093994e..e6f231b066 100644 --- a/Assets/Scripts/GUI/ToggleButton.cs +++ b/Assets/Scripts/GUI/ToggleButton.cs @@ -68,8 +68,7 @@ private void UpdateToggleStateVisuals() } - - protected override bool IsButtonActive() + public override bool IsButtonActive() { return IsToggledOn; } diff --git a/Assets/Scripts/GUI/XYWidget.cs b/Assets/Scripts/GUI/XYWidget.cs new file mode 100644 index 0000000000..b820956536 --- /dev/null +++ b/Assets/Scripts/GUI/XYWidget.cs @@ -0,0 +1,184 @@ +// Copyright 2020 The Tilt Brush Authors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +using System; +using TMPro; +using UnityEngine; + +namespace TiltBrush +{ + + public class XYWidget : UIComponent + { + public int m_Param; + [SerializeField] public GameObject m_Nob; + [SerializeField] private Renderer m_Mesh; + [SerializeField] private TextMeshPro valueText; + [SerializeField] public sliderEvent onUpdateValue; + + [NonSerialized] public Vector3 m_MeshScale; + protected Vector2 m_CurrentValue; + protected bool m_IsAvailable; + + public Vector2 m_InitialValue; + + public Vector2 m_Min = -Vector2.one; + public Vector2 m_Max = Vector2.one; + + + private Renderer[] m_TintableMeshes; + + public Vector2 GetCurrentValue() { return m_CurrentValue; } + protected bool IsAvailable() { return m_IsAvailable; } + + protected void SetAvailable(bool available) + { + m_IsAvailable = available; + SetDescriptionVisualsAvailable(m_IsAvailable); + } + + private void _UpdateValueAbsolute(Vector2 fValue) + { + valueText.text = FormatValue(fValue); + onUpdateValue.Invoke(new Vector3(m_Param, fValue.x, fValue.y)); + m_CurrentValue = new Vector2( + Mathf.InverseLerp(m_Min.x, m_Max.x, fValue.x), + Mathf.InverseLerp(m_Min.y, m_Max.y, fValue.y) + ); + SetSliderPositionToReflectValue(); + } + + private string FormatValue(Vector2 val) + { + return $"{Mathf.Round(val.x * 10) / 10},{Mathf.Round(val.y * 10) / 10}"; + } + + override protected void Awake() + { + base.Awake(); + + if (m_Mesh != null) + { + m_MeshScale = m_Mesh.transform.localScale; + } + m_TintableMeshes = GetComponentsInChildren(); + SetAvailable(true); + ResetToInitialValues(); + } + + override protected void OnDescriptionChanged() + { + m_Description.transform.position = m_Nob.transform.position; + m_Description.transform.rotation = m_Nob.transform.rotation; + m_Description.transform.parent = m_Nob.transform; + } + + override public void SetColor(Color color) + { + if (!IsAvailable()) + { + float alpha = color.a; + color *= kUnavailableTintAmount; + color.a = alpha; + } + + base.SetColor(color); + for (int i = 0; i < m_TintableMeshes.Length; ++i) + { + m_TintableMeshes[i].material.color = color; + } + } + + float remap(float s, float a1, float a2, float b1, float b2) + { + return b1 + (s - a1) * (b2 - b1) / (a2 - a1); + } + + public void UpdateValue(Vector2 fValue) + { + var val = new Vector2( + remap(fValue.x, 0, 1, m_Min.x, m_Max.x), + remap(fValue.y, 0, 1, m_Min.y, m_Max.y) + ); + _UpdateValueAbsolute(val); + } + + public void SetSliderPositionToReflectValue() + { + if (m_Nob != null) + { + Vector3 vLocalPos = m_Nob.transform.localPosition; + vLocalPos.x = (m_CurrentValue.x - 0.5f) * m_MeshScale.x; + vLocalPos.y = (m_CurrentValue.y - 0.5f) * m_MeshScale.y; + m_Nob.transform.localPosition = vLocalPos; + } + } + + override public void ButtonPressed(RaycastHit rHitInfo) + { + if (IsAvailable()) + { + PositionSliderNob(rHitInfo.point); + } + SetDescriptionActive(true); + } + + override public void ButtonHeld(RaycastHit rHitInfo) + { + if (IsAvailable()) + { + PositionSliderNob(rHitInfo.point); + } + SetDescriptionActive(true); + } + + override public void GainFocus() + { + SetDescriptionActive(true); + } + + public override void ResetState() + { + SetDescriptionActive(false); + } + + public void ResetToInitialValues() + { + _UpdateValueAbsolute(m_InitialValue); + } + + protected void PositionSliderNob(Vector3 pos_WS) + { + if (m_Nob != null) + { + m_Nob.transform.position = pos_WS; + Vector3 vLocalPos = m_Nob.transform.localPosition; + float fScaledBoundsX = 0.5f * m_MeshScale.x; + float fScaledBoundsY = 0.5f * m_MeshScale.y; + vLocalPos.x = Mathf.Clamp(vLocalPos.x, -fScaledBoundsX, fScaledBoundsX); + vLocalPos.y = Mathf.Clamp(vLocalPos.y, -fScaledBoundsY, fScaledBoundsY); + vLocalPos.z = 0.0f; + m_Nob.transform.localPosition = vLocalPos; + Vector2 fValue = new Vector2( + (vLocalPos.x / m_MeshScale.x) + 0.5f, + (vLocalPos.y / m_MeshScale.y) + 0.5f + ); + UpdateValue(fValue); + OnPositionSliderNobUpdated(); + } + } + + virtual protected void OnPositionSliderNobUpdated() { } + } +} // namespace TiltBrush diff --git a/Assets/Scripts/GUI/XYWidget.cs.meta b/Assets/Scripts/GUI/XYWidget.cs.meta new file mode 100644 index 0000000000..54a73e668c --- /dev/null +++ b/Assets/Scripts/GUI/XYWidget.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 23ee05f633224e54928d88447ed29ac5 +timeCreated: 1663950116 \ No newline at end of file diff --git a/Assets/Scripts/PointerManager.cs b/Assets/Scripts/PointerManager.cs index ffc7316598..31eff49e7f 100644 --- a/Assets/Scripts/PointerManager.cs +++ b/Assets/Scripts/PointerManager.cs @@ -15,6 +15,7 @@ using UnityEngine; using System; using System.Collections.Generic; +using System.Linq; using System.Runtime.InteropServices; using ControllerName = TiltBrush.InputManager.ControllerName; using Random = UnityEngine.Random; @@ -39,11 +40,68 @@ public enum SymmetryMode { None, SinglePlane, - FourAroundY, + MultiMirror, DebugMultiple, TwoHanded, } + [Serializable] + public enum CustomSymmetryType + { + Point, + Wallpaper, + Polyhedra + } + + public enum ColorShiftMode + { + SineWave, + SquareWave, + SawtoothWave, + TriangleWave, + Noise + } + + public enum ColorShiftComponent + { + Hue, + Saturation, + Brightness + } + + [NonSerialized] public CustomSymmetryType m_CustomSymmetryType = CustomSymmetryType.Point; + [NonSerialized] public PointSymmetry.Family m_PointSymmetryFamily = PointSymmetry.Family.Cn; + [NonSerialized] public SymmetryGroup.R m_WallpaperSymmetryGroup = SymmetryGroup.R.p1; + [NonSerialized] public int m_PointSymmetryOrder = 6; + [NonSerialized] public int m_WallpaperSymmetryX = 2; + [NonSerialized] public int m_WallpaperSymmetryY = 2; + [NonSerialized] public float m_WallpaperSymmetryScale = 1f; + [NonSerialized] public float m_WallpaperSymmetryScaleX = 1f; + [NonSerialized] public float m_WallpaperSymmetryScaleY = 1f; + [NonSerialized] public float m_WallpaperSymmetrySkewX = 0; + [NonSerialized] public float m_WallpaperSymmetrySkewY = 0; + + [NonSerialized] public bool m_SymmetryLockedToController = false; + + [NonSerialized] public bool m_SymmetryColorShiftEnabled = true; + + [Serializable] + public struct ColorShiftComponentSetting + { + public ColorShiftMode mode; + public float amp; + public float freq; + } + + private static readonly ColorShiftComponentSetting m_defaultColorShiftComponentSetting = new() + { + mode = ColorShiftMode.SineWave, amp = 0, freq = 1 + }; + [NonSerialized] public ColorShiftComponentSetting m_SymmetryColorShiftSettingHue = m_defaultColorShiftComponentSetting; + [NonSerialized] public ColorShiftComponentSetting m_SymmetryColorShiftSettingSaturation = m_defaultColorShiftComponentSetting; + [NonSerialized] public ColorShiftComponentSetting m_SymmetryColorShiftSettingBrightness = m_defaultColorShiftComponentSetting; + + // Modifying this struct has implications for binary compatibility. // The layout should match the most commonly-seen layout in the binary file. // See SketchMemoryScript.ReadMemory. @@ -102,6 +160,9 @@ private enum LineCreationState [SerializeField] private float m_GestureStepDist; [SerializeField] private float m_GestureMaxAngle; + [NonSerialized] public TrTransform m_SymmetryTransformEach = TrTransform.identity; + [NonSerialized] public bool m_SymmetryTransformEachAfter; + // ---- Private member data private int m_NumActivePointers = 1; @@ -116,6 +177,14 @@ private enum LineCreationState private bool m_LineEnabled = false; private int m_EatLineEnabledInputFrames; + public Transform SymmetryWidget + { + get + { + return m_SymmetryWidget; + } + } + /// This array is horrible. It is sort-of a preallocated pool of pointers, /// but different ranges are used for different purposes, and the ranges overlap. /// @@ -153,7 +222,7 @@ struct StoredBrushInfo private SymmetryMode m_CurrentSymmetryMode; private SymmetryWidget m_SymmetryWidgetScript; private bool m_UseSymmetryWidget = false; - private Color m_lastChosenColor { get; set; } + public Color m_lastChosenColor { get; private set; } public Vector3 colorJitter { get; set; } public float sizeJitter { get; set; } public float positionJitter { get; set; } @@ -170,6 +239,9 @@ struct StoredBrushInfo private float m_SketchSurfaceLineDepthIncrement = 0.0001f; private float m_SketchSurfaceLineDepth; private bool m_SketchSurfaceLineWasEnabled; + private List m_CustomMirrorMatrices; + private List m_SymmetryPointerColors; + private Vector2[] m_CustomMirrorDomain; // ---- events @@ -205,6 +277,7 @@ public Color PointerColor { ChangeAllPointerColorsDirectly(value); m_lastChosenColor = value; + CalculateMirrorColors(); OnPointerColorChange(); } } @@ -290,6 +363,10 @@ public float FreePaintPointerAngle } public bool JitterEnabled => colorJitter.sqrMagnitude > 0 || sizeJitter > 0 || positionJitter > 0; + public List CustomMirrorMatrices => m_CustomMirrorMatrices.ToList(); // Ensure we return a clone + public List SymmetryPointerColors => m_SymmetryPointerColors.ToList(); + public List CustomMirrorDomain => m_CustomMirrorDomain.ToList(); + static public void ClearPlayerPrefs() { PlayerPrefs.DeleteKey(PLAYER_PREFS_POINTER_ANGLE_OLD); @@ -392,6 +469,7 @@ void Awake() Debug.Assert(m_MaxPointers > 0); m_Pointers = new PointerData[m_MaxPointers]; + m_CustomMirrorMatrices = new List(); for (int i = 0; i < m_Pointers.Length; ++i) { @@ -414,6 +492,8 @@ void Awake() m_CurrentLineCreationState = LineCreationState.WaitingForInput; m_StraightEdgeProxyActive = false; m_StraightEdgeGesture = new CircleGesture(); + App.Scene.MainCanvas.PoseChanged += OnActiveCanvasPoseChanged; + if (m_SymmetryWidget) { @@ -428,6 +508,11 @@ void Awake() PlayerPrefs.GetFloat(PLAYER_PREFS_POINTER_ANGLE, m_DefaultPointerAngle); } + private void OnActiveCanvasPoseChanged(TrTransform prev, TrTransform current) + { + CalculateMirrorMatrices(); + } + void Start() { SetSymmetryMode(SymmetryMode.None, false); @@ -467,7 +552,7 @@ void Update() m_SymmetryWidget.position = Vector3.zero; m_SymmetryWidget.rotation = Quaternion.identity; } - else if (m_CurrentSymmetryMode == SymmetryMode.FourAroundY) + else if (m_CurrentSymmetryMode == SymmetryMode.MultiMirror) { m_SymmetryWidget.position = SketchSurfacePanel.m_Instance.transform.position; m_SymmetryWidget.rotation = SketchSurfacePanel.m_Instance.transform.rotation; @@ -716,21 +801,23 @@ public void SetSymmetryMode(SymmetryMode mode, bool recordCommand = true) case SymmetryMode.TwoHanded: active = 2; break; - case SymmetryMode.FourAroundY: - active = 4; + case SymmetryMode.MultiMirror: + // Don't call CalculateMirrorPointers + // as this is handled below + CalculateMirrorMatrices(); + CalculateMirrorColors(); + active = m_CustomMirrorMatrices.Count; break; case SymmetryMode.DebugMultiple: active = DEBUG_MULTIPLE_NUM_POINTERS; break; } - int maxUserPointers = m_Pointers.Length; - if (active > maxUserPointers) + if (m_NumActivePointers != active) { - throw new System.ArgumentException("Not enough pointers for mode"); + ChangeNumActivePointers(active); } m_CurrentSymmetryMode = mode; - m_NumActivePointers = active; m_SymmetryWidgetScript.SetMode(m_CurrentSymmetryMode); m_SymmetryWidgetScript.Show(m_UseSymmetryWidget && SymmetryModeEnabled); if (recordCommand) @@ -739,6 +826,16 @@ public void SetSymmetryMode(SymmetryMode mode, bool recordCommand = true) new SymmetryWidgetVisibleCommand(m_SymmetryWidgetScript)); } + } + + private void ChangeNumActivePointers(int num) + { + if (num > m_Pointers.Length) + { + Debug.LogWarning($"Not enough pointers for mode. {num} requested, {m_Pointers.Length} available"); + num = m_Pointers.Length; + } + m_NumActivePointers = num; for (int i = 1; i < m_Pointers.Length; ++i) { var pointer = m_Pointers[i]; @@ -786,18 +883,21 @@ public TrTransform GetSymmetryTransformFor(PointerScript pointer, TrTransform xf return m_SymmetryWidgetScript.ReflectionPlane.ReflectPoseKeepHandedness(xfMain); } - case SymmetryMode.FourAroundY: + case SymmetryMode.MultiMirror: { - // aboutY is an operator that rotates worldspace objects N degrees around the widget's Y - TrTransform aboutY; + (TrTransform, TrTransform) trAndFix; + TrTransform tr; { - var xfWidget = TrTransform.FromTransform(m_SymmetryWidget); - float angle = (360f * child) / m_NumActivePointers; - aboutY = TrTransform.TR(Vector3.zero, Quaternion.AngleAxis(angle, Vector3.up)); + var xfCenter = TrTransform.FromTransform( + m_SymmetryLockedToController ? + MainPointer.transform : m_SymmetryWidget + ); + // convert from widget-local coords to world coords - aboutY = aboutY.TransformBy(xfWidget); + trAndFix = TrFromMatrixWithFixedReflections(m_CustomMirrorMatrices[child]); + tr = trAndFix.Item1.TransformBy(xfCenter); } - return aboutY * xfMain; + return tr * xfMain * trAndFix.Item1; } case SymmetryMode.DebugMultiple: @@ -815,6 +915,91 @@ public TrTransform GetSymmetryTransformFor(PointerScript pointer, TrTransform xf } } + public void CalculateMirrors() + { + CalculateMirrorMatrices(); + CalculateMirrorColors(); + CalculateMirrorPointers(); + } + + private void CalculateMirrorMatrices() + { + switch (m_CustomSymmetryType) + { + case CustomSymmetryType.Wallpaper: + var wallpaperSym = new WallpaperSymmetry( + m_WallpaperSymmetryGroup, + m_WallpaperSymmetryX, + m_WallpaperSymmetryY, + 1, + m_WallpaperSymmetryScaleX, + m_WallpaperSymmetryScaleY, + m_WallpaperSymmetrySkewX, + m_WallpaperSymmetrySkewY + ); + m_CustomMirrorMatrices = wallpaperSym.matrices; + m_CustomMirrorDomain = wallpaperSym.groupProperties.fundamentalRegion.points; + break; + case CustomSymmetryType.Point: + case CustomSymmetryType.Polyhedra: + default: + var pointSym = new PointSymmetry(m_PointSymmetryFamily, m_PointSymmetryOrder, 0.1f); + m_CustomMirrorMatrices = pointSym.matrices; + break; + } + + for (var i = 0; i < m_CustomMirrorMatrices.Count; i++) + { + float amount = i / (float)m_CustomMirrorMatrices.Count; + var transformEach = m_SymmetryTransformEach; + transformEach.translation *= amount; + transformEach.rotation = Quaternion.Slerp(Quaternion.identity, transformEach.rotation, amount); + transformEach.scale = Mathf.Lerp(1, transformEach.scale, amount); + + var m = m_CustomMirrorMatrices[i]; + if (m_SymmetryTransformEachAfter) + { + m = transformEach.ToMatrix4x4() * m; + } + else + { + m *= transformEach.ToMatrix4x4(); + } + m_CustomMirrorMatrices[i] = m; + } + } + + public void CalculateMirrorColors() + { + if (m_SymmetryColorShiftEnabled) + { + m_SymmetryPointerColors = new List(); + for (float i = 0; i < m_NumActivePointers; i++) + { + m_SymmetryPointerColors.Add(CalcColorShift(m_lastChosenColor, i / m_NumActivePointers)); + // BrushDescriptor desc = BrushCatalog.m_Instance.GetBrush(MainPointer.CurrentBrush.m_Guid); + // script.BrushSize01 = GenerateJitteredSize(desc, MainPointer.BrushSize01); + } + } + } + + public void CalculateMirrorPointers() + { + m_NumActivePointers = m_CustomMirrorMatrices.Count; + for (int i = 1; i < m_Pointers.Length; ++i) + { + var pointer = m_Pointers[i]; + bool enabled = i < m_NumActivePointers; + pointer.m_UiEnabled = enabled; + pointer.m_Script.gameObject.SetActive(enabled); + pointer.m_Script.EnableRendering(m_PointersRenderingActive && enabled); + if (enabled) + { + pointer.m_Script.CopyInternals(m_Pointers[0].m_Script); + } + } + } + void UpdateSymmetryPointerTransforms() { switch (m_CurrentSymmetryMode) @@ -838,25 +1023,25 @@ void UpdateSymmetryPointerTransforms() break; } - case SymmetryMode.FourAroundY: + case SymmetryMode.MultiMirror: { TrTransform pointer0 = TrTransform.FromTransform(m_MainPointerData.m_Script.transform); - // aboutY is an operator that rotates worldspace objects N degrees around the widget's Y - TrTransform aboutY; - { - var xfWidget = TrTransform.FromTransform(m_SymmetryWidget); - float angle = 360f / m_NumActivePointers; - aboutY = TrTransform.TR(Vector3.zero, Quaternion.AngleAxis(angle, Vector3.up)); - // convert from widget-local coords to world coords - aboutY = xfWidget * aboutY * xfWidget.inverse; - } + TrTransform tr; - TrTransform cur = TrTransform.identity; - for (int i = 1; i < m_NumActivePointers; ++i) + var xfCenter = TrTransform.FromTransform( + m_SymmetryLockedToController ? + MainPointer.transform : m_SymmetryWidget + ); + + for (int i = 0; i < m_CustomMirrorMatrices.Count; i++) { - cur = aboutY * cur; // stack another rotation on top - var tmp = (cur * pointer0); // Work around 2018.3.x Mono parse bug + (TrTransform, TrTransform) trAndFix; + trAndFix = TrFromMatrixWithFixedReflections(m_CustomMirrorMatrices[i]); + tr = xfCenter * trAndFix.Item1 * xfCenter.inverse; // convert from widget-local coords to world coords + var tmp = tr * pointer0 * trAndFix.Item2; // Work around 2018.3.x Mono parse bug tmp.ToTransform(m_Pointers[i].m_Script.transform); + float scaledSize = m_Pointers[0].m_Script.BrushSize01 * Mathf.Abs(m_CustomMirrorMatrices[i].lossyScale.x); + m_Pointers[i].m_Script.BrushSize01 = scaledSize; } break; } @@ -883,6 +1068,32 @@ void UpdateSymmetryPointerTransforms() } } + public float GetCustomMirrorScale() + { + float canvasScale = App.ActiveCanvas.Pose.scale; + return canvasScale * m_WallpaperSymmetryScale; + } + + public TrTransform TrFromMatrix(Matrix4x4 m) + { + var tr = TrTransform.FromMatrix4x4(m); + tr.translation *= GetCustomMirrorScale(); + return tr; + } + + public (TrTransform, TrTransform) TrFromMatrixWithFixedReflections(Matrix4x4 m) + { + // See ReflectPoseKeepHandedness + + var tr = TrFromMatrix(m); + var fixTr = TrTransform.identity; + if (m.lossyScale.x < 0 || m.lossyScale.y < 0 || m.lossyScale.z < 0) + { + fixTr = new Plane(new Vector3(1, 0, 0), 0).ToTrTransform(); + } + return (tr, fixTr); + } + /// Called every frame while Activate is disallowed void OnDrawDisallowed() { @@ -1070,16 +1281,69 @@ private void Transition_WaitingForInput_RecordingInput() m_CurrentLineCreationState = LineCreationState.RecordingInput; WidgetManager.m_Instance.WidgetsDormant = true; } + public Color GenerateJitteredColor(float colorLuminanceMin) { - Color.RGBToHSV(m_lastChosenColor, out var h, out var s, out var v); - return ColorPickerUtils.ClampLuminance( - Random.ColorHSV( - h - colorJitter.x, h + colorJitter.x, - s - colorJitter.y, s + colorJitter.y, - v - colorJitter.z, v + colorJitter.z - ), - colorLuminanceMin + return GenerateJitteredColor(m_lastChosenColor, colorLuminanceMin); + } + + public Color GenerateJitteredColor(Color currentColor, float colorLuminanceMin) + { + return ColorPickerUtils.ClampLuminance(CalculateJitteredColor(currentColor), colorLuminanceMin); + } + + + public Color CalculateJitteredColor(Color currentColor) + { + Color.RGBToHSV(currentColor, out var h, out var s, out var v); + return Random.ColorHSV( + h - colorJitter.x, h + colorJitter.x, + s - colorJitter.y, s + colorJitter.y, + v - colorJitter.z, v + colorJitter.z + ); + } + + private float ActualMod(float x, float m) => (x % m + m) % m; + + public Color CalcColorShift(Color color, float mod) + { + Color.RGBToHSV(color, out float h, out float s, out float v); + h = _CalcColorShiftH(h, mod, m_SymmetryColorShiftSettingHue); + s = _CalcColorShiftSV(s, mod, m_SymmetryColorShiftSettingSaturation); + v = _CalcColorShiftSV(v, mod, m_SymmetryColorShiftSettingBrightness); + return Color.HSVToRGB(ActualMod(h, 1), s, v); + } + + private static float CalcColorWaveform(float x, ColorShiftMode mode, float freq) + { + // Input is 0 to +1, output is -1 to +1 + return mode switch + { + ColorShiftMode.SineWave => Mathf.Cos(x * freq * Mathf.PI * 2f), + ColorShiftMode.TriangleWave => Mathf.Abs((x * freq * 4) % 4 - 2) - 1, + ColorShiftMode.SawtoothWave => (x * freq % 1 - 0.5f) * 2f, + ColorShiftMode.SquareWave => (x * freq) % 1 < 0.5f ? -1 : 1, + ColorShiftMode.Noise => (Mathf.PerlinNoise(x * freq * 2, 0) * 3f) - 1.5f, + _ => x + }; + } + + public static float _CalcColorShiftH(float x, float mod, ColorShiftComponentSetting settings) + { + // Expects x to vary from -1 to +1 + return Mathf.LerpUnclamped( + x, + x + settings.amp / 2, + CalcColorWaveform(mod, settings.mode, settings.freq)); + } + + public static float _CalcColorShiftSV(float x, float mod, ColorShiftComponentSetting settings) + { + // Expects x to vary from -1 to +1 + return Mathf.LerpUnclamped( + x, + x + settings.amp / 2, + CalcColorWaveform(mod, settings.mode, settings.freq) ); } @@ -1222,6 +1486,11 @@ void InitiateLine(bool isContinue = false) } } + if (m_SymmetryColorShiftEnabled) + { + script.SetColor(m_SymmetryPointerColors[i % m_SymmetryPointerColors.Count]); + } + script.CreateNewLine( canvas, xfPointer_CS, currentCreator, m_StraightEdgeProxyActive ? m_StraightEdgeProxyBrush : null); @@ -1237,7 +1506,6 @@ void InitiateLineAt(TrTransform mainPointerXf_CS) // Update other pointers. UpdateSymmetryPointerTransforms(); - InitiateLine(false); } diff --git a/Assets/Scripts/SelectionManager.cs b/Assets/Scripts/SelectionManager.cs index cafa8ca7ed..cd8bd9c5a8 100644 --- a/Assets/Scripts/SelectionManager.cs +++ b/Assets/Scripts/SelectionManager.cs @@ -1056,6 +1056,22 @@ public void SetSnappingGridSize(int snapIndex) } } + public Quaternion QuantizeAngle(Quaternion rotation) + { + var snapAngle = SnappingAngle; + if (snapAngle == 0) return rotation; + float round(float val) { return Mathf.Round(val / snapAngle) * snapAngle; } + Vector3 euler = rotation.eulerAngles; + euler = new Vector3(round(euler.x), round(euler.y), round(euler.z)); + return Quaternion.Euler(euler); + } + + public float ScalarSnap(float val) + { + if (SnappingGridSize == 0) return val; + return Mathf.Round(val / SnappingGridSize) * SnappingGridSize; + } + // All transforms are in canvas space public Vector3 SnapToGrid_CS(Vector3 position) { @@ -1086,17 +1102,6 @@ public Vector3 SnapToGrid_GS(Vector3 position) return App.ActiveCanvas.transform.localToWorldMatrix.MultiplyPoint3x4(roundedCanvasPos); } - public Quaternion QuantizeAngle(Quaternion rotation) - { - var snapAngle = SnappingAngle; - if (snapAngle == 0) return rotation; - float round(float val) { return Mathf.Round(val / snapAngle) * snapAngle; } - - Vector3 euler = rotation.eulerAngles; - euler = new Vector3(round(euler.x), round(euler.y), round(euler.z)); - return Quaternion.Euler(euler); - } - // Used by align/distribute etc // Controls which widget types should be affected // Currently it's "any subclass of MediaWidget or StencilWidget" @@ -1106,8 +1111,6 @@ public List GetValidSelectedWidgets() => SelectedWidgets widget.GetType().IsSubclassOf(typeof(StencilWidget)) ) .ToList(); - - } } // namespace TiltBrush diff --git a/Assets/Scripts/SketchControlsScript.cs b/Assets/Scripts/SketchControlsScript.cs index 2dd04e47e3..0927352dd6 100644 --- a/Assets/Scripts/SketchControlsScript.cs +++ b/Assets/Scripts/SketchControlsScript.cs @@ -55,7 +55,7 @@ public enum GlobalCommands ResetAllPanels, SketchOrigin, SymmetryPlane, - SymmetryFour, + MultiMirror, ViewOnly, SaveGallery, LightingLdr, @@ -1367,8 +1367,8 @@ void UpdateStandardInput() var cur = PointerManager.m_Instance.CurrentSymmetryMode; var next = (cur == SymmetryMode.None) ? SymmetryMode.SinglePlane : (cur == SymmetryMode.SinglePlane) ? SymmetryMode.DebugMultiple - : (cur == SymmetryMode.DebugMultiple) ? SymmetryMode.FourAroundY - : (cur == SymmetryMode.FourAroundY) ? SymmetryMode.TwoHanded + : (cur == SymmetryMode.DebugMultiple) ? SymmetryMode.MultiMirror + : (cur == SymmetryMode.MultiMirror) ? SymmetryMode.TwoHanded : SymmetryMode.None; PointerManager.m_Instance.CurrentSymmetryMode = next; } @@ -4283,10 +4283,10 @@ public void IssueGlobalCommand(GlobalCommands rEnum, int iParam1 = -1, ControllerConsoleScript.m_Instance.AddNewLine("Mirror Off"); } break; - case GlobalCommands.SymmetryFour: - if (PointerManager.m_Instance.CurrentSymmetryMode != SymmetryMode.FourAroundY) + case GlobalCommands.MultiMirror: + if (PointerManager.m_Instance.CurrentSymmetryMode != SymmetryMode.MultiMirror) { - PointerManager.m_Instance.SetSymmetryMode(SymmetryMode.FourAroundY); + PointerManager.m_Instance.SetSymmetryMode(SymmetryMode.MultiMirror); ControllerConsoleScript.m_Instance.AddNewLine("Symmetry Enabled"); } else @@ -4628,6 +4628,13 @@ public void IssueGlobalCommand(GlobalCommands rEnum, int iParam1 = -1, case GlobalCommands.Duplicate: { int selectedVerts = SelectionManager.m_Instance.NumVertsInSelection; + + // TODO - this code has never taken imported models etc into account + if (PointerManager.m_Instance.CurrentSymmetryMode == SymmetryMode.MultiMirror) + { + selectedVerts *= PointerManager.m_Instance.CustomMirrorMatrices.Count; + } + if (!SketchMemoryScript.m_Instance.MemoryWarningAccepted && SketchMemoryScript.m_Instance.WillVertCountPutUsOverTheMemoryLimit(selectedVerts)) { @@ -4640,7 +4647,7 @@ public void IssueGlobalCommand(GlobalCommands rEnum, int iParam1 = -1, else { ClipboardManager.Instance.DuplicateSelection( - offsetDuplicate: !IsUserInteractingWithSelectionWidget()); + stampMode: IsUserInteractingWithSelectionWidget()); } EatToolScaleInput(); break; @@ -4965,7 +4972,7 @@ public bool IsCommandActive(GlobalCommands rEnum, int iParam = -1) case GlobalCommands.StraightEdge: return PointerManager.m_Instance.StraightEdgeModeEnabled; case GlobalCommands.StraightEdgeMeterDisplay: return PointerManager.m_Instance.StraightEdgeGuide.IsShowingMeter(); case GlobalCommands.SymmetryPlane: return PointerManager.m_Instance.CurrentSymmetryMode == SymmetryMode.SinglePlane; - case GlobalCommands.SymmetryFour: return PointerManager.m_Instance.CurrentSymmetryMode == SymmetryMode.FourAroundY; + case GlobalCommands.MultiMirror: return PointerManager.m_Instance.CurrentSymmetryMode == SymmetryMode.MultiMirror; case GlobalCommands.SymmetryTwoHanded: return PointerManager.m_Instance.CurrentSymmetryMode == SymmetryMode.TwoHanded; case GlobalCommands.AutoOrient: return m_AutoOrientAfterRotation; case GlobalCommands.AudioVisualization: return VisualizerManager.m_Instance.VisualsRequested; @@ -5113,8 +5120,8 @@ public bool IsCommandAvailable(GlobalCommands rEnum, int iParam = -1) case GlobalCommands.ToggleGroupStrokesAndWidgets: return SelectionManager.m_Instance.SelectionCanBeGrouped; case GlobalCommands.SaveModel: return SelectionManager.m_Instance.HasSelection; case GlobalCommands.SummonMirror: - return PointerManager.m_Instance.CurrentSymmetryMode == - SymmetryMode.SinglePlane; + return PointerManager.m_Instance.CurrentSymmetryMode != + SymmetryMode.None; case GlobalCommands.InvertSelection: case GlobalCommands.FlipSelection: return SelectionManager.m_Instance.HasSelection; diff --git a/Assets/Scripts/Widgets/GrabWidget.cs b/Assets/Scripts/Widgets/GrabWidget.cs index c07eceec56..678508d4e6 100644 --- a/Assets/Scripts/Widgets/GrabWidget.cs +++ b/Assets/Scripts/Widgets/GrabWidget.cs @@ -780,10 +780,18 @@ virtual public void Show(bool bShow, bool bPlayAudio = true) } virtual public GrabWidget Clone() + { + return Clone(transform.position, transform.rotation, GetSignedWidgetSize()); + } + + public virtual GrabWidget Clone(Vector3 position, Quaternion rotation, float size) { Debug.LogWarning("You're cloning a base GrabWidget. This is probably not what you intended."); - GrabWidget clone = GameObject.Instantiate(this); + GrabWidget clone = Instantiate(this); clone.m_PreviousCanvas = m_PreviousCanvas; + clone.transform.position = position; + clone.transform.rotation = rotation; + clone.SetSignedWidgetSize(size); clone.transform.parent = transform.parent; HierarchyUtils.RecursivelySetLayer(clone.transform, gameObject.layer); return clone; diff --git a/Assets/Scripts/Widgets/ImageWidget.cs b/Assets/Scripts/Widgets/ImageWidget.cs index e61c7e9b45..da4c1a5778 100644 --- a/Assets/Scripts/Widgets/ImageWidget.cs +++ b/Assets/Scripts/Widgets/ImageWidget.cs @@ -58,12 +58,17 @@ override protected void OnDestroy() ReleaseTexture(); } - override public GrabWidget Clone() + public override GrabWidget Clone() + { + return Clone(transform.position, transform.rotation, m_Size); + } + + override public GrabWidget Clone(Vector3 position, Quaternion rotation, float size) { ImageWidget clone = Instantiate(WidgetManager.m_Instance.ImageWidgetPrefab); clone.m_PreviousCanvas = m_PreviousCanvas; - clone.transform.position = transform.position; - clone.transform.rotation = transform.rotation; + clone.transform.position = position; + clone.transform.rotation = rotation; // We're obviously not loading from a sketch. This is to prevent the intro animation. // TODO: Change variable name to something more explicit of what this flag does. clone.m_LoadingFromSketch = true; @@ -77,7 +82,7 @@ override public GrabWidget Clone() clone.ReferenceImage = m_ReferenceImage; clone.Show(true, false); clone.transform.parent = transform.parent; - clone.SetSignedWidgetSize(this.m_Size); + clone.SetSignedWidgetSize(size); clone.UseLegacyTint = this.m_UseLegacyTint; HierarchyUtils.RecursivelySetLayer(clone.transform, gameObject.layer); TiltMeterScript.m_Instance.AdjustMeterWithWidget(clone.GetTiltMeterCost(), up: true); diff --git a/Assets/Scripts/Widgets/ModelWidget.cs b/Assets/Scripts/Widgets/ModelWidget.cs index eda9730133..185a26bdaa 100644 --- a/Assets/Scripts/Widgets/ModelWidget.cs +++ b/Assets/Scripts/Widgets/ModelWidget.cs @@ -137,20 +137,24 @@ override public void OnPreDestroy() // Set our model to null so its usage count is decremented. Model = null; } + public override GrabWidget Clone() + { + return Clone(transform.position, transform.rotation, m_Size); + } - override public GrabWidget Clone() + public override GrabWidget Clone(Vector3 position, Quaternion rotation, float size) { ModelWidget clone = Instantiate(WidgetManager.m_Instance.ModelWidgetPrefab) as ModelWidget; clone.m_PreviousCanvas = m_PreviousCanvas; - clone.transform.position = transform.position; - clone.transform.rotation = transform.rotation; + clone.transform.position = position; + clone.transform.rotation = rotation; clone.Model = this.Model; // We're obviously not loading from a sketch. This is to prevent the intro animation. // TODO: Change variable name to something more explicit of what this flag does. clone.m_LoadingFromSketch = true; clone.Show(true, false); clone.transform.parent = transform.parent; - clone.SetSignedWidgetSize(this.m_Size); + clone.SetSignedWidgetSize(size); HierarchyUtils.RecursivelySetLayer(clone.transform, gameObject.layer); TiltMeterScript.m_Instance.AdjustMeterWithWidget(clone.GetTiltMeterCost(), up: true); diff --git a/Assets/Scripts/Widgets/StencilWidget.cs b/Assets/Scripts/Widgets/StencilWidget.cs index 3cc3b69382..083e8c0a0a 100644 --- a/Assets/Scripts/Widgets/StencilWidget.cs +++ b/Assets/Scripts/Widgets/StencilWidget.cs @@ -149,18 +149,22 @@ override protected void Awake() RestoreGameObjectLayer(App.Scene.MainCanvas.gameObject.layer); } - override public GrabWidget Clone() + public override GrabWidget Clone() + { + return Clone(transform.position, transform.rotation, m_Size); + } + public override GrabWidget Clone(Vector3 position, Quaternion rotation, float size) { StencilWidget clone = Instantiate(WidgetManager.m_Instance.GetStencilPrefab(this.Type)); clone.m_PreviousCanvas = m_PreviousCanvas; - clone.transform.position = transform.position; - clone.transform.rotation = transform.rotation; + clone.transform.position = position; + clone.transform.rotation = rotation; clone.m_SkipIntroAnim = true; // We want to lie about our intro transition amount. clone.m_ShowTimer = clone.m_ShowDuration; clone.transform.parent = transform.parent; clone.Show(true, false); - clone.SetSignedWidgetSize(this.m_Size); + clone.SetSignedWidgetSize(size); clone.CloneInitialMaterials(this); clone.Extents = this.Extents; HierarchyUtils.RecursivelySetLayer(clone.transform, gameObject.layer); diff --git a/Assets/Scripts/Widgets/SymmetryWidget.cs b/Assets/Scripts/Widgets/SymmetryWidget.cs index ae03f27ef5..7836440781 100644 --- a/Assets/Scripts/Widgets/SymmetryWidget.cs +++ b/Assets/Scripts/Widgets/SymmetryWidget.cs @@ -13,8 +13,11 @@ // limitations under the License. using System; +using System.Collections.Generic; +using System.Linq; using TMPro; using UnityEngine; +using UnityEngine.Rendering; namespace TiltBrush { @@ -32,10 +35,14 @@ public class GuideBeam public class SymmetryWidget : GrabWidget { [SerializeField] private Renderer m_LeftRightMesh; + [SerializeField] private Renderer m_FrontBackMesh; [SerializeField] private TextMeshPro m_TitleText; [SerializeField] private GameObject m_HintText; [SerializeField] private GrabWidgetHome m_Home; + [SerializeField] private Mesh m_CustomSymmetryMesh; + [SerializeField] private Material m_CustomSymmetryMaterial; + public enum BeamDirection { Up, @@ -59,6 +66,10 @@ public enum BeamDirection [SerializeField] private float m_JumpToUserControllerOffsetDistance; [SerializeField] private float m_JumpToUserControllerYOffset; + private static readonly int OutlineWidth = Shader.PropertyToID("_OutlineWidth"); + [SerializeField] private Transform m_SymmetryDomainPrefab; + [SerializeField] private Transform m_SymmetryDomainParent; + public Plane ReflectionPlane { @@ -82,7 +93,7 @@ override protected void Awake() { base.Awake(); - m_AngVelDampThreshold = 600f; + m_AngVelDampThreshold = 50f; //initialize beams for (int i = 0; i < m_GuideBeams.Length; ++i) @@ -107,7 +118,6 @@ public void SetMode(PointerManager.SymmetryMode rMode) switch (rMode) { case PointerManager.SymmetryMode.SinglePlane: - case PointerManager.SymmetryMode.TwoHanded: m_LeftRightMesh.enabled = false; for (int i = 0; i < m_GuideBeams.Length; ++i) { @@ -115,12 +125,16 @@ public void SetMode(PointerManager.SymmetryMode rMode) (m_GuideBeams[i].m_Direction != BeamDirection.Right)); } break; - case PointerManager.SymmetryMode.FourAroundY: - m_LeftRightMesh.enabled = true; + case PointerManager.SymmetryMode.TwoHanded: + case PointerManager.SymmetryMode.MultiMirror: + m_LeftRightMesh.enabled = false; + m_FrontBackMesh.enabled = true; for (int i = 0; i < m_GuideBeams.Length; ++i) { - m_GuideBeams[i].m_BeamRenderer.enabled = ((m_GuideBeams[i].m_Direction != BeamDirection.Up) && - (m_GuideBeams[i].m_Direction != BeamDirection.Down)); + m_GuideBeams[i].m_BeamRenderer.enabled = false; + } + if (PointerManager.m_Instance.m_CustomSymmetryType == PointerManager.CustomSymmetryType.Point) + { } break; } @@ -142,7 +156,8 @@ override protected void OnUpdate() // Drive the top of the mirror towards room-space up, to keep the text readable // It's a bit obnoxious to do this when the user's grabbing it. Maybe we should // also not do this when the canvas is being manipulated? - if (!m_UserInteracting && !m_IsSpinningFreely && !m_SnapDriftCancel) + if (!m_UserInteracting && !m_IsSpinningFreely && !m_SnapDriftCancel + && PointerManager.m_Instance.CurrentSymmetryMode != PointerManager.SymmetryMode.MultiMirror) { // Doing the rotation in object space makes it easier to prove that the // plane normal will never be affected. @@ -252,76 +267,11 @@ override protected void OnUpdate() transform.hasChanged = false; m_GuideBeamShowRatio = fShowRatio; } - } - - override protected TrTransform GetSnappedTransform(TrTransform xf_GS) - { - TrTransform outXf_GS = xf_GS; - - // Move rot into canvas space - Quaternion localRot = Quaternion.Inverse(m_NonScaleChild.parent.rotation) * xf_GS.rotation; - // Determine "last frames" roll value for hysteresis measurement. - Vector3 vPrevRight = m_NonScaleChild.localRotation * Vector3.right; - Vector3 vPrevRightNoY = vPrevRight; - vPrevRightNoY.y = 0.0f; - float fPrevRoll = Vector3.Angle(vPrevRight, vPrevRightNoY.normalized); - - // We're looking at axis angles for determining snap. - Vector3 vDesiredRight = localRot * Vector3.right; - Vector3 vDesiredForward = localRot * Vector3.forward; - Vector3 vDesiredUp = localRot * Vector3.up; - - Vector3 vRightNoY = vDesiredRight; - vRightNoY.y = 0.0f; - Vector3 vForwardNoY = vDesiredForward; - vForwardNoY.y = 0.0f; - - // If we were snapping to XZ plane last frame, make it sticky to unsnap. - float fRollThreshold = m_SnapAngleXZPlane; - if (fPrevRoll > m_SnapAngleXZPlane) - { - fRollThreshold -= m_SnapXZPlaneStickyAmount; - } - float fRoll = Vector3.Angle(vDesiredRight, vRightNoY.normalized); - if (fRoll > fRollThreshold) + if (PointerManager.m_Instance.CurrentSymmetryMode == PointerManager.SymmetryMode.MultiMirror) { - // Snap to the XZ plane. (normal up/down) - Vector3 vUpNoY = vDesiredUp; - vUpNoY.y = 0.0f; - outXf_GS.rotation = m_NonScaleChild.parent.rotation * - Quaternion.LookRotation(vForwardNoY.normalized, vUpNoY.normalized); + DrawCustomSymmetryGuides(); } - else - { - // Quantize Y to m_SnapQuantizeAmount degree increments. - float fSnapPad = m_SnapQuantizeAmount + m_SnapStickyAngle; - Vector3 vPrevEulers = m_NonScaleChild.localRotation.eulerAngles; - float fPrevQuantizedY = Mathf.Floor((vPrevEulers.y + (m_SnapQuantizeAmount * 0.5f)) / - m_SnapQuantizeAmount); - - // Normal should be on the XZ plane. - Vector3 vUpNoXZ = vDesiredUp; - vUpNoXZ.x = 0.0f; - vUpNoXZ.z = 0.0f; - - // Only pop to the new angle if we've moved beyond our pad amount. - Vector3 vEulers = Quaternion.LookRotation(vForwardNoY.normalized, vUpNoXZ.normalized).eulerAngles; - float fQuantizedY = Mathf.Floor((vEulers.y + (m_SnapQuantizeAmount * 0.5f)) / - m_SnapQuantizeAmount); - float fFinalY = fPrevQuantizedY; - if (fPrevQuantizedY != fQuantizedY) - { - if (Mathf.Abs(MathUtils.PeriodicDifference(vPrevEulers.y, vEulers.y, 360.0f)) > fSnapPad) - { - fFinalY = fQuantizedY; - } - } - - vEulers.y = fFinalY * m_SnapQuantizeAmount; - outXf_GS.rotation = m_NonScaleChild.parent.rotation * Quaternion.Euler(vEulers); - } - return outXf_GS; } override public void Activate(bool bActive) @@ -426,5 +376,110 @@ public override void Show(bool bShow, bool bPlayAudio = true) AudioManager.m_Instance.PlayMirrorSound(transform.position); } } + + public void DrawCustomSymmetryGuides() + { + List lrs = new List(); + var matrices = PointerManager.m_Instance.CustomMirrorMatrices; + + // This can get called before we've had a chance to set up matrices + if (matrices.Count < 1) + { + PointerManager.m_Instance.CalculateMirrors(); + matrices = PointerManager.m_Instance.CustomMirrorMatrices; + } + + float mirrorScale = PointerManager.m_Instance.GetCustomMirrorScale(); + + lrs = m_SymmetryDomainParent.GetComponentsInChildren().ToList(); + foreach (var lr in lrs) + { + lr.gameObject.SetActive(false); + } + + for (var i = 0; i < matrices.Count; i++) + { + var m0 = matrices[i]; + var m = transform.localToWorldMatrix * m0; + // Scale the guides away from the origin + m *= Matrix4x4.TRS(new Vector3(2, .5f, .05f), Quaternion.identity, new Vector3(0.5f, 0.4f, 0)); + matrices[i] = m; + + if (PointerManager.m_Instance.m_CustomSymmetryType == PointerManager.CustomSymmetryType.Wallpaper) + { + LineRenderer lr; + if (i < lrs.Count) + { + lr = lrs[i]; + } + else + { + var go = Instantiate(m_SymmetryDomainPrefab, m_SymmetryDomainParent); + lr = go.GetComponent(); + } + lr.gameObject.SetActive(true); + // var path = PointerManager.m_Instance.CustomMirrorDomain; + float insetAmount = i == 0 ? .1f : .11f; // Slightly different inset for the first one so it's visible even if overlapping + var path = InsetPolygon(PointerManager.m_Instance.CustomMirrorDomain, insetAmount); + var path3d = path.Select(v => + { + var p = m0.MultiplyPoint3x4(v); + p *= mirrorScale; + return p; + }).ToArray(); + lr.positionCount = path3d.Length; + lr.SetPositions(path3d); + if (i == 0) + { + lr.startColor = Color.white; + lr.endColor = Color.white; + } + else + { + lr.startColor = Color.blue; + lr.endColor = Color.blue; + } + } + } + + if (PointerManager.m_Instance.m_CustomSymmetryType != PointerManager.CustomSymmetryType.Wallpaper) + { + m_CustomSymmetryMaterial.color = Color.gray; + m_CustomSymmetryMaterial.enableInstancing = true; + m_CustomSymmetryMaterial.SetFloat(OutlineWidth, -0.01f); + Graphics.DrawMeshInstanced( + m_CustomSymmetryMesh, 0, m_CustomSymmetryMaterial, + matrices, null, ShadowCastingMode.Off, false + ); + } + } + + public static List InsetPolygon(List originalPoly, float insetAmount) + { + insetAmount = -insetAmount; + int Mod(int x, int m) { return (x % m + m) % m; } + + Vector2 offsetDir = Vector2.zero; + + // Create the Vector3 vertices + List offsetPoly = new List(); + for (int i = 0; i < originalPoly.Count; i++) + { + if (insetAmount != 0) + { + Vector2 tangent1 = (originalPoly[(i + 1) % originalPoly.Count] - originalPoly[i]).normalized; + Vector2 tangent2 = (originalPoly[i] - originalPoly[Mod(i - 1, originalPoly.Count)]).normalized; + + Vector2 normal1 = new Vector2(-tangent1.y, tangent1.x).normalized; + Vector2 normal2 = new Vector2(-tangent2.y, tangent2.x).normalized; + + offsetDir = (normal1 + normal2) / 2; + offsetDir *= insetAmount / offsetDir.magnitude; + } + offsetPoly.Add(new Vector2(originalPoly[i].x - offsetDir.x, originalPoly[i].y - offsetDir.y)); + } + + return offsetPoly; + } } } // namespace TiltBrush diff --git a/Assets/Scripts/Widgets/VideoWidget.cs b/Assets/Scripts/Widgets/VideoWidget.cs index 5879dc0d73..0413c3f8ea 100644 --- a/Assets/Scripts/Widgets/VideoWidget.cs +++ b/Assets/Scripts/Widgets/VideoWidget.cs @@ -172,7 +172,11 @@ public static void FromTiltVideo(TiltVideo tiltVideo) videoWidget.UpdateScale(); } - public override GrabWidget Clone() + override public GrabWidget Clone() + { + return Clone(transform.position, transform.rotation, m_Size); + } + override public GrabWidget Clone(Vector3 position, Quaternion rotation, float size) { VideoWidget clone = Instantiate(WidgetManager.m_Instance.VideoWidgetPrefab) as VideoWidget; clone.m_PreviousCanvas = m_PreviousCanvas; @@ -180,10 +184,10 @@ public override GrabWidget Clone() clone.m_TransitionScale = 1.0f; clone.transform.parent = transform.parent; clone.SetVideo(m_Video); - 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