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<title>Point buffers in detail - pasture</title>
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<ol class="chapter"><li class="chapter-item expanded "><a href="overview.html"><strong aria-hidden="true">1.</strong> Overview</a></li><li class="chapter-item expanded "><a href="using_pasture.html"><strong aria-hidden="true">2.</strong> Using pasture</a></li><li class="chapter-item expanded "><a href="data_model.html"><strong aria-hidden="true">3.</strong> pasture data model</a></li><li class="chapter-item expanded "><a href="point_layout.html"><strong aria-hidden="true">4.</strong> Point layout in detail</a></li><li class="chapter-item expanded "><a href="point_buffers.html" class="active"><strong aria-hidden="true">5.</strong> Point buffers in detail</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="point_buffers/builtin_types.html"><strong aria-hidden="true">5.1.</strong> The built-in point buffer types</a></li><li class="chapter-item expanded "><a href="point_buffers/buffer_traits.html"><strong aria-hidden="true">5.2.</strong> The buffer traits</a></li><li class="chapter-item expanded "><div><strong aria-hidden="true">5.3.</strong> Implementing your own point buffer type</div></li><li class="chapter-item expanded "><a href="point_buffers/buffer_slices.html"><strong aria-hidden="true">5.4.</strong> Buffer slices</a></li></ol></li><li class="chapter-item expanded "><a href="examples.html"><strong aria-hidden="true">6.</strong> Examples</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="examples/basic_usage.html"><strong aria-hidden="true">6.1.</strong> Basic usage</a></li><li class="chapter-item expanded "><a href="examples/point_io.html"><strong aria-hidden="true">6.2.</strong> Reading and writing general point cloud files</a></li><li class="chapter-item expanded "><a href="examples/reading_las.html"><strong aria-hidden="true">6.3.</strong> Reading LAS files</a></li></ol></li></ol>
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<h1 class="menu-title">pasture</h1>
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<h1 id="understanding-pasture-point-buffers-in-detail"><a class="header" href="#understanding-pasture-point-buffers-in-detail">Understanding <code>pasture</code> point buffers in detail</a></h1>
<p>In this section you will learn all the nitty-gritty details of the point buffer types in <code>pasture</code>, so that you can write the most efficient point cloud code that your application requires. The point buffer explanation comes in three levels of detail:</p>
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<li><a href="point_buffers/builtin_types.html">An overview of the built-in point buffer types</a>: A hands-on look at the built-in buffer types that <code>pasture</code> provides, and how you can use them in your code. This subsection is focused on usage patterns and thus describes <em>how</em> to use the point buffer types, ignoring <em>why</em> they work the way they do.</li>
<li>Explanations of the <a href="point_buffers/buffer_traits.html">buffer traits in <code>pasture</code></a>, including an explanation of the memory layout and ownership model. Here you will learn about all the point buffer traits that <code>pasture</code> exposes, why they are designed the way they are, and how you can choose the right buffer type for your application.</li>
<li>A guide on <a href="">how to implement your own point buffer type</a></li>
</ol>
<p>There is also a <a href="point_buffers/buffer_slices.html">special section on <em>buffer slices</em></a>, which are similar to the Rust built-in slice type <code>[T]</code>.</p>
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