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ProjectZ.csproj
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ProjectZ.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<RuntimeIdentifiers>win-x64</RuntimeIdentifiers>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
<UseWindowsForms>true</UseWindowsForms>
<MonoGamePlatform>Windows</MonoGamePlatform>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<OutputPath></OutputPath>
<DefineConstants>TRACE;WINDOWS</DefineConstants>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Content\bin\**" />
<Compile Remove="Content\obj\**" />
<Compile Remove="Fix\**" />
<EmbeddedResource Remove="Content\bin\**" />
<EmbeddedResource Remove="Content\obj\**" />
<EmbeddedResource Remove="Fix\**" />
<None Remove="Content\bin\**" />
<None Remove="Content\obj\**" />
<None Remove="Fix\**" />
</ItemGroup>
<ItemGroup>
<None Remove=".gitignore" />
<None Remove=".gitmodules" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Content.Pipeline" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.1.303" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.1.303" />
<PackageReference Include="System.Resources.Extensions" Version="8.0.0" />
</ItemGroup>
<ItemGroup>
<Content Include="Data\**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<PropertyGroup>
<StartupObject>ProjectZ.Program</StartupObject>
<AssemblyName>Link's Awakening DX HD</AssemblyName>
<PublishSingleFile>true</PublishSingleFile>
<ApplicationIcon>Resources\Icon.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="Restore">
<Message Text="Restoring dotnet tools" Importance="High" />
<Exec Command="dotnet tool restore" />
</Target>
<Target Name="RemovePreviousPublish" BeforeTargets="Build">
<RemoveDir Directories="$(PublishDir)"></RemoveDir>
</Target>
<Target Name="CleanPublish" AfterTargets="Publish">
<Delete Files="$(PublishDir)/assimp.dll" />
<Delete Files="$(PublishDir)/ffmpeg.exe" />
<Delete Files="$(PublishDir)/ffprobe.exe" />
<Delete Files="$(PublishDir)/FreeImage.dll" />
<Delete Files="$(PublishDir)/freetype6.dll" />
<Delete Files="$(PublishDir)/libmojoshader_64.dll" />
<Delete Files="$(PublishDir)/Link's Awakening DX HD.dll.config" />
<Delete Files="$(PublishDir)/Link's Awakening DX HD.pdb" />
<Delete Files="$(PublishDir)/nvtt.dll" />
<Delete Files="$(PublishDir)/PVRTexLibWrapper.dll" />
</Target>
</Project>