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index.d.ts
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import { Component } from "react";
import { AssetURI, Configuration } from "./configuration";
/**
* The result of an export.
*/
interface VideoEditorResult {
/** The edited video. */
video: string;
/** An indicator whether the input video was modified at all. */
hasChanges: boolean;
/** All modifications applied to the input video if `export.serialization.enabled` of the `Configuration` was set to `true`. */
serialization?: string | object;
/** The used input video segments that compose the edited `video`. Returned if `export.video.segments` of the `Configuration` was set to `true`. */
segments?: [VideoSegment];
/** The size of the **untransformed** video. */
videoSize: Size;
/** Releases the result. Needed if `export.video.segments` of the `Configuration` was set to `true`. */
release?(): void;
}
/** An object that contains width and height values. */
interface Size {
/** A width value. */
width: number;
/** A height value. */
height: number;
}
/**
* A video segment with optional trimming.
*
* It is used to initialize the editor with a video composition and to retrieve the edited video composition on export.
* A video composition (edited asset) in combination with a serialization (edit model) can be used to restore the state of the editor.
*/
interface VideoSegment {
/**
* A URI for the video segment.
* @note Remote resources are not optimized and therefore should be downloaded
* in advance and then passed to the editor as local resources.
*/
videoURI: AssetURI;
/**
* The start time in seconds.
* @example // Defaults to:
* null
*/
startTime?: number;
/**
* The end time in seconds.
* @example // Defaults to:
* null
*/
endTime?: number;
}
declare class VESDK {
/**
* Modally present a video editor.
* @note Remote resources are not optimized and therefore should be downloaded
* in advance and then passed to the editor as local resources.
*
* @param {AssetURI | AssetURI[] | VideoSegment[] | {uri: string}} video The source of the video to be edited.
* Can be either a URI, an object with a member `uri`, or an asset reference
* which can be optained by, e.g., `require('./video.mp4')` as `number`.
*
* For video compositions an array of video sources is accepted as input. If an empty array is
* passed to the editor `videoSize` must be set. You need to obtain a **valid license** for this
* feature to work.
* @param {Configuration} configuration The configuration used to initialize the editor.
* @param {object} serialization The serialization used to initialize the editor. This
* restores a previous state of the editor by re-applying all modifications to the loaded
* video.
* @param {Size} videoSize **Video composition only:** The size of the video in pixels that is about to be edited.
* This overrides the natural dimensions of the video(s) passed to the editor. All videos will
* be fitted to the `videoSize` aspect by adding black bars on the left and right side or top and bottom.
* @return {Promise<VideoEditorResult | null>} Returns a `VideoEditorResult` or `null` if the editor
* is dismissed without exporting the edited video.
*/
static openEditor(
video: AssetURI | AssetURI[] | VideoSegment[] | { uri: string },
configuration?: Configuration,
serialization?: object,
videoSize?: Size
): Promise<VideoEditorResult | null>;
/**
* Unlock VideoEditor SDK with a license.
*
* @param {string | object} license The license used to unlock the SDK. Can be either an URI
* pointing to a local `file://` resource that contains the license, the license as a string,
* or the license as an object which can be optained by, e.g., `require('./vesdk_license')`
* where the required license files must be named `vesdk_license.ios.json` for the iOS license
* and `vesdk_license.android.json` for the Android license file in order to get automatically
* resolved by the packager.
*/
static unlockWithLicense(license: string | object): Promise<void>;
}
/**
* Props for the `VideoEditorModal` component.
*/
interface VideoEditorModalProps {
/**
* This prop determines whether your modal is visible.
*/
visible: boolean;
/**
* This prop determines the source of the video to be edited.
* Can be either a URI, an object with a member `uri`, or an asset reference
* which can be optained by, e.g., `require('./video.mp4')` as `number`.
* For video compositions an array of video sources is accepted as input. If an empty array is
* passed to the editor `videoSize` must be set.
*
* @note Remote resources are not optimized and therefore should be downloaded
* in advance and then passed to the editor as local resources.
*/
video: AssetURI | [AssetURI] | [VideoSegment] | { uri: string };
/**
* This prop determines the configuration used to initialize the editor.
*/
configuration?: Configuration;
/**
* This prop determines the serialization used to initialize the editor. This
* restores a previous state of the editor by re-applying all modifications to the loaded
* video.
*/
serialization?: object;
/**
* The size of the video in pixels that is about to be edited.
* This overrides the natural dimensions of the video(s) passed to the editor. All videos will
* be fitted to the `videoSize` aspect by adding black bars on the left and right side or top and bottom.
*/
videoSize?: Size;
/**
* This prop determines the callback function that will be called when the user exported a video.
*/
onExport: (args: VideoEditorResult) => void;
/**
* This prop determines the callback function that will be called when the user dismisses the editor without
* exporting a video.
*/
onCancel?: () => void;
/**
* This prop determines the callback function that will be called when an error occurs.
*/
onError?: (error: Error) => void;
}
/**
* State for the `VideoEditorModal` component.
*/
interface VideoEditorModalState {
/**
* This state determines whether the modal is visible.
*/
visible: boolean;
}
/**
* A component that wraps the `VESDK.openEditor` function to modally present a video editor.
*/
declare class VideoEditorModal extends Component<
VideoEditorModalProps,
VideoEditorModalState
> {}
export * from "./configuration";
export { VESDK, VideoEditorModal, VideoEditorResult, VideoSegment };