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workpool.go
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package goaway2
import (
"log"
"time"
"sync"
"runtime"
"sync/atomic"
"github.com/AkihiroSuda/go-netfilter-queue"
)
//stolen from: https://github.com/valyala/fasthttp/blob/master/workerpool.go
//stolen from: https://github.com/valyala/fasthttp/blob/master/coarseTime.go
// this system uses a slightly tweaked version of the workerpool from fasthttp to handle and process
// incoming packets from NetFilterQueue as fast as possible
/* Variables */
//timeStore : temporary store for time.Time in truncated form to allow for fast access / usage
var timeStore atomic.Value
// workerPool serves incoming connections via a pool of workers
// in FILO order, i.e. the most recently stopped worker will serve the next
// incoming connection.
// Such a scheme keeps CPU caches hot (in theory).
type workerPool struct {
// Function for serving server connections.
// It must leave c unclosed.
WorkerFunc func(p netfilter.NFPacket) error
MaxWorkersCount int
LogAllErrors bool
MaxIdleWorkerDuration time.Duration
Logger *log.Logger
lock sync.Mutex
workersCount int
mustStop bool
ready []*workerChan
stopCh chan struct{}
workerChanPool sync.Pool
}
//workerChan : contains channel to handle given packets along with expiration timer
type workerChan struct {
lastUseTime time.Time
ch chan netfilter.NFPacket
}
var workerChanCap = func() int {
// Use blocking workerChan if GOMAXPROCS=1.
// This immediately switches Serve to WorkerFunc, which results
// in higher performance (under go1.5 at least).
if runtime.GOMAXPROCS(0) == 1 {
return 0
}
// Use non-blocking workerChan if GOMAXPROCS>1,
// since otherwise the Serve caller (Acceptor) may lag accepting
// new connections if WorkerFunc is CPU-bound.
return 1
}()
/* Functions */
//CoarseTimeNow : return time truncated to seconds which
// is faster than using non-truncated version
func CoarseTimeNow() time.Time {
tp := timeStore.Load().(*time.Time)
return *tp
}
/* Init */
func init() {
t := time.Now().Truncate(time.Second)
timeStore.Store(&t)
go func() {
for {
time.Sleep(time.Second)
t := time.Now().Truncate(time.Second)
timeStore.Store(&t)
}
}()
}
/* Methods */
//(*workerPool).Start : start worker-pool
func (wp *workerPool) Start() {
if wp.stopCh != nil {
panic("BUG: workerPool already started")
}
wp.stopCh = make(chan struct{})
stopCh := wp.stopCh
go func() {
var scratch []*workerChan
for {
wp.clean(&scratch)
select {
case <-stopCh:
return
default:
time.Sleep(wp.getMaxIdleWorkerDuration())
}
}
}()
}
//(*workerPool).Stop : stop worker-pool
func (wp *workerPool) Stop() {
if wp.stopCh == nil {
panic("BUG: workerPool wasn't started")
}
close(wp.stopCh)
wp.stopCh = nil
// Stop all the workers waiting for incoming connections.
// Do not wait for busy workers - they will stop after
// serving the connection and noticing wp.mustStop = true.
wp.lock.Lock()
ready := wp.ready
wp.Logger.Printf("DBUG: stopping all workers!")
for i, ch := range ready {
ch.ch <- netfilter.NFPacket{Packet: nil}
ready[i] = nil
}
wp.ready = ready[:0]
wp.mustStop = true
wp.lock.Unlock()
}
//(*workerPool).getMaxIdleWorkerDuration : return variable with exception
func (wp *workerPool) getMaxIdleWorkerDuration() time.Duration {
if wp.MaxIdleWorkerDuration <= 0 {
return 10 * time.Second
}
return wp.MaxIdleWorkerDuration
}
//(*workerPool).clean : remove inactive workers
func (wp *workerPool) clean(scratch *[]*workerChan) {
maxIdleWorkerDuration := wp.getMaxIdleWorkerDuration()
// Clean least recently used workers if they didn't serve connections
// for more than maxIdleWorkerDuration.
currentTime := time.Now()
wp.lock.Lock()
ready := wp.ready
n := len(ready)
i := 0
for i < n && currentTime.Sub(ready[i].lastUseTime) > maxIdleWorkerDuration {
i++
}
*scratch = append((*scratch)[:0], ready[:i]...)
if i > 0 {
m := copy(ready, ready[i:])
for i = m; i < n; i++ {
ready[i] = nil
}
wp.ready = ready[:m]
}
wp.lock.Unlock()
// Notify obsolete workers to stop.
// This notification must be outside the wp.lock, since ch.ch
// may be blocking and may consume a lot of time if many workers
// are located on non-local CPUs.
tmp := *scratch
for i, ch := range tmp {
ch.ch <- netfilter.NFPacket{Packet: nil}
tmp[i] = nil
wp.Logger.Printf("DBUG: attempting to clean worker!")
}
}
//(*workerPool).Serve : pass connection to workerPool to handle
func (wp *workerPool) Serve(p netfilter.NFPacket) bool {
ch := wp.getCh()
if ch == nil {
return false
}
ch.ch <- p
return true
}
//(*workerPool).getCh : return available channel to pass packet for worker pool to handle
func (wp *workerPool) getCh() *workerChan {
var ch *workerChan
createWorker := false
wp.lock.Lock()
ready := wp.ready
n := len(ready) - 1
if n < 0 {
if wp.workersCount < wp.MaxWorkersCount {
createWorker = true
wp.workersCount++
}
} else {
ch = ready[n]
ready[n] = nil
wp.ready = ready[:n]
}
wp.lock.Unlock()
if ch == nil {
if !createWorker {
return nil
}
vch := wp.workerChanPool.Get()
if vch == nil {
vch = &workerChan{
ch: make(chan netfilter.NFPacket, workerChanCap),
}
}
ch = vch.(*workerChan)
go func() {
wp.workerFunc(ch)
wp.workerChanPool.Put(vch)
}()
}
return ch
}
//(*workerPool).release : allow channel to be used among another worker
func (wp *workerPool) release(ch *workerChan) bool {
ch.lastUseTime = CoarseTimeNow()
wp.lock.Lock()
if wp.mustStop {
wp.lock.Unlock()
return false
}
wp.ready = append(wp.ready, ch)
wp.lock.Unlock()
return true
}
//(*workerPool).workerFunc : worker function used to handle incoming connections via channels
func (wp *workerPool) workerFunc(ch *workerChan) {
var p netfilter.NFPacket
var err error
for p = range ch.ch {
if p.Packet == nil {
break
}
if err = wp.WorkerFunc(p); err != nil {
if wp.LogAllErrors {
wp.Logger.Printf("error when handling packet: %s", err)
}
}
if !wp.release(ch) {
break
}
}
wp.lock.Lock()
wp.workersCount--
wp.lock.Unlock()
wp.Logger.Printf("DBUG: Worker Exited!")
}