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ModAchievements.cs
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using ModAchievements.Enums;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Xml;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.UIElements;
namespace ModAchievements
{
/// <summary>
/// ModAchievements is a mod for Green Hell that allows a player to manage Steam achievements.
/// Press [Alpha9] or the key configurable with ModAPI to open or close the main UI.
/// Click[Toggle stats] to open or close the developer debug achievements screen.Click [reset achievements] to reset all player achievements and stats.
/// Click[Load achievements] button.
/// Player unlocked achievements are green and locked achievements are red, with right next to it the button the player can click to unlock the achievement.
/// </summary>
public class ModAchievements : MonoBehaviour
{
private static readonly string ModName = nameof(ModAchievements);
private static readonly StringBuilder AchievementInfoLogger = new StringBuilder($"{ModName} debug info");
private static readonly float ModScreenTotalWidth = 850f;
private static readonly float ModScreenTotalHeight = 500f;
private static readonly float ModScreenMinWidth = 800f;
private static readonly float ModScreenMaxWidth = 850f;
private static readonly float ModScreenMinHeight = 50f;
private static readonly float ModScreenMaxHeight = 550f;
private static ModAchievements Instance;
private static HUDManager LocalHUDManager;
private static MenuInGameManager LocalMenuInGameManager;
private static AchievementsManager LocalAchievementsManager;
private static Player LocalPlayer;
private static CursorManager LocalCursorManager;
private static MenuDebugAchievements LocalMenuDebugAchievements;
private static float ModScreenStartPositionX { get; set; } = Screen.width / 2f;
private static float ModScreenStartPositionY { get; set; } = Screen.height / 2f;
private static bool IsMinimized { get; set; } = false;
private Color DefaultGuiColor = GUI.contentColor;
private bool ShowModUI = false;
private bool ShowInfoUI = false;
public bool IsModActiveForMultiplayer { get; private set; } = false;
public bool IsModActiveForSingleplayer => ReplTools.AmIMaster();
public static bool AchievementDataLoaded { get; set; } = false;
public static bool LogAchievementInfoOption { get; private set; } = false;
public static bool IsLocalMenuDebugAchievementsShown { get; private set; } = false;
public static bool IsAchievementInfoScreenShown { get; private set; } = false;
public static Rect ModAchievementsScreen = new Rect(ModScreenStartPositionX, ModScreenStartPositionY, ModScreenTotalWidth, ModScreenTotalHeight);
public static Rect AchievementInfoScreen = new Rect(ModAchievementsScreen.x -40f, ModAchievementsScreen.y-40f, ModScreenTotalWidth / 2f, ModScreenTotalHeight / 2f);
public static Vector2 AchievementsScrollViewPosition;
public static AchievementData SelectedAchievementData;
public static List<string> LocalAchievementsDebugData ;
public static List<AchievementData> LocalAchievementDataList = new List<AchievementData>();
private static readonly string LogPath = Path.Combine(Application.dataPath.Replace("GH_Data", "Logs"), $"{ModName}.log");
private static readonly string RuntimeConfiguration = Path.Combine(Application.dataPath.Replace("GH_Data", "Mods"), $"{nameof(RuntimeConfiguration)}.xml");
private static KeyCode ModKeybindingId { get; set; } = KeyCode.Alpha9;
private KeyCode GetConfigurableKey(string buttonId)
{
KeyCode configuredKeyCode = default;
string configuredKeybinding = string.Empty;
try
{
if (File.Exists(RuntimeConfiguration))
{
using (var xmlReader = XmlReader.Create(new StreamReader(RuntimeConfiguration)))
{
while (xmlReader.Read())
{
if (xmlReader["ID"] == ModName)
{
if (xmlReader.ReadToFollowing("Button") && xmlReader["ID"] == buttonId)
{
configuredKeybinding = xmlReader.ReadElementContentAsString();
}
}
}
}
}
if (!string.IsNullOrEmpty(configuredKeybinding))
{
configuredKeyCode = EnumUtils<KeyCode>.GetValue(configuredKeybinding);
}
else
{
if (buttonId == nameof(ModKeybindingId))
{
configuredKeyCode = ModKeybindingId;
}
}
return configuredKeyCode;
}
catch (Exception exc)
{
HandleException(exc, nameof(GetConfigurableKey));
if (buttonId == nameof(ModKeybindingId))
{
configuredKeyCode = ModKeybindingId;
}
return configuredKeyCode;
}
}
public ModAchievements()
{
useGUILayout = true;
ModKeybindingId = KeyCode.Alpha9;
Instance = this;
}
public static ModAchievements Get()
{
return Instance;
}
public static string HUDBigInfoMessage(string message)
=> $"<color=#{ColorUtility.ToHtmlStringRGBA(Color.cyan)}>System</color>\n{message}";
public static string OnlyForSinglePlayerOrHostMessage()
=> $"Only available for single player or when host. Host can activate using ModManager.";
public static string PermissionChangedMessage(string permission, string reason)
=> $"Permission to use mods and cheats in multiplayer was {permission} because {reason}.";
public static string HUDBigInfoMessage(string message, MessageType messageType, Color? headcolor = null)
=> $"<color=#{ (headcolor != null ? ColorUtility.ToHtmlStringRGBA(headcolor.Value) : ColorUtility.ToHtmlStringRGBA(Color.red)) }>{messageType}</color>\n{message}";
private void HandleException(Exception exc, string methodName)
{
string info = $"[{ModName}:{methodName}] throws exception:\n{exc.Message}";
ModAPI.Log.Write(info);
ShowHUDBigInfo(HUDBigInfoMessage(info, MessageType.Error, Color.red));
}
public void ShowHUDBigInfo(string text)
{
string header = $"{ModName} Info";
string textureName = HUDInfoLogTextureType.Count.ToString();
HUDBigInfo hudBigInfo = (HUDBigInfo)LocalHUDManager.GetHUD(typeof(HUDBigInfo));
HUDBigInfoData.s_Duration = 2f;
HUDBigInfoData hudBigInfoData = new HUDBigInfoData
{
m_Header = header,
m_Text = text,
m_TextureName = textureName,
m_ShowTime = Time.time
};
hudBigInfo.AddInfo(hudBigInfoData);
hudBigInfo.Show(true);
}
public void ShowHUDInfoLog(string itemID, string localizedTextKey)
{
var localization = GreenHellGame.Instance.GetLocalization();
HUDMessages hUDMessages = (HUDMessages)LocalHUDManager.GetHUD(typeof(HUDMessages));
hUDMessages.AddMessage(
$"{localization.Get(localizedTextKey)} {localization.Get(itemID)}"
);
}
private void ToggleShowUI(int level)
{
switch (level)
{
case 0:
ShowInfoUI = !ShowInfoUI;
break;
case 1:
ShowModUI = !ShowModUI;
break;
default:
ShowInfoUI = !ShowInfoUI;
ShowModUI = !ShowModUI;
break;
}
}
private void ModManager_onPermissionValueChanged(bool optionValue)
{
string reason = optionValue ? "the game host allowed usage" : "the game host did not allow usage";
IsModActiveForMultiplayer = optionValue;
ShowHUDBigInfo(
(optionValue ?
HUDBigInfoMessage(PermissionChangedMessage($"granted", $"{reason}"), MessageType.Info, Color.green)
: HUDBigInfoMessage(PermissionChangedMessage($"revoked", $"{reason}"), MessageType.Info, Color.yellow))
);
}
private void EnableCursor(bool blockPlayer = false)
{
LocalCursorManager.ShowCursor(blockPlayer, false);
if (blockPlayer)
{
LocalPlayer.BlockMoves();
LocalPlayer.BlockRotation();
LocalPlayer.BlockInspection();
}
else
{
LocalPlayer.UnblockMoves();
LocalPlayer.UnblockRotation();
LocalPlayer.UnblockInspection();
}
}
public void Start()
{
ModManager.ModManager.onPermissionValueChanged += ModManager_onPermissionValueChanged;
ModKeybindingId = GetConfigurableKey(nameof(ModKeybindingId));
}
private void Update()
{
if (Input.GetKeyDown(ModKeybindingId))
{
if (!ShowModUI)
{
InitData();
EnableCursor(true);
}
ToggleShowUI(1);
if (!ShowModUI)
{
EnableCursor(false);
}
}
}
private void OnGUI()
{
if (ShowModUI || ShowInfoUI)
{
InitData();
InitSkinUI();
InitWindow();
}
}
private void InitWindow()
{
if (ShowModUI)
{
ModAchievementsScreen = GUILayout.Window(GetHashCode(), ModAchievementsScreen, InitModAchievementsScreen, ModName, GUI.skin.window,
GUILayout.ExpandWidth(true),
GUILayout.MinWidth(ModScreenMinWidth),
GUILayout.MaxWidth(ModScreenMaxWidth),
GUILayout.ExpandHeight(true),
GUILayout.MinHeight(ModScreenMinHeight),
GUILayout.MaxHeight(ModScreenMaxHeight));
}
if (ShowInfoUI)
{
AchievementInfoScreen = GUILayout.Window(GetHashCode(), AchievementInfoScreen, InitAchievementInfoWindow, $"Achievement Info", GUI.skin.window,
GUILayout.ExpandWidth(true),
GUILayout.MinWidth(ModScreenMinWidth),
GUILayout.MaxWidth(ModScreenMaxWidth / 2f),
GUILayout.ExpandHeight(true),
GUILayout.MinHeight(ModScreenMinHeight),
GUILayout.MaxHeight(ModScreenMaxHeight / 2f));
}
}
private void InitData()
{
LocalHUDManager = HUDManager.Get();
LocalPlayer = Player.Get();
LocalMenuInGameManager = MenuInGameManager.Get();
LocalAchievementsManager = AchievementsManager.Get();
LocalCursorManager = CursorManager.Get();
}
private void InitSkinUI()
{
GUI.skin = ModAPI.Interface.Skin;
}
private void InitModAchievementsScreen(int windowID)
{
ModScreenStartPositionX = ModAchievementsScreen.x;
ModScreenStartPositionY = ModAchievementsScreen.y;
using (var modContentScope = new GUILayout.VerticalScope(GUI.skin.box))
{
ScreenMenuBox();
if (!IsMinimized)
{
ModOptionsBox();
AchievementsBox();
}
}
GUI.DragWindow(new Rect(0f, 0f, 10000f, 10000f));
}
private void ScreenMenuBox()
{
if (GUI.Button(new Rect(ModAchievementsScreen.width - 40f, 0f, 20f, 20f), "-", GUI.skin.button))
{
CollapseWindow();
}
if (GUI.Button(new Rect(ModAchievementsScreen.width - 20f, 0f, 20f, 20f), "X", GUI.skin.button))
{
CloseWindow();
}
}
private void CollapseWindow()
{
if (!IsMinimized)
{
ModAchievementsScreen = new Rect(ModScreenStartPositionX, ModScreenStartPositionY, ModScreenTotalWidth, ModScreenMinHeight);
IsMinimized = true;
}
else
{
ModAchievementsScreen = new Rect(ModScreenStartPositionX, ModScreenStartPositionY, ModScreenTotalWidth, ModScreenTotalHeight);
IsMinimized = false;
}
InitWindow();
}
private void CloseWindow()
{
ShowInfoUI = false;
ShowModUI = false;
EnableCursor(false);
}
private void ModOptionsBox()
{
if (IsModActiveForSingleplayer || IsModActiveForMultiplayer)
{
using (var optionsScope = new GUILayout.VerticalScope(GUI.skin.box))
{
GUILayout.Label($"To toggle the main mod UI, press [{ModKeybindingId}]", GUI.skin.label);
LogAchievementInfoOptionBox();
MultiplayerOptionBox();
}
}
else
{
OnlyForSingleplayerOrWhenHostBox();
}
}
private void OnlyForSingleplayerOrWhenHostBox()
{
using (var infoScope = new GUILayout.HorizontalScope(GUI.skin.box))
{
GUI.color = Color.yellow;
GUILayout.Label(OnlyForSinglePlayerOrHostMessage(), GUI.skin.label);
}
}
private void LogAchievementInfoOptionBox()
{
try
{
using (var logachievementsoptionScope = new GUILayout.VerticalScope(GUI.skin.box))
{
GUI.color = DefaultGuiColor;
GUILayout.Label($"Logging option: ", GUI.skin.label);
LogAchievementInfoOption = GUILayout.Toggle(LogAchievementInfoOption, $"Log achievement info to {LogPath}?", GUI.skin.toggle);
}
}
catch (Exception exc)
{
HandleException(exc, nameof(LogAchievementInfoOptionBox));
}
}
private void MultiplayerOptionBox()
{
try
{
using (var multiplayeroptionsScope = new GUILayout.VerticalScope(GUI.skin.box))
{
GUILayout.Label("Multiplayer options: ", GUI.skin.label);
string multiplayerOptionMessage = string.Empty;
if (IsModActiveForSingleplayer || IsModActiveForMultiplayer)
{
GUI.color = Color.green;
if (IsModActiveForSingleplayer)
{
multiplayerOptionMessage = $"you are the game host";
}
if (IsModActiveForMultiplayer)
{
multiplayerOptionMessage = $"the game host allowed usage";
}
_ = GUILayout.Toggle(true, PermissionChangedMessage($"granted", multiplayerOptionMessage), GUI.skin.toggle);
}
else
{
GUI.color = Color.yellow;
if (!IsModActiveForSingleplayer)
{
multiplayerOptionMessage = $"you are not the game host";
}
if (!IsModActiveForMultiplayer)
{
multiplayerOptionMessage = $"the game host did not allow usage";
}
_ = GUILayout.Toggle(false, PermissionChangedMessage($"revoked", $"{multiplayerOptionMessage}"), GUI.skin.toggle);
}
}
}
catch (Exception exc)
{
HandleException(exc, nameof(MultiplayerOptionBox));
}
}
private void AchievementsBox()
{
if (IsModActiveForSingleplayer || IsModActiveForMultiplayer)
{
using (var optionsScope = new GUILayout.VerticalScope(GUI.skin.box))
{
GUI.color = DefaultGuiColor;
GUILayout.Label($"Press [Toggle stats] to toggle the developer debug achievements and stats screen: ", GUI.skin.label);
if (GUILayout.Button("Toggle stats", GUI.skin.button))
{
ToggleDebugStatistics();
}
GUILayout.Label($"Press [Load achievements] to show your current achievements. ", GUI.skin.label);
GUILayout.Label($"Press [Info] to show more details:", GUI.skin.label);
if (GUILayout.Button("Load achievements", GUI.skin.button))
{
OnClickLoadAchievementsButton();
}
if (AchievementDataLoaded)
{
AchievementsScrollView();
}
}
}
else
{
OnlyForSingleplayerOrWhenHostBox();
}
}
private void OnClickLoadAchievementsButton()
{
try
{
if (LocalAchievementsManager != null)
{
LocalAchievementsDebugData = LocalAchievementsManager.GetAchievementsDebugData();
if (LocalAchievementsDebugData != null && LocalAchievementsDebugData.Count > 0)
{
LoadAchievementsData(LogAchievementInfoOption);
}
}
}
catch (Exception exc)
{
HandleException(exc, nameof(OnClickLoadAchievementsButton));
}
}
private void LoadAchievementsData(bool logInfo = false)
{
try
{
LocalAchievementDataList.Clear();
AchievementInfoLogger.Clear();
if (LocalAchievementsDebugData == null)
{
AchievementDataLoaded = false;
if (logInfo)
{
AchievementInfoLogger.AppendLine($"\n{nameof(LocalAchievementsDebugData)} not found!");
ModAPI.Log.Write(AchievementInfoLogger.ToString());
}
return;
}
if (logInfo)
{
AchievementInfoLogger.AppendLine($" \nApiName\tTitel\tDescription\tIsAchieved\tIconFileUriString");
}
foreach (string achievementDebugData in LocalAchievementsDebugData)
{
string apiName = achievementDebugData.Split('>')[1]?.Split('<')[0];
AchievementID id = EnumUtils<AchievementID>.GetValue(apiName);
AchievementData achievementData = new AchievementData(apiName);
if (achievementData != null)
{
achievementData.Load();
LocalAchievementDataList.Add(achievementData);
if (logInfo)
{
AchievementInfoLogger.AppendLine($"\n{achievementData.GetApiName()}\t{AchievementResource.GetTitle(id)}\t{AchievementResource.GetDescription(id)}\t{achievementData.IsAchieved()}\t{AchievementResource.GetIconFileUriString(id)}");
}
}
}
if (logInfo)
{
ModAPI.Log.Write(AchievementInfoLogger.ToString());
}
AchievementDataLoaded = true;
}
catch (Exception exc)
{
AchievementInfoLogger.Clear();
AchievementInfoLogger.AppendLine($"\n[{ModName}:{nameof(LoadAchievementsData)}({nameof(logInfo)} = {logInfo}] throws exception:\n{exc.Message}");
ModAPI.Log.Write(AchievementInfoLogger.ToString());
AchievementDataLoaded = false;
HandleException(exc, nameof(LoadAchievementsData));
}
}
private void ToggleDebugStatistics()
{
if (IsLocalMenuDebugAchievementsShown && LocalMenuDebugAchievements != null)
{
LocalMenuDebugAchievements.Hide();
IsLocalMenuDebugAchievementsShown = false;
}
else
{
LocalMenuDebugAchievements = (MenuDebugAchievements)LocalMenuInGameManager.GetMenu(typeof(MenuDebugAchievements));
if (LocalMenuDebugAchievements != null)
{
LocalMenuDebugAchievements.Show();
IsLocalMenuDebugAchievementsShown = true;
}
}
}
private void AchievementsScrollView()
{
AchievementsScrollViewPosition = GUILayout.BeginScrollView(AchievementsScrollViewPosition, GUI.skin.scrollView, GUILayout.MinHeight(250f));
if (LocalAchievementDataList != null && LocalAchievementDataList.Count > 0)
{
AchievementInfoButtons();
}
GUILayout.EndScrollView();
}
private void AchievementInfoButtons()
{
try
{
foreach (AchievementData localAchievementData in LocalAchievementDataList)
{
using (var infobuttonsScope = new GUILayout.HorizontalScope(GUI.skin.box))
{
GUI.contentColor = localAchievementData.IsAchieved() ? Color.green : Color.red;
AchievementID id = EnumUtils<AchievementID>.GetValue(localAchievementData.GetApiName());
GUILayout.Label(AchievementResource.GetTitle(id), GUI.skin.label);
if (GUILayout.Button("Info", GUI.skin.button, GUILayout.MaxWidth(150f)))
{
SelectedAchievementData = localAchievementData;
OnClickShowAchievementInfoButton();
}
}
}
}
catch (Exception exc)
{
HandleException(exc, nameof(AchievementInfoButtons));
}
}
private void OnClickShowAchievementInfoButton()
{
try
{
ToggleShowUI(0);
}
catch (Exception exc)
{
HandleException(exc, nameof(OnClickShowAchievementInfoButton));
}
}
private void InitAchievementInfoWindow(int windowID)
{
using (var dialogScope = new GUILayout.VerticalScope(GUI.skin.box))
{
GUI.color = DefaultGuiColor;
AchievementID id = EnumUtils<AchievementID>.GetValue(SelectedAchievementData.GetApiName());
StartCoroutine(AchievementResource.LoadTexture(delegate (Texture2D icont)
{
AchievementResource.SteamAchievementIconTexture = icont;
}, AchievementResource.GetIconFileUriString(id)));
GUI.DrawTexture(new Rect(AchievementInfoScreen.width - 85f, 0f, 65f, 65f), AchievementResource.SteamAchievementIconTexture, ScaleMode.ScaleToFit);
GUILayout.Label(AchievementResource.GetApiName(id), GUI.skin.label);
GUILayout.Label(AchievementResource.GetTitle(id), GUI.skin.label);
GUILayout.Label(AchievementResource.GetDescription(id), GUI.skin.label);
using (var dialogButtonsScope = new GUILayout.HorizontalScope(GUI.skin.box))
{
GUI.contentColor = SelectedAchievementData.IsAchieved() ? Color.green : Color.red;
if (!SelectedAchievementData.IsAchieved())
{
if (GUILayout.Button("Unlock", GUI.skin.button))
{
OnClickUnlockAchievementButton();
}
}
if (GUILayout.Button("Close", GUI.skin.button))
{
ToggleShowUI(0);
}
}
}
GUI.DragWindow(new Rect(0f, 0f, 10000f, 10000f));
}
private void OnClickUnlockAchievementButton()
{
try
{
if (SelectedAchievementData != null && !SelectedAchievementData.IsAchieved())
{
LocalAchievementsManager.UnlockAchievement(SelectedAchievementData.GetApiName());
ShowHUDBigInfo(HUDBigInfoMessage($"Achievement {SelectedAchievementData.GetApiName()} unlocked!"));
}
else
{
ShowHUDBigInfo(HUDBigInfoMessage($"Achievement is already unlocked!"));
}
}
catch (Exception exc)
{
HandleException(exc, nameof(OnClickUnlockAchievementButton));
}
}
}
}