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Hello! Is it possible to use imgui-go with a pure opengl? Pay no attention to "CreateWindowInBandEx" it's almost the same as "CreateWindowEx".
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Replies: 4 comments 2 replies
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Hi @qFlensT ! I don't see anything against this, as SDL and GLEW do the same thing in the background. To better separate the three things of
I propose that you start off with https://github.com/inkyblackness/imgui-go-examples and you create a new platform implementation, where you only concentrate on the Win32 API. Then you can also get something running quicker. When you got something working, then you extract the learnt details for your actual application. |
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@dertseha I want to create a window using the CreateWindowInBandEx function using winapi, so that I can turn it into an overlay, that runs on top of full-screen applications. Just using my code I am getting the error: |
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Hey, @qFlensT - did the approach with a proper initialization help? What's your status? |
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@dertseha Thanks for the question! I was still trying to do something with it for a while, but I realized that it would be quite difficult to make it work and abandoned it! I think C++ is a better language for this. |
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@dertseha Thanks for the question! I was still trying to do something with it for a while, but I realized that it would be quite difficult to make it work and abandoned it! I think C++ is a better language for this.