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[WINDOWS] Overlay window not handled correctly by mfxsink #150
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A polite ping on this issue - seems like a major flaw in |
@boxerab maybe, but it doesn't make practical sense to implement such a feature, since memory copies will be involved when painting with the overlay window. If that is the case, you might just as well use d3dvideosink. |
Thanks @ishmael1985 . So, the mfx decoder can interoperate with |
Thanks. I don't want to draw an overlay onto the rendered frame, I am looking for an implementation of
On master |
see ishmael1985#31 for details.
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