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Ingenuity.yaml
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Ingenuity.yaml
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# used to create the object
name: Ingenuity
physics_engine: ${..physics_engine}
# if given, will override the device setting in gym.
env:
numEnvs: ${resolve_default:4096,${...num_envs}}
envSpacing: 2.5
maxEpisodeLength: 2000
enableDebugVis: False
clipObservations: 5.0
clipActions: 1.0
sim:
dt: 0.01
use_gpu_pipeline: ${eq:${...pipeline},"gpu"}
gravity: [0.0, 0.0, -3.721]
add_ground_plane: True
add_distant_light: False
use_fabric: True
enable_scene_query_support: False
# set to True if you use camera sensors in the environment
enable_cameras: False
disable_contact_processing: False
physx:
num_threads: ${....num_threads}
solver_type: ${....solver_type}
use_gpu: ${eq:${....sim_device},"gpu"} # set to False to run on CPU
solver_position_iteration_count: 6
solver_velocity_iteration_count: 0
contact_offset: 0.02
rest_offset: 0.001
bounce_threshold_velocity: 0.2
max_depenetration_velocity: 1000.0
friction_offset_threshold: 0.04
friction_correlation_distance: 0.025
enable_sleeping: True
enable_stabilization: False
# GPU buffers
gpu_max_rigid_contact_count: 524288
gpu_max_rigid_patch_count: 81920
gpu_found_lost_pairs_capacity: 4194304
gpu_found_lost_aggregate_pairs_capacity: 33554432
gpu_total_aggregate_pairs_capacity: 4194304
gpu_max_soft_body_contacts: 1048576
gpu_max_particle_contacts: 1048576
gpu_heap_capacity: 67108864
gpu_temp_buffer_capacity: 16777216
gpu_max_num_partitions: 8
ingenuity:
# -1 to use default values
override_usd_defaults: False
enable_self_collisions: True
enable_gyroscopic_forces: True
# also in stage params
# per-actor
solver_position_iteration_count: 6
solver_velocity_iteration_count: 0
sleep_threshold: 0.005
stabilization_threshold: 0.001
# per-body
density: -1
max_depenetration_velocity: 1000.0
ball:
# -1 to use default values
override_usd_defaults: False
make_kinematic: True
enable_self_collisions: False
enable_gyroscopic_forces: True
# also in stage params
# per-actor
solver_position_iteration_count: 6
solver_velocity_iteration_count: 0
sleep_threshold: 0.005
stabilization_threshold: 0.001
# per-body
density: -1
max_depenetration_velocity: 1000.0