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I use Router.TryCheckConnectivity method to detect points on islands (if points are forward and backward disconnected).
As far as I understood the island detection logic determines potential points on islands because it uses a radius.
That's why I've decided to build routes with potential points on islands and some known point to be sure they are really on islands.
But, in all my tests, I didn't get any successful route with points on islands.
Is my assumption about potential points on islands correct or I misunderstood something?
Thank you in advance
The text was updated successfully, but these errors were encountered:
Hi,
I use
Router.TryCheckConnectivity
method to detect points on islands (if points are forward and backward disconnected).As far as I understood the island detection logic determines potential points on islands because it uses a radius.
That's why I've decided to build routes with potential points on islands and some known point to be sure they are really on islands.
But, in all my tests, I didn't get any successful route with points on islands.
Is my assumption about potential points on islands correct or I misunderstood something?
Thank you in advance
The text was updated successfully, but these errors were encountered: