Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Problem with shortcuts and FPS #142

Open
mcddonal opened this issue Aug 26, 2024 · 1 comment
Open

Problem with shortcuts and FPS #142

mcddonal opened this issue Aug 26, 2024 · 1 comment
Labels
question Further information is requested

Comments

@mcddonal
Copy link

The situation is as follows: when I disconnect the physical display and connect the virtual one, I choose a resolution of 1920 × 1080 and a frame rate of 60 frames per second. In this case, everything works correctly, according to the statistics provided by Moonlight, and visually everything looks good.

However, when I select a resolution of 3200×1440 (the same as my smartphone), regardless of the frame rate selected, the image is displayed with a delay of 30 frames per second. This is noticeable even to the naked eye.

In addition, when you double-click on the desktop, shortcuts do not open either in the resolution of 1920 × 1080 or in the resolution of 3200 × 1440. If you hover the cursor over the line with the name of the open folder, the download icon appears, but the click still works as usual. Also, a window does not appear asking for permission or refusal to open an application that requires administrator rights. Instead, a black screen just appears. This information may be useful.

Interestingly, if you turn on the physical monitor and repeat all the same steps, everything works smoothly, quickly and without delays, and shortcuts open.
Have you ever encountered a similar problem? Maybe you know how to solve it?

@bud3699
Copy link
Collaborator

bud3699 commented Oct 9, 2024

Not really, but it could potentially be that with a real monitor software such as nvidia control panel can manage these monitors and apply performance specific enhancements to them. While emulating a display with iddcx, doesnt integrate with these type of applications as there is no physical cable coming from the GPU itself

@bud3699 bud3699 added the question Further information is requested label Oct 9, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
question Further information is requested
Projects
None yet
Development

No branches or pull requests

3 participants
@bud3699 @mcddonal and others