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index.html
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<!doctype html>
<html lang="en">
<head>
<title>WebGL Endless Fractal</title>
<meta property="title" content="WebGL Endless Fractal" />
<meta property="description" content="An interactive flight through attractor orbits generated using Barry Martin's Hopalong formula." />
<meta property="og:title" content="WebGL Endless Fractal" />
<meta property="og:description" content="An interactive flight through attractor orbits generated using Barry Martin's Hopalong formula." />
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link rel="stylesheet" href="css/Styles.css" />
</head>
<body>
<script src="build/Three.js"></script>
<script src="js/Stats.js"></script>
<script src="js/Detector.js"></script>
<script src="js/RequestAnimationFrame.js"></script>
<script src="js/Main.js"></script>
<div id="info">
Endless Fractal Generator using Barry Martin's Hopalong forumula
<br /> [Up-Down] Control speed
<br /> [Left-Right] Control rotation
<br /> [H] Toggle info and cursor
<br /> [C] Toggle Chaos Mode
<br /> [F11] Toggle fullscreen
<br /> [WASD] Control Camera
<br /> [Space] Center Camera
</div>
<!-- IM Sets GUI to invisible, but can be toggled with above commands -->
<script>
document.getElementById('info').style.display = 'none';
stats.domElement.style.display = 'none';
renderer.domElement.style.cursor = "none";
VISUALS_VISIBLE = false;
</script>
</body>
</html>