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linkedlist.c
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linkedlist.c
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/*
* This file was taken from the Linux kernel and is Copyright (C) 2003 Linus
* Torvalds
*
* Modified by Shawn Betts. Portions created by Shawn Betts are Copyright (C)
* 2003, 2004 Shawn Betts
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "linkedlist.h"
/*
* Insert a new entry between two known consecutive entries.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
void
__list_add(struct list_head *new, struct list_head *prev, struct list_head *next)
{
next->prev = new;
new->next = next;
new->prev = prev;
prev->next = new;
}
/**
* list_add - add a new entry
* @new: new entry to be added
* @head: list head to add it after
*
* Insert a new entry after the specified head.
* This is good for implementing stacks.
*/
void
list_add(struct list_head *new, struct list_head *head)
{
__list_add(new, head, head->next);
}
/**
* list_add_tail - add a new entry
* @new: new entry to be added
* @head: list head to add it before
*
* Insert a new entry before the specified head.
* This is useful for implementing queues.
*/
void
list_add_tail(struct list_head *new, struct list_head *head)
{
__list_add(new, head->prev, head);
}
/*
* Delete a list entry by making the prev/next entries
* point to each other.
*
* This is only for internal list manipulation where we know
* the prev/next entries already!
*/
void
__list_del(struct list_head *prev, struct list_head *next)
{
next->prev = prev;
prev->next = next;
}
/**
* list_del - deletes entry from list.
* @entry: the element to delete from the list.
* Note: list_empty on entry does not return true after this, the entry is
* in an undefined state.
*/
void
list_del(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
}
/**
* list_del_init - deletes entry from list and reinitialize it.
* @entry: the element to delete from the list.
*/
void
list_del_init(struct list_head *entry)
{
__list_del(entry->prev, entry->next);
INIT_LIST_HEAD(entry);
}
/**
* list_move - delete from one list and add as another's head
* @list: the entry to move
* @head: the head that will precede our entry
*/
void
list_move(struct list_head *list, struct list_head *head)
{
__list_del(list->prev, list->next);
list_add(list, head);
}
/**
* list_move_tail - delete from one list and add as another's tail
* @list: the entry to move
* @head: the head that will follow our entry
*/
void
list_move_tail(struct list_head *list, struct list_head *head)
{
__list_del(list->prev, list->next);
list_add_tail(list, head);
}
/**
* list_empty - tests whether a list is empty
* @head: the list to test.
*/
int
list_empty(struct list_head *head)
{
return head->next == head;
}
void
__list_splice(struct list_head *list, struct list_head *head)
{
struct list_head *first = list->next;
struct list_head *last = list->prev;
struct list_head *at = head->next;
first->prev = head;
head->next = first;
last->next = at;
at->prev = last;
}
/**
* list_splice - join two lists
* @list: the new list to add.
* @head: the place to add it in the first list.
*/
void
list_splice(struct list_head *list, struct list_head *head)
{
if (!list_empty(list))
__list_splice(list, head);
}
/**
* list_splice_init - join two lists and reinitialise the emptied list.
* @list: the new list to add.
* @head: the place to add it in the first list.
*
* The list at @list is reinitialised
*/
void
list_splice_init(struct list_head *list, struct list_head *head)
{
if (!list_empty(list)) {
__list_splice(list, head);
INIT_LIST_HEAD(list);
}
}
int
list_size(struct list_head *list)
{
struct list_head *cur;
int i = 0;
list_for_each(cur, list)
i++;
return i;
}
#define MAX_LIST_LENGTH_BITS 20
#define ARRAY_SIZE(x) (sizeof(x) / sizeof(*(x)))
/*
* Returns a list organized in an intermediate format suited
* to chaining of merge() calls: null-terminated, no reserved or
* sentinel head node, "prev" links not maintained.
*/
static struct list_head *
merge(void *priv, int (*cmp)(void *priv, struct list_head *a,
struct list_head *b), struct list_head *a, struct list_head *b)
{
struct list_head head, *tail = &head;
while (a && b) {
/* if equal, take 'a' -- important for sort stability */
if ((*cmp) (priv, a, b) <= 0) {
tail->next = a;
a = a->next;
} else {
tail->next = b;
b = b->next;
}
tail = tail->next;
}
tail->next = a ? : b;
return head.next;
}
/*
* Combine final list merge with restoration of standard doubly-linked
* list structure. This approach duplicates code from merge(), but
* runs faster than the tidier alternatives of either a separate final
* prev-link restoration pass, or maintaining the prev links
* throughout.
*/
static void
merge_and_restore_back_links(void *priv, int (*cmp)(void *priv,
struct list_head *a, struct list_head *b),
struct list_head *head, struct list_head *a, struct list_head *b)
{
struct list_head *tail = head;
unsigned int count = 0;
while (a && b) {
/* if equal, take 'a' -- important for sort stability */
if ((*cmp) (priv, a, b) <= 0) {
tail->next = a;
a->prev = tail;
a = a->next;
} else {
tail->next = b;
b->prev = tail;
b = b->next;
}
tail = tail->next;
}
tail->next = a ? : b;
do {
/*
* In worst cases this loop may run many iterations.
* Continue callbacks to the client even though no
* element comparison is needed, so the client's cmp()
* routine can invoke cond_resched() periodically.
*/
if (!(++count))
(*cmp) (priv, tail->next, tail->next);
if (tail->next) {
tail->next->prev = tail;
tail = tail->next;
}
} while (tail->next);
tail->next = head;
head->prev = tail;
}
/**
* list_sort - sort a list
* @priv: private data, opaque to list_sort(), passed to @cmp
* @head: the list to sort
* @cmp: the elements comparison function
*
* This function implements "merge sort", which has O(nlog(n))
* complexity.
*
* The comparison function @cmp must return a negative value if @a
* should sort before @b, and a positive value if @a should sort after
* @b. If @a and @b are equivalent, and their original relative
* ordering is to be preserved, @cmp must return 0.
*/
void
list_sort(void *priv, struct list_head *head,
int (*cmp)(void *priv, struct list_head *a, struct list_head *b))
{
struct list_head *part[MAX_LIST_LENGTH_BITS + 1]; /* sorted partial lists
* -- last slot is a
* sentinel */
int lev; /* index into part[] */
int max_lev = 0;
struct list_head *list;
if (list_empty(head))
return;
memset(part, 0, sizeof(part));
head->prev->next = NULL;
list = head->next;
while (list) {
struct list_head *cur = list;
list = list->next;
cur->next = NULL;
for (lev = 0; part[lev]; lev++) {
cur = merge(priv, cmp, part[lev], cur);
part[lev] = NULL;
}
if (lev > max_lev) {
if (lev >= ARRAY_SIZE(part) - 1) {
lev--;
}
max_lev = lev;
}
part[lev] = cur;
}
for (lev = 0; lev < max_lev; lev++)
if (part[lev])
list = merge(priv, cmp, part[lev], list);
merge_and_restore_back_links(priv, cmp, head, part[max_lev], list);
}