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TrackStar

Get out on that track and show them what you can do!

Inspired by top down racers like Circuit Superstars, Real World Racing and Ultimate Racing 2D, TrackStar is an attempt to create a semi-realistic car racing simulator that runs in the browser so anyone can hop into a virtual car anywhere they have access to an internet connection (or even offline via upcoming PWA support).

Try it out here. Use a gamepad, touch (in progress), keyboard arrows or WASD keys to drive. Enjoy!

Also check out the track editor here!

Track Editor User Guide

Click on the background to create track control points.

First point is the start/finish line.

Create additional control points to mark out a circuit.

Click on the first point to close the circuit or click the 'Close Loop' button.

Click on the start/finish line to change the direction of the track.

Drag the control points to change the track layout.

Hold shift and click on a control point to delete it.

Use WASD and arrow keys to move the map.

Use mouse wheel or + and - keys to zoom in and out.

Credits

Borrowing initial physics code from pakastins amazing car.js.org, TrackStar is being developed online at Glitch.com using modern Web Standards based technologies and the Phaser HTML5 game framework.

Engine audio is based on this post by @redblobgames.

Thanks to the OpenGameArt.com contributors looneybits, Prime_8, davis123 for the excellent graphics assets.

Satellite imagery is courtesy of Google Earth.