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Modrinth lets you override the filename of a shaderpack:
{ "downloads": [ "https://cdn.modrinth.com/data/Q1vvjJYV/versions/Mshu5RrT/BSL_v8.2.05.zip" ], "env": { "client": "required", "server": "required" }, "fileSize": 935232, "hashes": { "sha1": "08f2b997d93c9eaa71e18886862cadf03f55437a", "sha512": "1d413c211eea1a51fd74932f51b6d990cecd1dcd70bacb84981f653862158d00d8d787bf3536a6f9c70cb3838a88f5bc7ea0ddfe1f7e58e573764c1c9dee7aff" }, "path": "shaderpacks/MY_CUSTOM_NAME_BSL.zip" }
This is useful for including custom shaderpack config files without having to match it exactly to the original name of the shaderpack zip.
Is there or could there be an option to override the path for this?
The text was updated successfully, but these errors were encountered:
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Modrinth lets you override the filename of a shaderpack:
This is useful for including custom shaderpack config files without having to match it exactly to the original name of the shaderpack zip.
Is there or could there be an option to override the path for this?
The text was updated successfully, but these errors were encountered: