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defines.h
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/****************************************************************************************************************************
defines.h
For ESP32.
Based on and modified from Gil Maimon's ArduinoWebsockets library https://github.com/gilmaimon/ArduinoWebsockets
to support STM32F/L/H/G/WB/MP1, nRF52 and SAMD21/SAMD51 boards besides ESP8266 and ESP32
The library provides simple and easy interface for websockets (Client and Server).
Built by Khoi Hoang https://github.com/khoih-prog/Websockets2_Generic
Licensed under MIT license
*****************************************************************************************************************************/
#ifndef defines_h
#define defines_h
#if !( defined(ESP8266) || defined(ESP32) )
#error This code is intended to run on the ESP32 platform! Please check your Tools->Board setting.
#elif ( ARDUINO_ESP32S2_DEV || ARDUINO_FEATHERS2 || ARDUINO_ESP32S2_THING_PLUS || ARDUINO_MICROS2 || \
ARDUINO_METRO_ESP32S2 || ARDUINO_MAGTAG29_ESP32S2 || ARDUINO_FUNHOUSE_ESP32S2 || \
ARDUINO_ADAFRUIT_FEATHER_ESP32S2_NOPSRAM )
#define BOARD_TYPE "ESP32-S2"
#elif ( ARDUINO_ESP32C3_DEV )
#warning Using ESP32-C3 boards
#define BOARD_TYPE "ESP32-C3"
#else
#define BOARD_TYPE "ESP32"
#endif
#ifndef BOARD_NAME
#define BOARD_NAME BOARD_TYPE
#endif
#define DEBUG_WEBSOCKETS_PORT Serial
// Debug Level from 0 to 4
#define _WEBSOCKETS_LOGLEVEL_ 3
const char* ssid = "ssid"; //Enter SSID
const char* password = "password"; //Enter Password
const char* websockets_server_host = "192.168.2.30"; //Enter server address
//const char* websockets_server_host = "serverip_or_name"; //Enter server address
#define WEBSOCKETS_PORT 8080
const uint16_t websockets_server_port = WEBSOCKETS_PORT; // Enter server port
#endif //defines_h