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There are several avenues for the umbrella of multiplayer combat, so I'll be brief:
online multiplayer would be a nice feature, but I believe if local multiplayer comes first, it will breed the online multiplayer functionality.
For local multiplayer, I believe that arbitrary keybindings will be important.
Arbitrary keybindings should be added so that opponents can share a keyboard with each other and they can duel on the same HID/controller/physical-to-virtual-transducing hardware.
The text was updated successfully, but these errors were encountered:
There are several avenues for the umbrella of multiplayer combat, so I'll be brief:
The text was updated successfully, but these errors were encountered: