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react-sequence-player

ReactJs Typescript Download Count

Install

// npm
npm install react-sequence-player --save

// yarn
yarn add react-sequence-player

Usage

import SequencePlayer from 'react-sequence-player';
import SequenceImage from 'your sequence image';

const SomeComponent = () => {
    const playerRef = React.useRef(null);

    const handleControl = (action) => () => {
      switch (action) {
        case 'play': playerRef.current.play(); break;
        case 'pause': playerRef.current.pause(); break;
        case 'resume': playerRef.current.resume(); break;
        case 'reverse': playerRef.current.reverse(); break;
      }
    };

    return (
        <div>
            <button onClick={handleControl('play')}>PLAY</button>
            <button onClick={handleControl('pause')}>PAUSE</button>
            <button onClick={handleControl('resume')}>RESUME</button>
            <button onClick={handleControl('reverse')}>REVERSE PLAY</button>

            <SequencePlayer
                image={SampleImage}
                data={[
                    { x: -700, y: 0 },
                    { x: -600, y: 0 },
                    { x: -500, y: 0 },
                    { x: -400, y: 0 },
                    { x: -300, y: 0 },
                    { x: -200, y: 0 },
                    { x: -100, y: 0 },
                    { x: 0, y: 0 }
                ]}
                playerSize={{ width: 100, height: 230 }}
                imageSize={{ width: 800, height: 230 }}
                ref={playerRef}
            />
        </div>
    );
};

If You want to see more detail source,

Props

Name Type Required Description Default
image String Required image resource
data Array<{ x: number; y: number; }> Required image sequence position array
[{ x: 0, y: 0 }, { x: 100, y: 0 }, { x: 100, y: 0 }]
playerSize { width: number; height: number; } Required image sprite contrainer(=div) size
imageSize { width: number; height: number; } Required image resource's size 0.5
delay Number Optional sequence update delay 50
logging Boolean Optional console logging in player component false
style React.CSSProperties Optional style object for image sprite contrainer undefined
forMobile Boolean Optional Toggle GPU Render false
onLoad () => void Optional image onLoad event callback undefined
onStart () => void Optional sequence event callback when started undefined
onPaused () => void Optional sequence event callback when paused undefined
onComplete () => void Optional sequence event callback when completed undefined

Development

directory & source

  • ./example/ : storybook source for testing component
  • ./src/ : component source
  • ./dist/ : component distribution
  • ./rollup.config.js : rollup configure.

scripts

// npm
npm run dev             // developing a component
npm run build           // build a component by rollup
npm run build:watch     // build watch mode

// yarn
yarn example
yarn build
yarn buidl:watch