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broadcast.js
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#!/usr/bin/env node
var WebSocketServer = require('websocket').server;
var http = require('http');
var clients = []; // 임의로 ID부여하기 위함
var idlist = [];
var id = 0;
var server = http.createServer(function(request, response) {
console.log((new Date()) + ' Received request for ' + request.url);
response.writeHead(404);
response.end();
});
server.listen(8080, function() {
console.log((new Date()) + ' Server is listening on port 8080');
});
wsServer = new WebSocketServer({
httpServer: server,
// You should not use autoAcceptConnections for production
// applications, as it defeats all standard cross-origin protection
// facilities built into the protocol and the browser. You should
// *always* verify the connection's origin and decide whether or not
// to accept it.
autoAcceptConnections: false
});
function originIsAllowed(origin) {
// put logic here to detect whether the specified origin is allowed.
return true;
}
wsServer.on('request', function(request) {
if (!originIsAllowed(request.origin)) {
// Make sure we only accept requests from an allowed origin
request.reject();
console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.');
return;
}
var connection = request.accept(null, request.origin);
clients.push(connection);
// 임의로 id값을 할당함. request.key값으로 client 구분
idlist[request.key] = id++;
console.log((new Date()) + ' Connection accepted.');
connection.on('message', function(message) {
if (message.type === 'utf8') {
console.log('Received Message: ' + message.utf8Data);
// 브로드캐스팅!!
clients.forEach(function(cli) {
msg = idlist[request.key]+ ': ' +message.utf8Data;
cli.sendUTF(msg);
});
} else if (message.type === 'binary') {
console.log('Received Binary Message of ' + message.binaryData.length + ' bytes');
}
});
connection.on('close', function(reasonCode, description) {
console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.');
});
});