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Tim Apple v2

This is my external cheat's internal version.

As always, this is made for educational purposes only!

Note

Do not add issues without a comprehensive explanation and/or log. Refer to the FAQ section for more info!

Compiling From Source

Open tim_apple_v2.sln in Visual Studio 2022, set build configuration to Release | x64.
Press Build solution and you should receive tim_apple_v2.dll file.

To-Do & Known Issues

These MIGHT be implemented and/or fixed. It's dependent on the amount of time I have

Issues and Bugs

  • The cheat crashes sometimes for reasons unknown
  • Weapon icons are not mapped to weapon names 100% correctly
  • Anti Aim shakes player model when it jitters
  • Cursors disappears after the menu has been opened. (imgui flags)

Feature Ideas

  • Chams
    • Multiple materials
  • Auto hitbox selector for aimbot -- (it will choose the closest bone to the crosshair)
  • Key binding for all features
  • Smoke radius
  • Auto hit
  • Better AA
  • Hit marker
  • Molotov colour modulation
  • Map and sky colour modulation

Features

ESP

  • Bounding box (with coloured edges and colour fill)
  • Health bar
  • Player name
  • Weapon icons
  • Dropped weapon icons
  • Skeleton
  • Joints
  • Snap lines
  • Distance

Aim

  • Normal aimbot (lock)
  • Silent aimbot
  • Adjustable FOV
  • FOV circle
  • Hitbox selector
  • Smoothing
  • Spotted check

Misc

  • Recoil control
  • Trigger bot

Movement

  • Anti Aim with jitter and adjustable yaw and pitch
  • Bunny hop

Visuals

Map Related

  • Invisible smoke
  • Coloured smoke

Miscellaneous

  • Anti flash

FAQ

Is This Safe To Use?

As far as the cheat goes; yes. However, I have gotten banned from multiple accounts. This however could be due to my injector, as it's well known and easily detected.

What If It Crashes?

Debug it yourself -- it will most likely be caused by outdated signatures

How To Inject?

I used Extreme Injector with manual mapping. You're welcomed to use any other injector, but make sure it uses manual map.

Credits

Firstly, a HUGE thanks to the UC community for all the help!