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Enums.cs
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Enums.cs
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namespace Puffin
{
enum Square
{
A8, B8, C8, D8, E8, F8, G8, H8,
A7, B7, C7, D7, E7, F7, G7, H7,
A6, B6, C6, D6, E6, F6, G6, H6,
A5, B5, C5, D5, E5, F5, G5, H5,
A4, B4, C4, D4, E4, F4, G4, H4,
A3, B3, C3, D3, E3, F3, G3, H3,
A2, B2, C2, D2, E2, F2, G2, H2,
A1, B1, C1, D1, E1, F1, G1, H1, Null,
}
enum Color
{
White,
Black,
Null,
}
enum PieceType
{
Pawn,
Knight,
Bishop,
Rook,
Queen,
King,
Null,
}
enum File
{
A, B, C, D, E, F, G, H
}
enum Rank
{
Rank_1, Rank_2, Rank_3, Rank_4, Rank_5, Rank_6, Rank_7, Rank_8,
}
// https://www.chessprogramming.org/Encoding_Moves
enum MoveType : byte
{
Promotion = 8,
Capture = 4,
Special_1 = 2,
Special_0 = 1,
}
enum MoveFlag
{
Quiet,
DoublePawnPush,
KingCastle,
QueenCastle,
Capture,
EPCapture,
KnightPromotion = 8,
BishopPromotion,
RookPromotion,
QueenPromotion,
KnightPromotionCapture,
BishopPromotionCapture,
RookPromotionCapture,
QueenPromotionCapture,
}
}