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b.sh
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b.sh
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#!/bin/bash
CMAKE=1
# Check arguments
while test $# -gt 0
do
case "$1" in
--qt) echo "Qt enabled"
QT=1
CMAKE_ARGS="-DUSING_QT_UI=ON ${CMAKE_ARGS}"
;;
--ios) CMAKE_ARGS="-DCMAKE_TOOLCHAIN_FILE=cmake/Toolchains/ios.cmake ${CMAKE_ARGS}"
TARGET_OS=iOS
;;
--android) CMAKE_ARGS="-DCMAKE_TOOLCHAIN_FILE=android/android.toolchain.cmake ${CMAKE_ARGS}"
TARGET_OS=Android
PACKAGE=1
;;
--simulator) echo "Simulator mode enabled"
CMAKE_ARGS="-DSIMULATOR=ON ${CMAKE_ARGS}"
;;
--release)
CMAKE_ARGS="-DCMAKE_BUILD_TYPE=Release ${CMAKE_ARGS}"
QMAKE_ARGS="CONFIG+=release ${QMAKE_ARGS}"
;;
--debug)
CMAKE_ARGS="-DCMAKE_BUILD_TYPE=Debug ${CMAKE_ARGS}"
QMAKE_ARGS="CONFIG+=debug ${QMAKE_ARGS}"
;;
--system-ffmpeg)
QMAKE_ARGS="CONFIG+=system_ffmpeg ${QMAKE_ARGS}"
;;
--headless) echo "Headless mode enabled"
CMAKE_ARGS="-DHEADLESS=ON ${CMAKE_ARGS}"
;;
--unittest) echo "Build unittest"
CMAKE_ARGS="-DUNITTEST=ON ${CMAKE_ARGS}"
;;
--no-package) echo "Packaging disabled"
PACKAGE=0
;;
--*) echo "Bad option: $1"
exit 1
;;
*) MAKE_OPT="$1 ${MAKE_OPT}"
;;
esac
shift
done
if [ ! -z "$TARGET_OS" ]; then
echo "Building for $TARGET_OS"
BUILD_DIR="$(tr [A-Z] [a-z] <<< build-"$TARGET_OS")"
else
echo "Building for native host."
BUILD_DIR="build"
fi
# Strict errors. Any non-zero return exits this script
set -e
mkdir -p ${BUILD_DIR}
pushd ${BUILD_DIR}
cmake $CMAKE_ARGS ..
make -j4 $MAKE_OPT
popd