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changelog.html
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<!DOCTYPE html>
<html lang="en">
<head>
<link rel="stylesheet" href="main.css">
<title>LEESt</title>
</head>
<body>
<div class="white-bar">
<a class="subnav download-link" href=download.html><b>Download</b></a>
<a class="subnav" href="index.html">Go back</a>
<a class="subnav" href="sayari.html">Lore</a>
<div style="float: right">Changelog</div>
</div>
<p style="font-size: 160px; text-align: center;"><a href="https://github.com/a-random-lemurian/Lemurias-Extra-ES-Stuff/blob/main/changelog.md">Changelog here</a></p>
<!-- <h1 id="changes">Changes</h1>
<h2 id="0">0</h2>
<h3 id="0-1">0.1</h3>
<ul>
<li>Basic plugin in place<h3 id="0-2">0.2</h3>
</li>
<li>Orbona is now a battlefield between two governments: the Sayari Plushie Authority and the Counter Sayari Strike Force.</li>
<li>Added two new governments that constantly battle in Orbona.<h3 id="0-3">0.3</h3>
<h4 id="annoying-bugs">Annoying Bugs</h4>
</li>
<li>Fixed bug where <credits> would show up instead of mission payment. (Blame's on no-one here!)<h4 id="new-content">New Content</h4>
</li>
<li>Added spoiled child delivery mission (Does not affect gameplay but has different dialog)</li>
<li>Added the data drive commodity so the plugin won't require any dependencies</li>
<li>10 new star systems</li>
<li>Removed an unused government (It was a reference to a certain singer from Earth, particularly in a place called "Indonesia".)</li>
<li>Populated some star systems with random stellar objects</li></ul>
<h3 id="0-4">0.4</h3>
<h4 id="new-content">New Content</h4>
<ul>
<li>Earth's texture has been modified.</li>
<li>Watch out: SPA and CSSF fleets are taking the fight to Suerolli.</li>
<li>Added Yinachr</li>
<li>Added Pedinai</li>
<li>Populated several systems with celestial bodies. Systems populated include:</li>
<ul>
<li>Suerolli</li>
<li>Kailoo-ereki</li>
<li>Aljuik</li>
<li>Serfeiia</li>
<li>Fevbaa</li>
<li>Iloke</li></ul></ul>
<h3 id="0-5">0.5</h3>
<h4 id="new-content">New Content</h4>
</li>
</ul>
</li>
<li>Earth's texture was changed back.</li>
<li>Added new planets.</li>
<li>Populated some systems with celestial bodies.</li>
<li>First part of the SPA storyline out.</li>
<li>Significantly reduced asteroids in Markaai to reduce lag</li>
<li>Changed Markaai's orbit slightly</li>
<li>Gave SPA ships names</li>
<li>Bug: Fixed Pedinai's security (was <code>38</code> instead of <code>0.38</code>)</li>
<li>Added SPA Falcon fleet (<code>spa.general.Falcon.lrg.1</code>)</li>
<li>Rebalancing: De-intensified CSSF-SPA fleet battles to reduce lag on low-spec computers</li>
<li>Added the Khoramelia Mission Office.</li>
<li>Added more SPA fleets</li>
<li>Added Arlok to Serfeiia</li>
<li>Orbona battle made even more intense</li>
<li>There's so much stuff that it's a good idea to read the commit history.<h4 id="0-5-1">0.5.1</h4>
<h5 id="annoying-bugs">Annoying bugs</h5>
</li>
<li>The ship names San Juan and Las Pinas (Filipino place names) were not quotemarked properly confusing the Endless Sky parser.</li>
<li>Ship names under <code>spa.royalNavy.b</code> were not formatted properly (no <code>word</code> declaration and indent).</li>
<li>The accept flag in the Millrace dialogue was not indented properly preventing the storyline from advancing further.</li>
</li>
<li>Added new SPA campaign jobs.</li>
</ul>
<h4 id="notes">Notes</h4>
<p>Well, we hope this plugin makes you happy!</p>
<h4 id="v0-5-2">v0.5.2</h4>
<p>Due to some minor, trivial GitHub mess-ups, this changelog is not on any local copy of the plugin downloaded.</p>
<h5 id="name-fixes">Name fixes</h5>
<ul>
<li>Properly indented names</li>
<li>Added "word" attribute to a phrase that didn't have it.</li>
</ul> -->
</body>
</html>