diff --git a/gfx/drivers_shader/shader_glsl.c b/gfx/drivers_shader/shader_glsl.c index 9b46e4cf1d6..8df1ea94a07 100644 --- a/gfx/drivers_shader/shader_glsl.c +++ b/gfx/drivers_shader/shader_glsl.c @@ -97,7 +97,7 @@ struct shader_uniforms int frame_count; int frame_direction; - // Use signed int for maximal compatibility + /* Use int for maximal compatibility despite other drivers using uint. */ int rotation; int lut_texture[GFX_MAX_TEXTURES];