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Freeze when starting a game #17490
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This is an issue on my side, since I do not provide any audio since my audio bluetooth setup has some issues. If i switch output things work again. |
@Ar4m1s Does this happen on any audio driver? |
Only tested on pipewire. |
Since freezing is likely not intended behavior, reopening. |
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Is there an existing issue for this?
Description
When I start the game it freezes, but it is able to connect to retroachievements. It is entirely unresponsive, and only able to close the application by killing the process. The problem resides inside the while loop introduced by the commit found with bisect. Essentially if no audio is provided, the application will freeze.
Expected behavior
No freeze.
Steps to reproduce the bug
Version/Commit
1.20.0.r135.fd8ba559d7-1
Bisect Results
1d6badb
Present in the nightly version
I don't know
Platform & operating system
Arch Linux x86_64
Affected Cores
No response
Environment information
window manager / compositor: dwl
Relevant log output
The text was updated successfully, but these errors were encountered: