From 9131a4c705e18f7b96e7dbfcfe70b158d10afed1 Mon Sep 17 00:00:00 2001 From: Rupert Carmichael <5050061-carmiker@users.noreply.gitlab.com> Date: Sun, 16 Jun 2024 10:38:19 -0400 Subject: [PATCH] libretro: Ensure colour adjustments apply at game load time --- bsnes/target-libretro/libretro.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/bsnes/target-libretro/libretro.cpp b/bsnes/target-libretro/libretro.cpp index 8893dd084..404077305 100644 --- a/bsnes/target-libretro/libretro.cpp +++ b/bsnes/target-libretro/libretro.cpp @@ -900,9 +900,9 @@ bool retro_load_game(const retro_game_info *game) emulator->configure("Audio/Frequency", SAMPLERATE); program->filterRender = &Filter::None::render; program->filterSize = &Filter::None::size; - program->updateVideoPalette(); update_variables(); + program->updateVideoPalette(); if (string(game->path).endsWith(".gb") || string(game->path).endsWith(".gbc")) {