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[cocoagl] Scummvm is crashing Retroarch in MacOS Arm M1 #76
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Can you tell what's your last working version? |
I am sorry not being able to tell what was the last working version. I don't know which version exactly as I don't remember when it was the last time that I have used the core. :-( Perhaps the previous version, or two versions ago, but I can tell with certainty. |
Il looks like CocoaGL, doesn't natively support the GLAD loader for OpenGL functions, which is used in ScummVM. |
Many thanks for the advice. That helped. |
Can you check if it works selecting GL video driver instead of GLcore and enabling back hw acceleration from the core settings? Need to close and re-open the core to apply this setting. |
@Kulkoba any update? |
I am a bit confused. What do you want to test? > ScummVM.opt scummvm_allow_timing_inaccuracies = "disabled" > retroarch-core-options.cfg scummvm_allow_timing_inaccuracies = "disabled" |
My understanding is that with retroarch |
Ok. I have shown you the parameters that I have now. Just say exactly what must be changed so I can test it. |
Yes please enable it again. |
Ok, so I have changed scummvm_video_hw_acceleration back to enabled and it crashed again. On the video output I had "vulkan". I have selected "gl" and it did not work. After I have disabled the scummvm_video_hw_acceleration parameter, and it is works with vulkan, gl and gl core. |
After one of these last updates, it is not possible anymore to launch Scummvm core. Trying to do it crashes Retroarch.
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