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Parametric EQ redesign #3
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Hello!
These features already will be available in the upcoming release.
This is not too hard to implement The idea with combo is bad, slider is much more flexible.
This can be done as an configurable option. All who want points bigger will be able to change it.
This only conforms with the case when there is no panel with all filters listed. Need to explore.
Good proposal, easy to implement. All other things are related to serious UI changes and there are still things to discuss. Not in the upcoming release. |
In the upcoming release it is also configurable as proposed @bor-T .
Because wide dots take too much space on the graph, so I found the best size to work with plugin on PC. Your argument about touchscreens is understandable. And that's why I think it is a customizable option.
We can collaborate with @bor-T who is also responsible for the plugin design to find the best UI solutions. We have private development chat in Telegram and can invite you if you're interested. |
Yet more info. Yesterday I verified and implemented almost all mentioned in this post: I think more complicated UI solutions should be discussed and decomposed into separate tasks. Also please open further discussions here: It is common issue tracker for all plugins in the package. |
Just press the 'AUTO' button and drag some bell filter.
No, Balance controls relative level between left and right channel. Pan controls the amount of left channel mixed to right channel and vice verse. This button is useful when you get some loudness differences between left and right channels.
Yes, it can be done but has some drawbacks:
At least it is more flexible. You can just set the desired scale and work with it instead of some restricted and predefined one. |
As an option, you can make them stroke (I mean border-only, without the filling)
Yeah, I'm interested in the growth of this project and would like to help) I speak English/Russian/Ukrainian
Okay
Oh... I misunderstood it. I thought it's a tilt factor of the EQ
It can be made configurable
Is it a common case in EQ? I think it should be done before the EQ, because it's not its responsibility... Also there's a "Pitch" knob that does something strange... It just moves all filters frequencies... This can be useful for sound synthesis from noises or similar techniques and often exists in some filter plugins but not a common use of an equalizer... Or these knobs can be hidden to some optional "Advanced" panel to reduce knobs amount for non-pro users |
Enable FFT by default
Pre + Post FFT option
Reasonable gain range by default (not 36 db 🤯) (make a dropdown list like in FabFilte Pro Q3 with 6db, 12db, 24db, 36db options and select 12db by default)
Highlight the filter when user clicks on the corresponding point
Make points bigger
Don't hide points of muted filters
Show the gain near the point
Don't show unused filters at the bottom
Mute/unmute dot on double click on it
Move filters selection buttons
Move presets from Menu to a panelMove filter params to a floating window and expand the working space by removing unnecessary bottom panel
Added after 18.12.2023
Interpolate FFT output
Do you really need this Balance knob? Or shouldn't it be changed to "Pan"?
Add FFT tilt combo box
Added after 20.12.2023
Hide this knob when AUTO button isn't active
Add tooltip hints on button hover (needed for INSPECT, AUTO, Mode, Pitch, Reactivity, Mode, etc)Change Zoom slider appearance
Verify SAVE/LOAD, Import/Export and Presets options... Move Presets to the top banel (see proporsal above), Import/Export stay in the menu and SAVE/LOAD/RESET move to the Presets windowAdd automatic gain compensation button
Add more options to dot context menu:
Add invert phase button?
Change Q range for more convenient usage
Add channel option for a filter:
Ctrl+Click to delete a dot
Add optional phase curve (like in ReaEQ)
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