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index.html
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<!DOCTYPE HTML>
<html>
<head>
<title>Gravity World - melonJS</title>
<link rel="stylesheet" type="text/css" media="screen" href="css/index.css"/>
<meta id="viewport" name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<link rel="shortcut icon" href="favicon.ico" type="image/x-icon">
<link rel="icon" href="favicon.ico" type="image/x-icon">
<!-- build:js:xdk intelxdk.js --><!-- /build -->
</head>
<body>
<!-- build:include analytics.html --><!-- /build -->
<!-- Canvas placeholder -->
<div id="screen"></div>
<!-- build:js js/app.min.js -->
<!-- melonJS Library -->
<script type="text/javascript" src="lib/melonJS-1.0.2.js"></script>
<!-- Plugin(s) -->
<script type="text/javascript" src="lib/plugins/debugPanel.js"></script>
<!-- <script type="text/javascript" src="lib/plugins/particleDebugPanel.js"></script> -->
<!-- Game Scripts -->
<script type="text/javascript" src="js/game.js"></script>
<script type="text/javascript" src="js/resources.js"></script>
<script type="text/javascript" src="js/entities/arrow.js"></script>
<script type="text/javascript" src="js/entities/player.js"></script>
<script type="text/javascript" src="js/entities/mage.js"></script>
<script type="text/javascript" src="js/entities/abstract.js"></script>
<script type="text/javascript" src="js/entities/shell.js"></script>
<script type="text/javascript" src="js/entities/coin.js"></script>
<script type="text/javascript" src="js/entities/gravity.js"></script>
<script type="text/javascript" src="js/entities/detonator.js"></script>
<script type="text/javascript" src="js/entities/bomb.js"></script>
<script type="text/javascript" src="js/entities/lock.js"></script>
<script type="text/javascript" src="js/entities/key.js"></script>
<script type="text/javascript" src="js/entities/HUD.js"></script>
<script type="text/javascript" src="js/entities/side-menu.js"></script>
<script type="text/javascript" src="js/screens/loading.js"></script>
<script type="text/javascript" src="js/screens/title.js"></script>
<script type="text/javascript" src="js/screens/stage-select.js"></script>
<script type="text/javascript" src="js/screens/play.js"></script>
<script type="text/javascript" src="js/screens/about.js"></script>
<!-- /build -->
<!-- Bootstrap & Mobile optimization tricks -->
<script type="text/javascript">
window.onReady(function onReady() {
game.onload();
// Mobile browser hacks
if (me.device.isMobile && !navigator.isCocoonJS) {
// Prevent the webview from moving on a swipe
window.document.addEventListener("touchmove", function (e) {
e.preventDefault();
window.scroll(0, 0);
return false;
}, false);
// Scroll away mobile GUI
(function () {
window.scrollTo(0, 1);
me.video.onresize(null);
}).defer();
me.event.subscribe(me.event.WINDOW_ONRESIZE, function (e) {
window.scrollTo(0, 1);
});
}
});
</script>
<!-- build:template:xdk
<script type="text/javascript">
/* Intel native bridge is available */
document.addEventListener('intel.xdk.device.ready', function() {
intel.xdk.device.hideStatusBar();
intel.xdk.device.hideSplashScreen();
intel.xdk.device.setRotateOrientation("landscape");
}, false);
</script>
/build -->
</body>
</html>