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Final Fantasy XIV networking issue introduced between 6.14.4-6.21 #136

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svin24 opened this issue Feb 2, 2022 · 5 comments
Open

Final Fantasy XIV networking issue introduced between 6.14.4-6.21 #136

svin24 opened this issue Feb 2, 2022 · 5 comments

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@svin24
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svin24 commented Feb 2, 2022

This seems like a networking issue since it only happens when asking the game to connect in one of the dataservers
iphlpapi
I tested various versions of lutris wine and narrowed it down to these two versions,

Related to iphlpapi which had a quite a few changes between the two releases. Possibly an upstream issue too

I should also note (although i think in this case its unrelated) this is the lutris flatpak. In addition to this i have also tested 6.21.6
Log: FFXIVLOG.txt

@ghost
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ghost commented Feb 3, 2022

There are more changes to iphlpapi on Wine 7.1 build, maybe better wait for that build release and trying again.

https://github.com/lutris/wine/commits/lutris-fshack-7.1/dlls/iphlpapi

@dlm21
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dlm21 commented Feb 15, 2022

The only network issues I've seen with 6.21 or 7.1 are related to Dalamud plugins, both the ping plugin and quite often the plugin installer/browser fail to access the network, despite ACT and the game being fine/playable otherwise.

@tannisroot
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Can I test this without buying the game?
If not, I would appreciate a bisect. You can message me on discord for help with that

@svin24
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svin24 commented Feb 18, 2022

I don't know if I can help with bisecting.
But the game has a free trial(not time restricted) that is more than enough to test it

@sol8712
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sol8712 commented Mar 7, 2023

Im having a similar network issue introduced between these 2 wine versions, for a program called Doomseeker. Its a server browser for old school doom and automatically downloads all the mods and custom content for each server.

The Linux version works flawless, but the windows version after wine 6.14.4 are unable to query servers and gives me this error:
Error: Master server for Zandronum: Connection timeout (45.56.67.39:15300).

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