diff --git a/src/gamemodes/pactbreaker.py b/src/gamemodes/pactbreaker.py index 4d62fc52..3041a0e5 100644 --- a/src/gamemodes/pactbreaker.py +++ b/src/gamemodes/pactbreaker.py @@ -255,10 +255,9 @@ def build_deck(self, var: GameState, location: Location, visitors: set[User]) -> + ["empty-handed", "empty-handed"] * num_other) num_draws = 1 elif location is Streets: - deck = (["empty-handed"] * max(0, num_visitors - 8) - + ["evidence"] * 8 - + ["hunted", "empty-handed"] * num_wolves - + ["evidence", "empty-handed"] * num_other) + deck = (["evidence"] * 9 + + ["hunted", "evidence", "empty-handed"] * num_wolves + + ["evidence", "evidence", "empty-handed"] * num_other) num_draws = 3 else: raise RuntimeError(f"No deck defined for location {location.name}")