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I have noticed that there are two APIs: MA_PRIVATE ma_uint64 ma_dr_wav_read_pcm_frames_s16__msadpcm(ma_dr_wav* pWav, ma_uint64 samplesToRead, ma_int16* pBufferOut);
MA_PRIVATE ma_uint64 ma_dr_wav_read_pcm_frames_s16__ima(ma_dr_wav* pWav, ma_uint64 samplesToRead, ma_int16* pBufferOut); Miniaudio can decode the ADPCM sample data. But in this piece of code: MA_PRIVATE ma_bool32 ma_dr_wav_preinit_write(ma_dr_wav* pWav, const ma_dr_wav_data_format* pFormat, ma_bool32 isSequential, ma_dr_wav_write_proc onWrite, ma_dr_wav_seek_proc onSeek, void* pUserData, const ma_allocation_callbacks* pAllocationCallbacks)
{
if (pWav == NULL || onWrite == NULL) {
return MA_FALSE;
}
if (!isSequential && onSeek == NULL) {
return MA_FALSE;
}
if (pFormat->format == MA_DR_WAVE_FORMAT_EXTENSIBLE) {
return MA_FALSE;
}
if (pFormat->format == MA_DR_WAVE_FORMAT_ADPCM || pFormat->format == MA_DR_WAVE_FORMAT_DVI_ADPCM) {
return MA_FALSE;
}
// ... more code here
} It seems that it rejects the ADPCM tag. I want to make a confirmation about this question. Many thanks. |
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Answered by
mackron
Feb 6, 2024
Replies: 1 comment
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No, WAV encoding does not support any kind of compression. Only raw PCM is supported. |
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0 replies
Answer selected by
sinkinben
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No, WAV encoding does not support any kind of compression. Only raw PCM is supported.