-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathREADME.txt
25 lines (20 loc) · 1.01 KB
/
README.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
A Game where the user attempts to contain bouncing lines by drawing horizontal
and vertical lines. When the balls are sufficiently contained, a new level
begins with an extra ball added.
Author: Karl Rosaen
History:
While writing this game, I had in mind a game I fondly remembered playing
years ago. Recently it was pointed out that this game was in fact JezzBall.
As a result, this game is certainly heavily influenced by JezzBall, though does
not attempt to be a perfect clone. See http://en.wikipedia.org/wiki/JezzBall.
Notes:
- Lines are initiated by vertical and horizontal gestures. On the emulator,
this can be done by clicking a point, dragging in a vertical or horizontal
direction, and then letting go.
- Vibration obviously won't work on the emulator, but has been tested on
prototype hardware.
TODO/ideas:
- ability to draw multiple animating lines within the same region
- bonus rounds? maybe a lighting bolt bounces around and if you can hit
it or contain it, you get faster lines?
- save high scores